- a -
- abort()
: DecimateThread
, OpenMesh::Decimater::Observer
- aboutToRestore()
: BackupInterface
, Core
- ACG_CLASSNAME()
: ACG::SceneGraph::ACG::SceneGraph::MaterialNode
, ACG::SceneGraph::ArrowNode
, ACG::SceneGraph::BoundingBoxNode
, ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve >
, ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >
, ACG::SceneGraph::CartesianClippingNode
, ACG::SceneGraph::ClippingNode
, ACG::SceneGraph::CoordFrameNode
, ACG::SceneGraph::CoordinateSystemNode
, ACG::SceneGraph::CoordsysNode
, ACG::SceneGraph::EnvMapNode
, ACG::SceneGraph::GridNode
, ACG::SceneGraph::LineNode
, ACG::SceneGraph::ManipulatorNode
, ACG::SceneGraph::MaterialNode
, ACG::SceneGraph::OSDTransformNode
, ACG::SceneGraph::PointNode
, ACG::SceneGraph::PolyLineNodeT< PolyLine >
, ACG::SceneGraph::QtManipulatorNode
, ACG::SceneGraph::QtTranslationManipulatorNode
, ACG::SceneGraph::QtWidgetNode
, ACG::SceneGraph::StencilRefNode
, ACG::SceneGraph::TextNode
, ACG::SceneGraph::Texture3DNode
, ACG::SceneGraph::TextureNode
, ACG::SceneGraph::TrackballNode
, ACG::SceneGraph::TransformNode
, ACG::SceneGraph::TranslationManipulatorNode
, PlaneNode
- ActionButton()
: ActionButton
- actionCopyView()
: glViewer
- actionMode()
: ACG::QtWidgets::QtBaseViewer
, CoreWidget
, Viewer::ViewerProperties
- actionPasteView()
: glViewer
- actionPickMenu()
: CoreWidget
- actionSnapshot()
: ACG::QtWidgets::QtBaseViewer
- actionSnapshotName()
: ACG::QtWidgets::QtBaseViewer
- actionSnapshotSavesView()
: ACG::QtWidgets::QtBaseViewer
- activate()
: VSI::Arrow
, VSI::Trash
, VSI::ZoomButton
- activateFixedFunction()
: ACG::SceneGraph::ACG::VertexDeclaration
, ACG::VertexDeclaration
- activateShaderPipeline()
: ACG::SceneGraph::ACG::VertexDeclaration
, ACG::VertexDeclaration
- activateTexture()
: ACG::SceneGraph::TextureNode
- activateToolbox()
: Core
- active()
: PostProcessorManager
, RenderManager
, SideElement
- activeAnimation()
: SkeletonEditingPlugin
- activeFrame()
: SkeletonEditingPlugin
- activeId()
: PostProcessorManager
, RenderManager
- activePose()
: ACG::SceneGraph::SkeletonNodeT< SkeletonType >
- activeTexture()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
, ACG::SceneGraph::TextureNode
- activeTextureARB()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- add()
: OpenMesh::Decimater::BaseDecimaterT< MeshT >
, OpenMesh::Subdivider::Adaptive::CompositeT< M >
, prototypeVec3d
, prototypeVec4d
- add_cell()
: OpenVolumeMesh::HexahedralMeshTopologyKernel
, OpenVolumeMesh::TetrahedralMeshTopologyKernel
, OpenVolumeMesh::TopologyKernel
- add_color()
: ACG::SceneGraph::LineNode
, ACG::SceneGraph::PointNode
- add_control_point()
: ACG::BSplineCurveT< PointT >
- add_draw_mode()
: QGLViewerWidget
- add_edge()
: OpenVolumeMesh::TopologyKernel
- add_entry()
: INIFile
- add_entryVec()
: INIFile
- add_face()
: ACG::SceneGraph::OBJNode
, MeshFixing< MeshT >
, OpenMesh::PolyConnectivity
, OpenMesh::TriConnectivity
, OpenVolumeMesh::HexahedralMeshTopologyKernel
, OpenVolumeMesh::TetrahedralMeshTopologyKernel
, OpenVolumeMesh::TopologyKernel
, TopologyPlugin
- add_face_RenderObjects()
: ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::MeshNodeT< Mesh >
- add_line()
: ACG::SceneGraph::LineNode
- add_line_RenderObjects()
: ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::MeshNodeT< Mesh >
- add_non_manifold_face()
: FileVTKPlugin
- add_normal()
: ACG::SceneGraph::PointNode
- add_point()
: ACG::PolyLineT< PointT >
, ACG::SceneGraph::LineNode
, ACG::SceneGraph::PointNode
- add_point_RenderObjects()
: ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::MeshNodeT< Mesh >
- add_pointer()
: ObjectIDPointerManagerT< Pointer >
- add_primitive()
: ACG::SceneGraph::GlutPrimitiveNode
- add_property()
: ACG::SceneGraph::OpenMesh::BaseKernel
, OpenMesh::BaseKernel
, OpenMesh::Concepts::KernelT< FinalMeshItems >
, Properties
- add_section()
: INIFile
- add_sync_host()
: ACG::QtWidgets::QtBaseViewer
, Core
- add_texture()
: ACG::SceneGraph::TextureNode
- add_vector_m()
: ACG::BSplineSurfaceT< PointT >
- add_vector_n()
: ACG::BSplineSurfaceT< PointT >
- add_vertex()
: ACG::SceneGraph::OBJNode
, MeshFixing< MeshT >
, OpenMesh::PolyConnectivity
, OpenMesh::PolyMeshT< Kernel >
, OpenVolumeMesh::GeometryKernel< VecT, TopologyKernelT >
, OpenVolumeMesh::TopologyKernel
- add_vertex_dirty()
: OpenMesh::PolyMeshT< Kernel >
- add_x_plane()
: ACG::SceneGraph::CoordFrameNode
- add_y_plane()
: ACG::SceneGraph::CoordFrameNode
- add_z_plane()
: ACG::SceneGraph::CoordFrameNode
- addAboutInfo()
: AboutInfoInterface
, CoreWidget
- addAdditionalNode()
: BaseObjectData
- addAnimation()
: SkeletonEditingPlugin
, SkeletonT< PointT >
- addArrow()
: ACG::SceneGraph::ArrowNode
- addAssistLines()
: TypeLightPlugin
- addAssociatedType()
: HandleAction
- addBoneToRenderer()
: ACG::SceneGraph::SkeletonNodeT< SkeletonType >
- addBuf()
: GLSL::UniformPool
- addCellNormal()
: FileVTKPlugin
- addColor()
: OFFImporter
- addColorToBuffer()
: VolumeMeshBufferManager< VolumeMesh >
- addConnection()
: VSI::ElementInOut
, VSI::ElementInput
, VSI::ElementOutput
- addContextMenuItem()
: ContextMenuInterface
- addContextMenus()
: CoreWidget
- addCoreLicenseInfo()
: CoreWidget
- addCustomBuffer()
: ACG::SceneGraph::PolyLineNodeT< PolyLine >
- addCustomSelectionMode()
: Core
, SelectionInterface
- addCutPlane()
: VolumeMeshBufferManager< VolumeMesh >
- addDefine()
: ACG::SceneGraph::ACG::ShaderGenerator
, ACG::ShaderGenerator
- addDepthBuffer()
: ACG::FBO
- addDepthStencilBuffer()
: ACG::FBO
- addedEmptyObject()
: DataControlPlugin
, LoadSaveInterface
, MeshObjectSelectionPlugin
, SkeletalAnimationPlugin
, TypeLightPlugin
- addElement()
: ACG::SceneGraph::ACG::VertexDeclaration
, ACG::VertexDeclaration
, VSI::ElementArea
, VSI::GraphicsScene
- addElements()
: ACG::SceneGraph::ACG::VertexDeclaration
, ACG::VertexDeclaration
- addEmpty()
: TypeBSplineCurvePlugin
, TypeBSplineSurfacePlugin
, TypeCameraPlugin
, TypeCoordsysPlugin
, TypeInterface
, TypeLightPlugin
, TypePlanePlugin
, TypePolyLinePlugin
, TypePolyMeshPlugin
, TypeQtWidgetPlugin
, TypeSkeletonPlugin
, TypeSpherePlugin
, TypeSplatCloudPlugin
, TypeTriangleMeshPlugin
- addEmptyGroup()
: DataControlPlugin
- addEmptyObject()
: Core
, LoadSaveInterface
- addFace()
: FileVTKPlugin
, OBJImporter
, OFFImporter
- addFaceNormal()
: FileVTKPlugin
- addFaceNormalToOpenMesh()
: FileVTKPlugin
- addFaceToOpenMesh()
: FileVTKPlugin
- addFloatToBuffer()
: VolumeMeshBufferManager< VolumeMesh >
- addHexaCell()
: FileVTKPlugin
- addHexaCellToOpenMesh()
: FileVTKPlugin
- addHiddenPickMode()
: PickingInterface
- addIncludeFile()
: ACG::SceneGraph::ACG::ShaderGenerator
, ACG::ShaderGenerator
- addInput()
: ACG::SceneGraph::ACG::ShaderGenerator
, ACG::ShaderGenerator
- addInterpolatePoint()
: PolyLineBezierSplineData
- addInterpolator()
: InterpolationAnimationT< PointT >
- addIODefine()
: ACG::SceneGraph::ACG::ShaderGenerator
, ACG::ShaderGenerator
- addIOToCode()
: ACG::SceneGraph::ACG::ShaderGenerator
, ACG::ShaderGenerator
- addItem()
: QtMultiViewLayout
, SideArea
- addJoint()
: SkeletonEditingPlugin
, SkeletonT< PointT >
- addLayer()
: ACG::SceneGraph::ACG::SceneGraph::DrawModes::DrawMode
, ACG::SceneGraph::DrawModes::DrawMode
- addLayout()
: ACG::SceneGraph::ACG::ShaderGenerator
, ACG::ShaderGenerator
- addLight()
: ACG::IRenderer
, ACG::SceneGraph::ACG::IRenderer
, ACG::SceneGraph::ACG::ShaderGenerator
, ACG::ShaderGenerator
- addLightingCode()
: ACG::SceneGraph::ACG::ShaderProgGenerator
, ACG::ShaderProgGenerator
- addLightingFunctions()
: ACG::SceneGraph::ACG::ShaderProgGenerator
, ACG::ShaderProgGenerator
- addLineRenderObjects()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- addMacros()
: ACG::SceneGraph::ACG::ShaderGenerator
, ACG::ShaderGenerator
- addMaterial()
: OBJImporter
- addMatrix()
: GLSL::UniformPool
- addMenubarAction()
: MenuInterface
- addMenubarActions()
: MenuInterface
- addMultiTexture()
: Core
, TextureData
, TextureInterface
- addNormal()
: OBJImporter
, OFFImporter
- addNormalToBuffer()
: VolumeMeshBufferManager< VolumeMesh >
- addObject()
: OFFImporter
- addObjectToGroup()
: DataControlPlugin
- addOption()
: OFFImporter
- addOutput()
: ACG::SceneGraph::ACG::ShaderGenerator
, ACG::ShaderGenerator
- addPickMode()
: ACG::QtWidgets::QtBaseViewer
, CoreWidget
, PickingInterface
- addPointRenderObjects()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- addPool()
: GLSL::UniformPool
- addPositionToBuffer()
: VolumeMeshBufferManager< VolumeMesh >
- addPrimitiveType()
: Core
, SelectionInterface
- addProperty()
: OMPropertyModel< MeshT >
- addPropertyVisualizer()
: OMPropertyModel< MeshT >
- addPyramidCell()
: FileVTKPlugin
- addPyramidCellToOpenMesh()
: FileVTKPlugin
- addRawIOBlock()
: ACG::SceneGraph::ACG::ShaderGenerator
, ACG::ShaderGenerator
- addRecent()
: CoreWidget
- addRenderObject()
: ACG::IRenderer
, ACG::SceneGraph::ACG::IRenderer
, DepthPeeling
- addRenderObjectModifier()
: ACG::IRenderer
, ACG::SceneGraph::ACG::IRenderer
- addScene()
: VSI::BaseWidget
- addSelectionEnvironment()
: Core
, SelectionInterface
- addSelectionOperations()
: Core
, SelectionInterface
- addSkin()
: SkeletonObjectData
- addStackWidget()
: ViewInterface
- addStencilBuffer()
: ACG::FBO
- addStringToList()
: ACG::SceneGraph::ACG::ShaderGenerator
, ACG::ShaderGenerator
- addSubProgress()
: ACG::Progress
- addTetraCell()
: FileVTKPlugin
- addTetraCellToOpenMesh()
: FileVTKPlugin
- addTexCoord()
: OBJImporter
, OFFImporter
- addTexCoordToBuffer()
: VolumeMeshBufferManager< VolumeMesh >
- addTexGenCode()
: ACG::SceneGraph::ACG::ShaderProgGenerator
, ACG::ShaderProgGenerator
- addTexture()
: ACG::RenderObject
, ACG::SceneGraph::ACG::RenderObject
, Core
, TextureData
, TextureInterface
- addTextureType()
: ACG::SceneGraph::ACG::ShaderGenDesc
, ACG::ShaderGenDesc
- addToolbar()
: ToolbarInterface
- addToolbox()
: Core
, ToolboxInterface
- addTriRenderObjects()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- addUCharToBuffer()
: VolumeMeshBufferManager< VolumeMesh >
- addUniform()
: ACG::SceneGraph::ACG::ShaderGenerator
, ACG::ShaderGenerator
- addUniformPool()
: ACG::RenderObject
, ACG::SceneGraph::ACG::RenderObject
- addUsedVertices()
: OBJImporter
- addVecf()
: GLSL::UniformPool
- addVeci()
: GLSL::UniformPool
- addVecui()
: GLSL::UniformPool
- addVertex()
: OBJImporter
, OFFImporter
- addVertexElement()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- addVertexNormal()
: FileVTKPlugin
- addVertexNormalToOpenMesh()
: FileVTKPlugin
- addViewModeContextMenus()
: Core
- addViewModeIcon()
: Core
- addViewModeToolbars()
: Core
- addViewModeToolboxes()
: Core
- addWedgeCell()
: FileVTKPlugin
- addWedgeCellToOpenMesh()
: FileVTKPlugin
- addWheelX()
: QtGLViewerLayout
- addWidgetGenerator()
: ACG::QtWidgets::QtSceneGraphWidget
- addWidgetToStatusbar()
: StatusbarInterface
- adjacent_halfface_in_cell()
: OpenVolumeMesh::TopologyKernel
- adjust_outgoing_halfedge()
: OpenMesh::PolyConnectivity
- affine_transformation()
: ACG::Geometry::PlaneT< Scalar >
- affine_transformation_precomp()
: ACG::Geometry::PlaneT< Scalar >
- allCleared()
: Core
- allow_mipmapping()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- allow_multisampling()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- allowConstrainedRotation()
: glViewer
- allowRotation()
: ACG::QtWidgets::QtExaminerViewer
, glViewer
- alpha()
: ACG::SceneGraph::TextureNode
- alpha_test()
: ACG::SceneGraph::ACG::SceneGraph::MaterialNode
, ACG::SceneGraph::MaterialNode
- alpha_value()
: ACG::SceneGraph::ACG::SceneGraph::MaterialNode
, ACG::SceneGraph::MaterialNode
- alphaFunc()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- alphaTest()
: ACG::SceneGraph::ACG::SceneGraph::Material
, ACG::SceneGraph::Material
- alphaValue()
: ACG::SceneGraph::ACG::SceneGraph::Material
, ACG::SceneGraph::Material
- alwaysOnTop()
: ACG::SceneGraph::LineNode
, ACG::SceneGraph::TextNode
- ambient_color()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
, ACG::SceneGraph::ACG::SceneGraph::MaterialNode
, ACG::SceneGraph::MaterialNode
- ambientChanged()
: LightWidget
- ambientColor()
: ACG::SceneGraph::ACG::SceneGraph::Material
, ACG::SceneGraph::LightSource
, ACG::SceneGraph::Material
- angle()
: ACG::QtWidgets::QtWheel
, OpenMesh::NormalConeT< Scalar >
- angleChangedBy()
: ACG::QtWidgets::QtWheel
- angleChangedTo()
: ACG::QtWidgets::QtWheel
- animate()
: SkeletalAnimationPlugin
- animation()
: ACG::QtWidgets::QtBaseViewer
, SkeletonT< PointT >
, Viewer::ViewerProperties
- animationCount()
: SkeletonEditingPlugin
, SkeletonT< PointT >
- animationFinished()
: QtSlideWindow
- AnimationHandle()
: AnimationHandle
- animationHandle()
: SkeletonT< PointT >
- animationIndex()
: AnimationHandle
- AnimationIterator()
: SkeletonT< PointT >::AnimationIterator
- animationName()
: SkeletonT< PointT >
- animationsBegin()
: SkeletonT< PointT >
- animationsEnd()
: SkeletonT< PointT >
- append()
: ACG::PolyLineT< PointT >
, LoggerWidget
, PostProcessorManager
- appendChild()
: BaseObject
, TreeItem
, TreeItemObjectSelection
- applicationSnapshot()
: Core
, CoreWidget
- applicationSnapshotDialog()
: CoreWidget
- applicationSnapshotName()
: Core
, CoreWidget
- apply()
: ACG::RenderObjectModifier
, ACG::SceneGraph::ACG::RenderObjectModifier
, ACG::SceneGraph::OpenMesh::CLASSNAME
, BaseBackup
, BSplineCurveBackup
, GroupBackup
, OpenMesh::CLASSNAME
, OpenMesh::VectorT< Scalar, DIM >
, OpenVolumeMesh::Geometry::CLASSNAME
, OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
, PolyMeshBackup
, SkeletonBackup
, SplatCloudBackup
, TriMeshBackup
- apply_rules()
: OpenMesh::Subdivider::Uniform::CompositeLoopT< MeshType, RealType >
, OpenMesh::Subdivider::Uniform::CompositeSqrt3T< MeshType, RealType >
, OpenMesh::Subdivider::Uniform::CompositeT< MeshType, RealType >
- applyGLSettings()
: ACG::SceneGraph::TextureNode
- applyOptions()
: ACG::QtWidgets::QtBaseViewer
, ColorPlugin
, Core
, CoreWidget
, OptionsInterface
- applyProperties()
: ACG::SceneGraph::ACG::SceneGraph::MaterialNode
, ACG::SceneGraph::MaterialNode
, glViewer
- applyRenderObjectSettings()
: ACG::SceneGraph::ACG::SceneGraph::BaseNode
, ACG::SceneGraph::BaseNode
- applyScreenAligned()
: ACG::SceneGraph::TextNode
- applyShortcuts()
: OptionsWidget
- applyTextureParameters()
: ACG::SceneGraph::TextureNode
- approximateCubicBezierParameter()
: AnimationHelper
- areaColor()
: MeshObject< MeshT >
- areaNode()
: MeshObject< MeshT >
- areasVisible()
: ViewControlPlugin
- areaVisible()
: MeshObject< MeshT >
- Arrow()
: VSI::Arrow
- arrowColor()
: ACG::SceneGraph::ArrowNode
- arrowDir()
: ACG::SceneGraph::ArrowNode
- ArrowNode()
: ACG::SceneGraph::ArrowNode
- arrowNormal()
: ACG::SceneGraph::ArrowNode
- arrowScale()
: ACG::SceneGraph::ArrowNode
- arrowStart()
: ACG::SceneGraph::ArrowNode
- as_string()
: OpenMesh::Endian
, OpenMesh::Utils::Timer
- askForInputs()
: VsiPlugin
- aspect()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- aspect_ratio()
: glViewer
, OpenMesh::Decimater::ModAspectRatioT< MeshT >
- aspectRatio()
: InfoMeshObjectPlugin
, OpenMesh::Decimater::ModAspectRatioT< MeshT >
- assign()
: OpenMesh::AttribKernelT< MeshItems, Connectivity >
- assign_connectivity()
: OpenMesh::ArrayKernel
, OpenMesh::PolyConnectivity
, OpenMesh::TriConnectivity
- attach()
: GLSL::Program
, OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType >
- attachSkin()
: SkeletalAnimationPlugin
, SkinT< MeshT >
- attachTexture()
: ACG::FBO
- attachTexture2D()
: ACG::FBO
- attachTexture2DDepth()
: ACG::FBO
- attachTexture2DStencil()
: ACG::FBO
- attachTexture3D()
: ACG::FBO
- attachWidget()
: QtSlideWindow
- authenticate()
: LicenseManager
, SecurityInterface
- authenticated()
: LicenseManager
- authentication()
: OptionsWidget
- autohidePressed()
: QtSlideWindow
- autosize()
: ACG::SceneGraph::TranslationManipulatorNode
- available()
: ACG::QueryObject
, ACG::SceneGraph::ACG::QueryObject
, ACG::SceneGraph::TextureNode
, PostProcessorManager
, RenderManager
- availableDataTypeNames()
: DataControlPlugin
- availableDrawModes()
: ACG::SceneGraph::ACG::SceneGraph::BaseNode
, ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::ArrowNode
, ACG::SceneGraph::BaseNode
, ACG::SceneGraph::BoundingBoxNode
, ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve >
, ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >
, ACG::SceneGraph::CameraNode
, ACG::SceneGraph::CoordFrameNode
, ACG::SceneGraph::CoordinateSystemNode
, ACG::SceneGraph::CoordsysNode
, ACG::SceneGraph::EnvMapNode
, ACG::SceneGraph::GlutPrimitiveNode
, ACG::SceneGraph::GridNode
, ACG::SceneGraph::LineNode
, ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::OBJNode
, ACG::SceneGraph::PointNode
, ACG::SceneGraph::PolyLineNodeT< PolyLine >
, ACG::SceneGraph::PrincipalAxisNode
, ACG::SceneGraph::QtWidgetNode
, ACG::SceneGraph::QuadNode
, ACG::SceneGraph::ShaderNode
, ACG::SceneGraph::SkeletonNodeT< SkeletonType >
, ACG::SceneGraph::SliceNode
, ACG::SceneGraph::SplatCloudNode
, ACG::SceneGraph::TextNode
, ACG::SceneGraph::TriangleNode
, ACG::SceneGraph::VolumeMeshNodeT< VolumeMeshT >
, PlaneNode
- axis_angle()
: ACG::QuaternionT< Scalar >
- axisScaled()
: ACG::SceneGraph::PrincipalAxisNode
- axisTransform()
: ACG::SceneGraph::PrincipalAxisNode