Here is a list of all documented class members with links to the class documentation for each member:
- a -
- abort() : DecimateThread, OpenMesh::Decimater::Observer
- aboutToRestore() : BackupInterface, Core
- aboutWidget_ : CoreWidget
- AC_ShowViewModeControls_ : CoreWidget
- ACG_CLASSNAME() : ACG::SceneGraph::ArrowNode, ACG::SceneGraph::BoundingBoxNode, ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve >, ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >, ACG::SceneGraph::CartesianClippingNode, ACG::SceneGraph::ClippingNode, ACG::SceneGraph::CoordFrameNode, ACG::SceneGraph::CoordinateSystemNode, ACG::SceneGraph::CoordsysNode, ACG::SceneGraph::EnvMapNode, ACG::SceneGraph::GridNode, ACG::SceneGraph::LineNode, ACG::SceneGraph::ManipulatorNode, ACG::SceneGraph::MaterialNode, ACG::SceneGraph::OSDTransformNode, ACG::SceneGraph::PointNode, ACG::SceneGraph::PolyLineCollectionNodeT< PolyLineCollection >, ACG::SceneGraph::PolyLineNodeT< PolyLine >, ACG::SceneGraph::QtManipulatorNode, ACG::SceneGraph::QtTranslationManipulatorNode, ACG::SceneGraph::QtWidgetNode, ACG::SceneGraph::StencilRefNode, ACG::SceneGraph::TextNode, ACG::SceneGraph::Texture3DNode, ACG::SceneGraph::TextureNode, ACG::SceneGraph::TrackballNode, ACG::SceneGraph::TransformNode, ACG::SceneGraph::TranslationManipulatorNode, PlaneNode
- action : MenuInfo
- ActionButton() : ActionButton
- actionCopyView() : glViewer
- actionMode() : CoreWidget, Viewer::ViewerProperties
- actionMode_ : CoreWidget
- actionPasteView() : glViewer
- actionPickMenu() : CoreWidget
- activate() : VSI::Arrow, VSI::Trash, VSI::ZoomButton
- activateFixedFunction() : ACG::VertexDeclaration
- activateShaderPipeline() : ACG::VertexDeclaration
- activateTexture() : ACG::SceneGraph::TextureNode
- activateToolbox() : Core
- Active : ACG::SceneGraph::BaseNode
- active() : PostProcessorManager, RenderManager, SideElement
- activeAnimation() : SkeletonEditingPlugin
- activeDrawModes_ : CoreWidget, ViewControlPlugin
- activeFrame() : SkeletonEditingPlugin
- activeId() : PostProcessorManager, RenderManager
- activeManipulators_ : MovePlugin
- activePose() : ACG::SceneGraph::SkeletonNodeT< SkeletonType >, SkeletonObject
- activePostProcessors_ : PostProcessorManager
- activeRenderers_ : RenderManager
- ActiveRotations : ACG::SceneGraph::TranslationManipulatorNode
- activeRowToRow_ : PostProcessorDialog
- activeSkeletons_ : SkeletalAnimationPlugin
- activeTexture() : ACG::GLState, ACG::SceneGraph::TextureNode
- activeTexture_ : ACG::SceneGraph::TextureNode
- activeTextureARB() : ACG::GLState
- add() : OpenMesh::Decimater::BaseDecimaterT< MeshT >, OpenMesh::Subdivider::Adaptive::CompositeT< M >, prototypeVec3d, prototypeVec4d
- add_cell() : OpenVolumeMesh::HexahedralMeshTopologyKernel, OpenVolumeMesh::TetrahedralMeshTopologyKernel, OpenVolumeMesh::TopologyKernel
- add_color() : ACG::SceneGraph::LineNode, ACG::SceneGraph::PointNode
- add_control_point() : ACG::BSplineCurveT< PointT >
- add_draw_mode() : QGLViewerWidget
- add_edge() : OpenVolumeMesh::TopologyKernel
- add_entry() : INIFile
- add_entryVec() : INIFile
- add_face() : ACG::SceneGraph::OBJNode, MeshFixing< MeshT >, OpenMesh::PolyConnectivity, OpenMesh::TriConnectivity, OpenVolumeMesh::HexahedralMeshTopologyKernel, OpenVolumeMesh::TetrahedralMeshTopologyKernel, OpenVolumeMesh::TopologyKernel, TopologyPlugin
- add_face_RenderObjects() : ACG::SceneGraph::MeshNodeT< Mesh >
- add_line() : ACG::SceneGraph::LineNode
- add_non_manifold_face() : FileVTKPlugin
- add_normal() : ACG::SceneGraph::PointNode
- add_point() : ACG::PolyLineT< PointT >, ACG::SceneGraph::LineNode, ACG::SceneGraph::PointNode
- add_point_RenderObjects() : ACG::SceneGraph::MeshNodeT< Mesh >
- add_pointer() : ObjectIDPointerManagerT< Pointer >
- add_poly_line() : PolyLineCollectionT< T >
- add_primitive() : ACG::SceneGraph::GlutPrimitiveNode
- add_property() : OpenMesh::BaseKernel, OpenMesh::Concepts::KernelT< FinalMeshItems >, Properties
- add_section() : INIFile
- add_sync_host() : Core
- add_texture() : ACG::SceneGraph::TextureNode
- add_vector_m() : ACG::BSplineSurfaceT< PointT >
- add_vector_n() : ACG::BSplineSurfaceT< PointT >
- add_vertex() : ACG::SceneGraph::OBJNode, MeshFixing< MeshT >, OpenMesh::PolyConnectivity, OpenMesh::PolyMeshT< Kernel >, OpenVolumeMesh::GeometryKernel< VecT, TopologyKernelT >, OpenVolumeMesh::TopologyKernel
- add_vertex_dirty() : OpenMesh::PolyMeshT< Kernel >
- add_x_plane() : ACG::SceneGraph::CoordFrameNode
- add_y_plane() : ACG::SceneGraph::CoordFrameNode
- add_z_plane() : ACG::SceneGraph::CoordFrameNode
- addAboutInfo() : AboutInfoInterface, CoreWidget
- addAdditionalNode() : BaseObjectData
- addAnimation() : SkeletonEditingPlugin, SkeletonT< PointT >
- addArrow() : ACG::SceneGraph::ArrowNode
- addAssistLines() : TypeLightPlugin
- addAssociatedType() : HandleAction
- addBoneToRenderer() : ACG::SceneGraph::SkeletonNodeT< SkeletonType >
- addBuf() : GLSL::UniformPool
- addCellNormal() : FileVTKPlugin
- addColor() : OFFImporter
- addColorToBuffer() : VolumeMeshBufferManager< VolumeMesh >
- addConnection() : VSI::ElementInOut, VSI::ElementInput, VSI::ElementOutput
- addContextMenuItem() : ContextMenuInterface
- addContextMenus() : CoreWidget
- addCoreLicenseInfo() : CoreWidget
- addCustomBuffer() : ACG::SceneGraph::PolyLineNodeT< PolyLine >
- addCustomSelectionMode() : Core, SelectionInterface
- addCutPlane() : VolumeMeshBufferManager< VolumeMesh >
- addDefine() : ACG::ShaderGenerator
- addDepthBuffer() : ACG::FBO
- addDepthStencilBuffer() : ACG::FBO
- addedEmptyObject() : DataControlPlugin, LoadSaveInterface, MeshObjectSelectionPlugin, SkeletalAnimationPlugin, TypeLightPlugin
- addElement() : ACG::VertexDeclaration, VSI::ElementArea, VSI::GraphicsScene
- addElements() : ACG::VertexDeclaration
- addEmpty() : TypeBSplineCurvePlugin, TypeBSplineSurfacePlugin, TypeCameraPlugin, TypeCoordsysPlugin, TypeInterface, TypeLightPlugin, TypePlanePlugin, TypePolyLineCollectionPlugin, TypePolyLinePlugin, TypePolyMeshPlugin, TypeQtWidgetPlugin, TypeSkeletonPlugin, TypeSpherePlugin, TypeSplatCloudPlugin, TypeTriangleMeshPlugin
- addEmptyGroup() : DataControlPlugin
- addEmptyObject() : Core, LoadSaveInterface
- addFace() : FileVTKPlugin, OBJImporter, OFFImporter
- addFaceNormal() : FileVTKPlugin
- addFaceNormalToOpenMesh() : FileVTKPlugin
- addFaceToOpenMesh() : FileVTKPlugin
- addFloatToBuffer() : VolumeMeshBufferManager< VolumeMesh >
- addHexaCell() : FileVTKPlugin
- addHexaCellToOpenMesh() : FileVTKPlugin
- addHiddenPickMode() : PickingInterface
- addIncludeFile() : ACG::ShaderGenerator
- addInput() : ACG::ShaderGenerator
- addInterpolatePoint() : PolyLineBezierSplineData
- addInterpolator() : InterpolationAnimationT< PointT >
- addIODefine() : ACG::ShaderGenerator
- addIOToCode() : ACG::ShaderGenerator
- addItem() : QtMultiViewLayout, SideArea
- additionalAboutTabs_ : CoreWidget
- additionalElements_ : ACG::DrawMeshT< Mesh >
- additionalNodes_ : BaseObjectData
- addJoint() : SkeletonEditingPlugin, SkeletonT< PointT >
- addLayer() : ACG::SceneGraph::DrawModes::DrawMode
- addLayout() : ACG::ShaderGenerator
- addLight() : ACG::IRenderer, ACG::ShaderGenerator
- addLightingCode() : ACG::ShaderProgGenerator
- addLightingFunctions() : ACG::ShaderProgGenerator
- addLineRenderObjects() : ACG::DrawMeshT< Mesh >
- addMacros() : ACG::ShaderGenerator
- addMaterial() : OBJImporter
- addMatrix() : GLSL::UniformPool
- addMenubarAction() : MenuInterface
- addMenubarActions() : MenuInterface
- addMultiTexture() : Core, TextureData, TextureInterface
- addNormal() : OBJImporter, OFFImporter
- addNormalToBuffer() : VolumeMeshBufferManager< VolumeMesh >
- addObject() : OFFImporter
- addObjectToGroup() : DataControlPlugin
- addOption() : OFFImporter
- addOutput() : ACG::ShaderGenerator
- addPickMode() : CoreWidget, PickingInterface
- addPointRenderObjects() : ACG::DrawMeshT< Mesh >
- addPool() : GLSL::UniformPool
- addPositionToBuffer() : VolumeMeshBufferManager< VolumeMesh >
- addPrimitiveType() : Core, SelectionInterface
- addProperty() : OMPropertyModel< MeshT >, OVMPropertyModel< MeshT >
- addPropertyVisualizer() : OMPropertyModel< MeshT >, OVMPropertyModel< MeshT >
- addPyramidCell() : FileVTKPlugin
- addPyramidCellToOpenMesh() : FileVTKPlugin
- addRawIOBlock() : ACG::ShaderGenerator
- addRecent() : CoreWidget
- addRenderObject() : ACG::IRenderer, DepthPeeling
- addRenderObjectModifier() : ACG::IRenderer
- addScene() : VSI::BaseWidget
- addSelectionEnvironment() : Core, SelectionInterface
- addSelectionOperations() : Core, SelectionInterface
- addSelectionParameters() : Core, SelectionInterface
- addSkin() : SkeletonObjectData
- addStackWidget() : ViewInterface
- addStencilBuffer() : ACG::FBO
- addStringToList() : ACG::ShaderGenerator
- addSubProgress() : ACG::Progress
- addTetraCell() : FileVTKPlugin
- addTetraCellToOpenMesh() : FileVTKPlugin
- addTexCoord() : OBJImporter, OFFImporter
- addTexCoordToBuffer() : VolumeMeshBufferManager< VolumeMesh >
- addTexGenCode() : ACG::ShaderProgGenerator
- addTexture() : ACG::RenderObject, Core, TextureData, TextureInterface
- addTextureType() : ACG::ShaderGenDesc
- addToolbar() : ToolbarInterface
- addToolbox() : Core, ToolboxInterface
- addTriRenderObjects() : ACG::DrawMeshT< Mesh >
- addUCharToBuffer() : VolumeMeshBufferManager< VolumeMesh >
- addUniform() : ACG::ShaderGenerator
- addUniformPool() : ACG::RenderObject
- addUsedVertices() : OBJImporter
- addVecf() : GLSL::UniformPool
- addVeci() : GLSL::UniformPool
- addVecui() : GLSL::UniformPool
- addVertex() : OBJImporter, OFFImporter
- addVertexElement() : ACG::DrawMeshT< Mesh >
- addVertexNormal() : FileVTKPlugin
- addVertexNormalToOpenMesh() : FileVTKPlugin
- addViewModeContextMenus() : Core
- addViewModeIcon() : Core
- addViewModeToolbars() : Core
- addViewModeToolboxes() : Core
- addWedgeCell() : FileVTKPlugin
- addWedgeCellToOpenMesh() : FileVTKPlugin
- addWheelX() : QtGLViewerLayout
- addWidgetGenerator() : ACG::QtWidgets::QtSceneGraphWidget
- addWidgetToStatusbar() : StatusbarInterface
- adjacent_halfface_in_cell() : OpenVolumeMesh::TopologyKernel
- adjust_outgoing_halfedge() : OpenMesh::PolyConnectivity
- adjustForDevicePixelRatio() : Viewer::ViewerProperties
- advancedSettingsBtn_ : DataControlPlugin
- affine_transformation() : ACG::Geometry::PlaneT< Scalar >
- affine_transformation_precomp() : ACG::Geometry::PlaneT< Scalar >
- algorithmMenu_ : CoreWidget
- All : ACG::SceneGraph::MaterialNode
- all_edges() : OpenMesh::PolyConnectivity
- all_elements() : OpenMesh::PolyConnectivity
- all_faces() : OpenMesh::PolyConnectivity
- all_halfedges() : OpenMesh::PolyConnectivity
- all_modules_ : OpenMesh::Decimater::BaseDecimaterT< MeshT >
- all_of() : OpenMesh::SmartRangeT< RangeT, HandleT >
- all_vertices() : OpenMesh::PolyConnectivity
- allCleared() : Core
- allow_mipmapping() : ACG::GLState
- allow_multisampling() : ACG::GLState
- allowConstrainedRotation() : glViewer
- allowRotation() : glViewer
- allowRotation_ : glViewer
- allSupportedTypes_ : BSplineCurveSelectionPlugin, BSplineSurfaceSelectionPlugin, MeshObjectSelectionPlugin, PolyLineSelectionPlugin, SplatCloudObjectSelectionPlugin, VolumeMeshSelectionPlugin
- alpha() : ACG::SceneGraph::TextureNode
- alpha_test() : ACG::SceneGraph::MaterialNode
- alpha_value() : ACG::SceneGraph::MaterialNode
- alphaFunc() : ACG::GLState, ACG::RenderObject
- alphaTest() : ACG::SceneGraph::Material
- AlphaTest : ACG::SceneGraph::MaterialNode
- alphaTest_ : ACG::SceneGraph::TextNode
- alphaTestFunc_ : ACG::SceneGraph::TextNode
- alphaTestValue_ : ACG::SceneGraph::TextNode
- alphaValue() : ACG::SceneGraph::Material
- alwaysOnTop() : ACG::SceneGraph::LineNode, ACG::SceneGraph::TextNode
- alwaysOnTop_ : ACG::SceneGraph::TextNode
- ambient_color() : ACG::GLState, ACG::SceneGraph::MaterialNode
- ambientChanged() : LightWidget
- ambientColor() : ACG::SceneGraph::LightSource, ACG::SceneGraph::Material
- angle() : ACG::QtWidgets::QtWheel, OpenMesh::NormalConeT< Vector >
- angle_ : ACG::QtWidgets::QtWheel
- angleChangedBy() : ACG::QtWidgets::QtWheel
- angleChangedTo() : ACG::QtWidgets::QtWheel
- animate() : SkeletalAnimationPlugin
- animating_ : QtSlideWindow
- animation() : SkeletonT< PointT >, Viewer::ViewerProperties
- animation_ : QtSlideWindow, Viewer::ViewerProperties
- animationCount() : SkeletonEditingPlugin, SkeletonT< PointT >
- animationFinished() : QtSlideWindow
- AnimationHandle() : AnimationHandle
- animationHandle() : SkeletonT< PointT >
- animationIndex() : AnimationHandle
- AnimationIterator() : SkeletonT< PointT >::AnimationIterator
- animationName() : SkeletonT< PointT >
- animationOffset_ : SkeletalAnimationPlugin
- animations_ : SkeletonT< PointT >
- animationsBegin() : SkeletonT< PointT >
- animationsEnd() : SkeletonT< PointT >
- animationTime_ : SkeletalAnimationPlugin
- animationTimer_ : SkeletalAnimationPlugin
- any_of() : OpenMesh::SmartRangeT< RangeT, HandleT >
- anyPickingBaseIndex_ : ACG::SceneGraph::MeshNodeT< Mesh >
- append() : ACG::PolyLineT< PointT >, LoggerWidget, PostProcessorManager
- appendChild() : BaseObject, TreeItem, TreeItemObjectSelection
- applicationSnapshot() : Core, CoreWidget
- applicationSnapshotDialog() : CoreWidget
- applicationSnapshotName() : Core, CoreWidget
- apply() : ACG::RenderObjectModifier, ACG::SceneGraph::ClippingNode::ClippingObjectModifier, BaseBackup, BSplineCurveBackup, GroupBackup, OpenMesh::VectorT< Scalar, DIM >, OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >, PolyMeshBackup, SkeletonBackup, SplatCloudBackup, TriMeshBackup
- apply_rules() : OpenMesh::Subdivider::Uniform::CompositeLoopT< MeshType, RealType >, OpenMesh::Subdivider::Uniform::CompositeSqrt3T< MeshType, RealType >, OpenMesh::Subdivider::Uniform::CompositeT< MeshType, RealType >
- applyGLSettings() : ACG::SceneGraph::TextureNode
- applyOptions() : ColorPlugin, Core, CoreWidget, OptionsInterface
- applyProperties() : ACG::SceneGraph::MaterialNode
- ApplyProperties : ACG::SceneGraph::MaterialNode
- applyProperties() : glViewer
- applyProperties_ : ACG::SceneGraph::MaterialNode
- applyRenderObjectSettings() : ACG::SceneGraph::BaseNode
- applyScreenAligned() : ACG::SceneGraph::TextNode
- applyShortcuts() : OptionsWidget
- applyTextureParameters() : ACG::SceneGraph::TextureNode
- approximateCubicBezierParameter() : AnimationHelper
- areaColor() : MeshObject< MeshT >
- areaColor_ : MeshObjectSelectionPlugin
- areaNode() : MeshObject< MeshT >
- areaNode_ : MeshObject< MeshT >
- areasVisible() : ViewControlPlugin
- areaVisible() : MeshObject< MeshT >
- argmax() : OpenMesh::SmartRangeT< RangeT, HandleT >
- argmin() : OpenMesh::SmartRangeT< RangeT, HandleT >
- ArrayType : ACG::SceneGraph::MeshNodeT< Mesh >
- Arrow() : VSI::Arrow
- arrowColor() : ACG::SceneGraph::ArrowNode
- arrowDir() : ACG::SceneGraph::ArrowNode
- ArrowNode() : ACG::SceneGraph::ArrowNode
- arrowNormal() : ACG::SceneGraph::ArrowNode
- arrowScale() : ACG::SceneGraph::ArrowNode
- arrowStart() : ACG::SceneGraph::ArrowNode
- as_string() : OpenMesh::Endian, OpenMesh::Utils::Timer
- askForInputs() : VsiPlugin
- aspect() : ACG::GLState
- aspect_ratio() : glViewer, OpenMesh::Decimater::ModAspectRatioT< MeshT >
- aspectRatio() : InfoMeshObjectPlugin, OpenMesh::Decimater::ModAspectRatioT< MeshT >
- assign() : OpenMesh::AttribKernelT< MeshItems, Connectivity >
- assign_connectivity() : OpenMesh::ArrayKernel, OpenMesh::PolyConnectivity, OpenMesh::TriConnectivity
- assign_values_from() : OpenVolumeMesh::PropertyStorageBase, OpenVolumeMesh::PropertyStorageT< T >
- attach() : GLSL::Program, OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType >
- attach_to() : OpenVolumeMesh::PropertyStorageBase
- attached_ : OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType >
- attachSkin() : SkeletalAnimationPlugin, SkinT< MeshT >
- attachTexture() : ACG::FBO
- attachTexture2D() : ACG::FBO
- attachTexture2DDepth() : ACG::FBO
- attachTexture2DStencil() : ACG::FBO
- attachTexture3D() : ACG::FBO
- attachWidget() : QtSlideWindow
- attrSize : ACG::MeshCompiler::VertexElementInput
- authenticate() : LicenseManager, SecurityInterface
- authenticated() : LicenseManager
- authenticated_ : LicenseManager
- authentication() : OptionsWidget
- authstring_ : LicenseManager
- autohideButton_ : QtSlideWindow
- autohidePressed() : QtSlideWindow
- autosize() : ACG::SceneGraph::TranslationManipulatorNode
- available() : ACG::QueryObject, ACG::SceneGraph::TextureNode, PostProcessorManager, RenderManager
- availableDataTypeNames() : DataControlPlugin
- availableDrawModes() : ACG::SceneGraph::ArrowNode, ACG::SceneGraph::BaseNode, ACG::SceneGraph::BoundingBoxNode, ACG::SceneGraph::BoxesNode, ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve >, ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >, ACG::SceneGraph::CameraNode, ACG::SceneGraph::CoordFrameNode, ACG::SceneGraph::CoordinateSystemNode, ACG::SceneGraph::CoordsysNode, ACG::SceneGraph::EnvMapNode, ACG::SceneGraph::GlutPrimitiveNode, ACG::SceneGraph::GridNode, ACG::SceneGraph::LineNode, ACG::SceneGraph::MeshNodeT< Mesh >, ACG::SceneGraph::OBJNode, ACG::SceneGraph::PointNode, ACG::SceneGraph::PolyLineCollectionNodeT< PolyLineCollection >, ACG::SceneGraph::PolyLineNodeT< PolyLine >, ACG::SceneGraph::PrincipalAxisNode, ACG::SceneGraph::QtWidgetNode, ACG::SceneGraph::QuadNode, ACG::SceneGraph::ShaderNode, ACG::SceneGraph::SkeletonNodeT< SkeletonType >, ACG::SceneGraph::SliceNode, ACG::SceneGraph::SplatCloudNode, ACG::SceneGraph::TextNode, ACG::SceneGraph::TriangleNode, ACG::SceneGraph::VolumeMeshNodeT< VolumeMeshT >, PlaneNode
- availableGlobalDrawModes_ : CoreWidget
- availablePostProcessors_ : PostProcessorManager
- availableRenderers_ : RenderManager
- availDrawModes_ : ViewControlPlugin
- avg() : OpenMesh::SmartRangeT< RangeT, HandleT >
- axis_angle() : ACG::QuaternionT< Scalar >
- axisA_ : MovePlugin
- axisB_ : MovePlugin
- axisScaled() : ACG::SceneGraph::PrincipalAxisNode
- axisTransform() : ACG::SceneGraph::PrincipalAxisNode