- u -
- unbind()
: ACG::FBO
- unbindBuffers()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- unbindVBO()
: ACG::SceneGraph::TextNode
- unblockSceneGraphUpdates()
: Core
- undo()
: BackupData
, BackupInterface
, Core
, GroupData
- undoAvailable()
: BackupData
- undoBlocked()
: BackupData
- undoID()
: BackupData
- undoName()
: BackupData
- unGroupObject()
: DataControlPlugin
- unifiedDualQuaternion()
: PoseT< PointT >
- unifiedMatrix()
: PoseT< PointT >
- unifiedRotation()
: PoseT< PointT >
- UniformBuf()
: GLSL::UniformPool::UniformBuf
- UniformPool()
: ACG::SceneGraph::GLSL::UniformPool
, GLSL::UniformPool
- unifyBB()
: MovePlugin
- unifyBoundingBox()
: MovePlugin
- unlockAlphaFunc()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockAndUpdate()
: ACG::QtWidgets::QtBaseViewer
- unlockBlendColor()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockBlendEquation()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockBlendFunc()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockBlendFuncSeparate()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockBufferTarget()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockClientState()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockColorPointer()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockCullFace()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockDepthRange()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockDrawBuffer()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockFramebuffer()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockNormalPointer()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockProgram()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockProjectionUpdate()
: ACG::QtWidgets::QtBaseViewer
, glViewer
- unlockShadeModel()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockState()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockTexcoordPointer()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockTextureStage()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unlockUpdate()
: ACG::QtWidgets::QtBaseViewer
- unLockUpdate()
: Viewer::ViewerProperties
- unlockVertexPointer()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unmapBuffer()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- unproject()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
, glViewer
- unprojectPointSize()
: ACG::SceneGraph::SkeletonNodeT< SkeletonType >
- unselectEdges()
: MeshObjectSelectionPlugin
- unselectFaces()
: MeshObjectSelectionPlugin
- unselectHalfedges()
: MeshObjectSelectionPlugin
- unselectHandleVertices()
: MeshObjectSelectionPlugin
- unselectModelingVertices()
: MeshObjectSelectionPlugin
- unselectVertices()
: MeshObjectSelectionPlugin
, SplatCloudObjectSelectionPlugin
- unset()
: ACG::SceneGraph::OpenMesh::IO::Options
, OpenMesh::IO::Options
- unset_bit()
: ACG::SceneGraph::OpenMesh::Attributes::StatusInfo
, OpenMesh::Attributes::StatusInfo
- unset_max_err()
: OpenMesh::Decimater::ModQuadricT< MeshT >
- unset_min_roundness()
: OpenMesh::Decimater::ModRoundnessT< MeshT >
- untag_all()
: ACG::SmartTaggerT< Mesh, EHandle, EPHandle >
- up()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- update()
: ACG::HeapT< HeapEntry, HeapInterface >
, ACG::QtWidgets::QtSceneGraphDialog
, ACG::QtWidgets::QtSceneGraphWidget
, ACG::SceneGraph::PolyLineNodeT< PolyLine >
, BaseObject
, BaseObjectData
, BSplineCurveObject
, BSplineSurfaceObject
, CameraObject
, CoordsysObject
, Highlighter
, LightObject
, MeshObject< MeshT >
, OpenMesh::Utils::HeapT< HeapEntry, HeapInterface >
, PlaneNode
, PlaneObject
, PolyLineObject
, QtWidgetObject
, RenderObjectHighlighter
, SkeletonObject
, SphereObject
, SplatCloudObject
, viewModeChangeWidget
, VolumeMeshObject< MeshT >
- update_bounding_box()
: ACG::SceneGraph::CoordFrameNode
- update_cache()
: ACG::SceneGraph::StatusNodeT< Mesh, Mod >
- update_color()
: ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::MeshNodeT< Mesh >
- update_face_normals()
: ACG::SceneGraph::OBJNode
, ACG::SceneGraph::VolumeMeshNodeT< VolumeMeshT >
, OpenMesh::PolyMeshT< Kernel >
, OpenVolumeMesh::NormalAttrib< GeomKernelT >
- update_geometry()
: ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::MeshNodeT< Mesh >
- update_halfedge_normals()
: OpenMesh::PolyMeshT< Kernel >
- update_lights()
: ACG::QtWidgets::QtBaseViewer
- update_manipulator_system()
: ACG::SceneGraph::TranslationManipulatorNode
- update_menu()
: HoleFillerPlugin
- update_normal()
: OpenMesh::PolyMeshT< Kernel >
- update_normals()
: OpenMesh::PolyMeshT< Kernel >
- update_regions()
: MeshObjectSelectionPlugin
- update_rotation()
: ACG::SceneGraph::TranslationManipulatorNode
- update_strips()
: ACG::SceneGraph::TriStripNodeDeprecatedT< Mesh >
- update_textures()
: ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::MeshNodeT< Mesh >
- update_topology()
: ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::TriStripNodeDeprecatedT< Mesh >
- update_vertex_normals()
: ACG::SceneGraph::VolumeMeshNodeT< VolumeMeshT >
, OpenMesh::PolyMeshT< Kernel >
, OpenVolumeMesh::NormalAttrib< GeomKernelT >
- updateAllTextures()
: Core
, TextureInterface
- updateBackupData()
: GroupData
- updateBoundingBox()
: DataControlPlugin
- updateColor()
: MeshObject< MeshT >
, VolumeMeshObject< MeshT >
- updateColorValues()
: MeshObjectSelectionPlugin
- updateContextMenu()
: CoreWidget
- updateContextMenuBackground()
: CoreWidget
- updateContextMenuNode()
: CoreWidget
- updateControlEdgeSelBuffer()
: ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve >
- updateControlNetMesh()
: ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >
- updateControlNetMeshSel()
: ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >
- updateControlPointBuffer()
: ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve >
- updateControlPointSelBuffer()
: ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve >
- updateCursorPosition()
: CursorPainter
, glViewer
- updateCurveBuffer()
: ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve >
- updated()
: LightWidget
, Viewer::ViewerProperties
- updateData()
: InfoMeshObjectPlugin
- updatedObject()
: BaseInterface
- updatedTextures()
: Core
, TextureInterface
- updateEdgeHalfedgeVertexDeclarations()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- updateExaminer()
: PostProcessorDialog
- updateFaceNormals()
: FileVTKPlugin
, MeshRepairPlugin
- updateFaceNormalsOfOpenMesh()
: FileVTKPlugin
- updateFeatures()
: MeshObject< MeshT >
- updateFont()
: ACG::SceneGraph::TextNode
- updateFromGlobal()
: FrameAnimationT< PointT >
, InterpolationAnimationT< PointT >
, MultiInterpolationAnimationT< PointT >
, PoseT< PointT >
, SkeletonT< PointT >
- updateFromLocal()
: PoseT< PointT >
- updateFull()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- updateFullVBO()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- updateGeometry()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >
, ACG::SceneGraph::QtWidgetNode
, ACG::SceneGraph::StatusNodeT< Mesh, Mod >
, MeshObject< MeshT >
, QtSlideWindow
, VolumeMeshObject< MeshT >
- updateGL()
: ACG::GLState
, ACG::QtWidgets::QtBaseViewer
, ACG::SceneGraph::ACG::GLState
, glViewer
- updateGPUBuffers()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- updateHalfedgeNormals()
: MeshRepairPlugin
- updateHandles()
: PolyLinePlugin
- updateIndices()
: SkeletonObject
- updateInSceneLoggerGeometry()
: CoreWidget
- updateLights()
: TypeLightPlugin
- updateList()
: LoggerWidget
- updateLocked()
: Viewer::ViewerProperties
- updateManipulatorDialog()
: MovePlugin
- updateManipulatorPosition()
: SkeletonEditingPlugin
- updateMatrix()
: ACG::SceneGraph::TransformNode
- updateMenu()
: ACG::QtWidgets::QtWheel
- updateMipmaps()
: ACG::SceneGraph::TextureNode
- updateModelingRegions()
: MeshObject< MeshT >
- updateMotionPath()
: SkeletonObject
- updateNameSpaceAndFolder()
: HelpBrowser
- updateNormals()
: MeshRepairPlugin
- updateOffsets()
: ACG::SceneGraph::ACG::VertexDeclaration
, ACG::VertexDeclaration
- updateParentGeometry()
: QtSlideWindow
- updatePeelingShaderSet()
: DepthPeelingPlugin
- updatePerEdgeBuffers()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::StripProcessorT< Mesh >
- updatePerFaceBuffers()
: ACG::SceneGraph::StripProcessorT< Mesh >
- updatePerHalfedgeBuffers()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::StripProcessorT< Mesh >
- updatePickingAny()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::StripProcessorT< Mesh >
- updatePickingAny_opt()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- updatePickingEdges()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::StripProcessorT< Mesh >
- updatePickingEdges_opt()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- updatePickingFaces()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::StripProcessorT< Mesh >
- updatePickingFaces_opt()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- updatePickingFacesPolymesh()
: ACG::SceneGraph::StripProcessorT< Mesh >
- updatePickingFacesTrimesh()
: ACG::SceneGraph::StripProcessorT< Mesh >
- updatePickingVertices()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::StripProcessorT< Mesh >
- updatePickingVertices_opt()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- updatePickMenu()
: ACG::QtWidgets::QtBaseViewer
, CoreWidget
- updatePickModeToolBar()
: SelectionBasePlugin
- updatePolyBezierHandles()
: PolyLinePlugin
- updatePolyBezierSpline()
: PolyLinePlugin
- updatePolyEllipse()
: PolyLinePlugin
- updatePopupMenu()
: CoreWidget
- updatePopupMenuBackground()
: CoreWidget
- updatePopupMenuCoordsysNode()
: CoreWidget
- updatePopupMenuNode()
: CoreWidget
- updatePopupMenuObject()
: CoreWidget
- updatePositions()
: VSI::Connection
- updateProjectionMatrix()
: ACG::QtWidgets::QtBaseViewer
, glViewer
- updateRecent()
: CoreWidget
- updateSelection()
: ACG::SceneGraph::StatusNodeT< Mesh, Mod >
, MeshObject< MeshT >
, VolumeMeshObject< MeshT >
- updateSelectionType()
: MovePlugin
- updateShaderInputName()
: ACG::SceneGraph::ACG::VertexDeclaration
, ACG::VertexDeclaration
- updateShortcut()
: OptionsWidget
- UpdateSkins()
: SkeletalAnimationPlugin
- updateSkins()
: SkeletalAnimationPlugin
- updateSlotDescriptions()
: BSplineCurveSelectionPlugin
, BSplineSurfaceSelectionPlugin
, MeshObjectSelectionPlugin
, ObjectSelectionPlugin
, PolyLineSelectionPlugin
, SplatCloudObjectSelectionPlugin
, VolumeMeshSelectionPlugin
- updateStackWidget()
: ViewInterface
- updateSurfaceMesh()
: ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >
- updateTexBuffers()
: ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >
- updateTexture()
: Core
, MeshObject< MeshT >
, TextureInterface
, VolumeMeshObject< MeshT >
- updateTextures()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- updateTitle()
: VSI::BaseWidget
- updateTopology()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::StatusNodeT< Mesh, Mod >
, MeshObject< MeshT >
, VolumeMeshObject< MeshT >
- updateUI()
: Core
- UpdateUI()
: SkeletalAnimationPlugin
- updateUserOptions()
: FileOFFPlugin
, FileVTKPlugin
- updateVBO()
: ACG::SceneGraph::PolyLineNodeT< PolyLine >
, ACG::SceneGraph::TextNode
, PlaneNode
- updateVersionsTable()
: OptionsWidget
- updateVertexNormals()
: FileVTKPlugin
, MeshRepairPlugin
- updateVertexNormalsOfOpenMesh()
: FileVTKPlugin
- updateView()
: BaseInterface
, Core
, PhilipsStereoSettingsWidget
- updateViewerSettings()
: OptionsWidget
- updateWidget()
: MultiObjectPropertyModel
, OMPropertyModel< MeshT >
, PropertyModel
, SingleObjectPropertyModel
- upheap()
: ACG::HeapT< HeapEntry, HeapInterface >
, OpenMesh::Utils::HeapT< HeapEntry, HeapInterface >
- uploadPlane()
: ACG::SceneGraph::QtWidgetNode
- upper()
: ACG::BSplineCurveT< PointT >
- upperu()
: ACG::BSplineSurfaceT< PointT >
- upperv()
: ACG::BSplineSurfaceT< PointT >
- upVector()
: ViewControlPlugin
- use()
: GLSL::Program
- useconds()
: OpenMesh::Utils::Timer
- usedMaterials()
: OBJImporter
- useProgram()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- useVertex()
: OBJImporter