- b -
- back()
: ACG::PolyLineT< PointT >
- backFaceCulling()
: ACG::QtWidgets::QtBaseViewer
, Viewer::ViewerProperties
- backgroundBrush()
: VSI::Text
- backgroundColor()
: ACG::QtWidgets::QtBaseViewer
, Viewer::ViewerProperties
- backgroundColorRgb()
: Viewer::ViewerProperties
- backgroundPen()
: VSI::Text
- backgroundQColor()
: Viewer::ViewerProperties
- BackupData()
: BackupData
- backupTextureCoordinates()
: FileOBJPlugin
, FileOFFPlugin
, FileOMPlugin
, FilePLYPlugin
- backward()
: HelpBrowser
- base_color()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
, ACG::SceneGraph::ACG::SceneGraph::MaterialNode
, ACG::SceneGraph::MaterialNode
- BaseBackup()
: BaseBackup
- baseColor()
: ACG::SceneGraph::ACG::SceneGraph::Material
, ACG::SceneGraph::Material
- BaseNode()
: ACG::SceneGraph::ACG::SceneGraph::BaseNode
, ACG::SceneGraph::BaseNode
- baseNode()
: BaseObjectData
- BaseObject()
: BaseObject
- BaseObjectData()
: BaseObjectData
- BaseObjectIterator()
: PluginFunctions::BaseObjectIterator
- BaseProperty()
: ACG::SceneGraph::OpenMesh::BaseProperty
, OpenMesh::BaseProperty
- basisFunction()
: ACG::BSplineCurveT< PointT >
, ACG::BSplineSurfaceT< PointT >
- bb_max()
: ACG::SceneGraph::CoordFrameNode
- bb_min()
: ACG::SceneGraph::CoordFrameNode
- bbMax()
: ACG::SceneGraph::ACG::SceneGraph::BoundingBoxAction
, ACG::SceneGraph::BoundingBoxAction
- bbMin()
: ACG::SceneGraph::ACG::SceneGraph::BoundingBoxAction
, ACG::SceneGraph::BoundingBoxAction
- begin()
: ACG::QueryObject
, ACG::SceneGraph::ACG::QueryObject
, ACG::SceneGraph::StripProcessorT< Mesh >
, JointT< PointT >
, OpenMesh::StripifierT< Mesh >
, SkeletonT< PointT >
- BezierCurveT()
: ACG::BezierCurveT< Point >
- biggestComponent()
: ComponentsPlugin
- binary_size()
: ACG::SceneGraph::OpenMesh::IO::BaseWriter
, OpenMesh::IO::_OBJWriter_
, OpenMesh::IO::_OFFWriter_
, OpenMesh::IO::_OMWriter_
, OpenMesh::IO::_PLYWriter_
, OpenMesh::IO::_STLWriter_
, OpenMesh::IO::_VTKWriter_
, OpenMesh::IO::BaseWriter
- bind()
: ACG::FBO
, GLSL::UniformPool
, GLSL::UniformPool::UniformBuf
, GLSL::UniformPool::UniformMat
, GLSL::UniformPool::UniformVecf
, GLSL::UniformPool::UniformVeci
, GLSL::UniformPool::UniformVecui
- bind_custom_property_to_shader()
: ACG::PolyLineT< PointT >
- bindAttributeLocation()
: GLSL::Program
- bindBuffer()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- bindBufferARB()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- bindBuffers()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- bindBuffersToRenderObject()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- bindFragDataLocation()
: GLSL::Program
- bindFramebuffer()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- bindObjectRenderStates()
: ACG::IRenderer
, ACG::SceneGraph::ACG::IRenderer
- bindObjectUniforms()
: ACG::IRenderer
, ACG::SceneGraph::ACG::IRenderer
- bindObjectVBO()
: ACG::IRenderer
, ACG::SceneGraph::ACG::IRenderer
- bindTexture()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- bindVBO()
: ACG::SceneGraph::TextNode
- bit_masks()
: OpenMesh::ArrayKernel
- bits()
: ACG::SceneGraph::OpenMesh::Attributes::StatusInfo
, OpenMesh::Attributes::StatusInfo
- blendColor()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- blendEquation()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- blendForStencilRefBit()
: ViewObjectMarker
- blendForStencilRefNumber()
: DefaultObjectMarker
, MoveObjectMarker
, SelectionObjectMarker
, SkeletonMarker
, ViewObjectMarker
- blendFunc()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- blendFuncSeparate()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- blending()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- blocked()
: BaseBackup
- blockScenegraphUpdates()
: BaseInterface
- blockSceneGraphUpdates()
: Core
- blockScenegraphUpdates()
: Core
- blockSignals()
: LicenseManager
- boneLength()
: InfoSkeletonObjectPlugin
- BoolWidget()
: VSI::BoolWidget
- boundaryCount()
: InfoMeshObjectPlugin
- boundingBox()
: ACG::SceneGraph::ACG::SceneGraph::BaseNode
, ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::ArrowNode
, ACG::SceneGraph::BaseNode
, ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve >
, ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >
, ACG::SceneGraph::CameraNode
, ACG::SceneGraph::CoordFrameNode
, ACG::SceneGraph::CoordinateSystemNode
, ACG::SceneGraph::CoordsysNode
, ACG::SceneGraph::GlutPrimitiveNode
, ACG::SceneGraph::GridNode
, ACG::SceneGraph::LightNode
, ACG::SceneGraph::LineNode
, ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::OBJNode
, ACG::SceneGraph::PointNode
, ACG::SceneGraph::PolyLineNodeT< PolyLine >
, ACG::SceneGraph::PrincipalAxisNode
, ACG::SceneGraph::QtWidgetNode
, ACG::SceneGraph::QuadNode
, ACG::SceneGraph::SkeletonNodeT< SkeletonType >
, ACG::SceneGraph::SliceNode
, ACG::SceneGraph::SplatCloudNode
, ACG::SceneGraph::TextNode
, ACG::SceneGraph::TranslationManipulatorNode
, ACG::SceneGraph::TriangleNode
, ACG::SceneGraph::VolumeMeshNodeT< VolumeMeshT >
, MeshObject< MeshT >
, PlaneNode
, VolumeMeshObject< MeshT >
- boundingBoxMax()
: InfoMeshObjectPlugin
, InfoSkeletonObjectPlugin
- boundingBoxMin()
: InfoMeshObjectPlugin
, InfoSkeletonObjectPlugin
- BoundingBoxNode()
: ACG::SceneGraph::BoundingBoxNode
- boundingBoxNode()
: BaseObjectData
- boundingBoxSize()
: InfoMeshObjectPlugin
, InfoSkeletonObjectPlugin
- boundingRect()
: Histogram
, HistogramItem
, QtGraphicsButton
, VSI::Button
, VSI::ElementArea
, VSI::Text
- branchCount()
: InfoSkeletonObjectPlugin
- brightnessChanged()
: LightWidget
- BSplineCurveNodeT()
: ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve >
- BSplineCurveObject()
: BSplineCurveObject
- BSplineCurveSelectionPlugin()
: BSplineCurveSelectionPlugin
- BSplineCurveT()
: ACG::BSplineCurveT< PointT >
- BSplineSurfaceNodeT()
: ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >
- BSplineSurfaceObject()
: BSplineSurfaceObject
- BSplineSurfaceSelectionPlugin()
: BSplineSurfaceSelectionPlugin
- BSplineSurfaceT()
: ACG::BSplineSurfaceT< PointT >
- bufferData()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- bufferDataARB()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- build()
: ACG::MeshCompiler
, ACG::SceneGraph::ACG::MeshCompiler
, TriangleBSPCoreT< BSPTraits >
- build_strip()
: OpenMesh::StripifierT< Mesh >
- build_strips()
: OpenMesh::StripifierT< Mesh >
- buildColorBuffer()
: VolumeMeshBufferManager< VolumeMesh >
- buildNormalBuffer()
: VolumeMeshBufferManager< VolumeMesh >
- buildPickColorBuffer()
: VolumeMeshBufferManager< VolumeMesh >
- buildShaderCode()
: ACG::SceneGraph::ACG::ShaderGenerator
, ACG::ShaderGenerator
- buildStripPolyMesh()
: ACG::SceneGraph::StripProcessorT< Mesh >
- buildStrips()
: ACG::SceneGraph::StripProcessorT< Mesh >
- buildStripsPolyMesh()
: ACG::SceneGraph::StripProcessorT< Mesh >
- buildStripsTriMesh()
: ACG::SceneGraph::StripProcessorT< Mesh >
- buildStripTriMesh()
: ACG::SceneGraph::StripProcessorT< Mesh >
- buildTexCoordBuffer()
: VolumeMeshBufferManager< VolumeMesh >
- buildVertexBuffer()
: VolumeMeshBufferManager< VolumeMesh >
- Button()
: VSI::Button