Developer Documentation
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Public Slots | |
void | loadSelection (int _objId, const QString &_filename) |
QString | version () |
Signals | |
void | updateView () |
void | updatedObject (int, const UpdateType &) |
void | nodeVisibilityChanged (int _identifier) |
void | setSlotDescription (QString _slotName, QString _slotDescription, QStringList _parameters, QStringList _descriptions) |
void | createBackup (int _objectid, QString _name, UpdateType _type=UPDATE_ALL) |
void | log (Logtype _type, QString _message) |
void | log (QString _message) |
void | addSelectionEnvironment (QString _modeName, QString _description, QString _icon, QString &_handleName) |
void | registerType (QString _handleName, DataType _type) |
void | addPrimitiveType (QString _handleName, QString _name, QString _icon, SelectionInterface::PrimitiveType &_typeHandle) |
void | addSelectionOperations (QString _handleName, QStringList _operationsList, QString _category, SelectionInterface::PrimitiveType _type=0u) |
void | addSelectionParameters (QString _handleName, QWidget *_widget, QString _category, SelectionInterface::PrimitiveType _type=0u) |
void | showToggleSelectionMode (QString _handleName, bool _show, SelectionInterface::PrimitiveType _associatedTypes) |
void | showLassoSelectionMode (QString _handleName, bool _show, SelectionInterface::PrimitiveType _associatedTypes) |
void | showVolumeLassoSelectionMode (QString _handleName, bool _show, SelectionInterface::PrimitiveType _associatedTypes) |
void | showSphereSelectionMode (QString _handleName, bool _show, SelectionInterface::PrimitiveType _associatedTypes) |
void | showClosestBoundarySelectionMode (QString _handleName, bool _show, SelectionInterface::PrimitiveType _associatedTypes) |
void | showFloodFillSelectionMode (QString _handleName, bool _show, SelectionInterface::PrimitiveType _associatedTypes) |
void | showComponentsSelectionMode (QString _handleName, bool _show, SelectionInterface::PrimitiveType _associatedTypes) |
void | getActiveDataTypes (SelectionInterface::TypeList &_types) |
void | getActivePrimitiveType (SelectionInterface::PrimitiveType &_type) |
void | targetObjectsOnly (bool &_targetsOnly) |
void | registerKeyShortcut (int _key, Qt::KeyboardModifiers _modifiers=Qt::NoModifier) |
void | deleteObject (int _objectId) |
void | addEmptyObject (DataType _type, int &_id) |
void | scriptInfo (QString _functionName) |
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virtual void | updateView () |
Update current view in Main Application. More... | |
virtual void | setSlotDescription (QString _slotName, QString _slotDescription, QStringList _parameters, QStringList _descriptions) |
Set a description for a public slot. More... | |
virtual void | setRenderer (unsigned int _viewer, QString _rendererName) |
Set a renderer for the given viewer. More... | |
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virtual void | registerKey (int _key, Qt::KeyboardModifiers _modifiers, QString _description, bool _multiUse=false) |
Register a key-combination for your plugin. More... | |
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virtual void | save (int _id, QString _filename) |
Save object to a file. More... | |
virtual void | load (QString _filename, DataType _type, int &_id) |
Load object from file with a specific DataType. More... | |
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virtual void | createBackup (int _objectid, QString _name, UpdateType _type=UPDATE_ALL) |
Tell Backup Plugin to create a backup. More... | |
virtual void | aboutToRestore (int _objectid) |
Backup Plugin tells other Plugins that a restore will happen. More... | |
virtual void | generateBackup (int _id, QString _name, UpdateType _type) |
This signal is emitted by a BackupPlugin and tells a TypePlugin to generate a backup. More... | |
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virtual void | scriptInfo (QString _functionWithParameters) |
Emit this signal if a scriptable function is executed. More... | |
virtual void | getScriptingEngine (QScriptEngine *&_engine) |
virtual void | executeFileScript (QString _filename) |
virtual void | getAvailableFunctions (QStringList &_functions) |
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virtual void | log (Logtype _type, QString _message)=0 |
virtual void | log (QString _message)=0 |
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virtual void | addSelectionEnvironment (QString _modeName, QString _description, QString _icon, QString &_handleName) |
Add a selection environment in order to provide selection functions for specific data type(s) More... | |
virtual void | showToggleSelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show toggle selection mode in a specified selection environment. More... | |
virtual void | addSelectionOperations (QString _handleName, QStringList _operationsList, QString _category, PrimitiveType _type=0u) |
Add non-interactive selection operations for a specific primitive type. More... | |
virtual void | selectionOperation (QString _operation) |
Emitted by selection base plugin when a non-interactive selection operation is requested. More... | |
virtual void | registerKeyShortcut (int _key, Qt::KeyboardModifiers _modifiers=Qt::NoModifier) |
Register key shortcut. More... | |
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virtual void | executePythonScript (QString _script) |
Public Member Functions | |
MeshObjectSelectionPlugin () | |
Default constructor. More... | |
~MeshObjectSelectionPlugin () | |
Default destructor. More... | |
bool | initializeOptionsWidget (QWidget *&_widget) |
Initialize the Options Widget. More... | |
bool | vertexTypeActive () |
bool | edgeTypeActive () |
bool | faceTypeActive () |
template<typename MeshType > | |
void | update_regions (MeshType *_mesh) |
Update face selection to correspond to the vertex selection. More... | |
Private Slots | |
void | loadIniFile (INIFile &_ini, int _id) |
void | saveIniFile (INIFile &_ini, int _id) |
void | initializePlugin () |
void | pluginsInitialized () |
void | noguiSupported () |
void | applyOptions () |
QString | name () |
Private slots | |
void | conversionRequested () |
Show selection conversion dialog. More... | |
void | setDefaultColorValues () |
sets the default color values for selection/handle/region/feature nodes for all objects of this type More... | |
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virtual void | exit () |
virtual QString | version () |
Return a version string for your plugin. More... | |
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virtual void | slotKeyEvent (QKeyEvent *_event) |
Key Event from Main App. More... | |
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virtual void | loadSelection (int _objId, const QString &_filename) |
Scripting slot for loading selections. More... | |
Private Member Functions | |
void | slotSelectionOperation (QString _operation) |
A specific operation is requested. More... | |
void | slotToggleSelection (QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect) |
Called whenever the user performs a toggle selection. More... | |
void | slotLassoSelection (QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect) |
Called whenever the user performs a lasso selection. More... | |
void | slotVolumeLassoSelection (QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect) |
Called whenever the user performs a volume lasso selection. More... | |
void | slotSphereSelection (QMouseEvent *_event, double _radius, SelectionInterface::PrimitiveType _currentType, bool _deselect) |
Called whenever the user performs a sphere selection. More... | |
void | slotClosestBoundarySelection (QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect) |
Called whenever the user performs a closest boundary selection. More... | |
void | slotFloodFillSelection (QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect) |
Called whenever the user performs a flood fill selection. More... | |
void | slotComponentsSelection (QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect) |
Called whenever the user performs a connected components selection. More... | |
void | slotIndexSelection (int _key) |
void | slotLoadSelection (const INIFile &_file) |
Load selection for specific objects in the scene. More... | |
void | slotSaveSelection (INIFile &_file) |
Save selection for all objects in the scene. More... | |
void | slotKeyShortcutEvent (int _key, Qt::KeyboardModifiers _modifiers) |
One of the previously registered keys has been pressed. More... | |
void | slotMouseWheelEvent (QWheelEvent *event, std::string const &mode) |
Wheel Event from main application. More... | |
void | addedEmptyObject (int _id) |
An empty object has been added. More... | |
QString | description () |
Return a description of what the plugin is doing. More... | |
Private methods | |
void | updateColorValues () |
Set descriptions for local public slots. More... | |
void | updateSlotDescriptions () |
Set descriptions for local public slots. More... | |
void | setColorForSelection (const int _objectId, const PrimitiveType _primitiveType) |
Set color for selection. More... | |
Template Functions | |
template<typename MeshT > | |
bool | deleteSelection (MeshT *_mesh, PrimitiveType _primitiveType) |
Delete all selected elements of a mesh. More... | |
template<typename MeshT > | |
void | update_regions (MeshT *_mesh) |
Update face selection to correspond to the vertex selection. | |
template<typename MeshT > | |
void | toggleMeshSelection (int _objectId, MeshT *_mesh, uint _fh, ACG::Vec3d &_hit_point, PrimitiveType _primitiveType) |
Toggle mesh selection. More... | |
template<typename MeshT > | |
void | paintSphereSelection (MeshT *_mesh, int _objectId, int _target_idx, typename MeshT::Point _hitpoint, double _radius, PrimitiveType _primitiveTypes, bool _deselection) |
Use the event to paint selection with a sphere. More... | |
template<class MeshT > | |
bool | volumeSelection (MeshT *_mesh, int _objectId, ACG::GLState &_state, QRegion *_region, PrimitiveType _primitiveTypes, bool _deselection) |
Surface volume selection tool. More... | |
template<class MeshT > | |
void | closestBoundarySelection (MeshT *_mesh, int _vh, PrimitiveType _primitiveTypes, bool _deselection) |
Select all entities that are incident to closest boundary. More... | |
template<class MeshT > | |
void | floodFillSelection (MeshT *_mesh, int _objectId, uint _fh, double _maxAngle, PrimitiveType _primitiveTypes, bool _deselection) |
Select all entities that are connected (and do not exceed the maximum dihedral angle) More... | |
template<typename MeshT > | |
void | componentsMeshSelection (MeshT *_mesh, int _objectId, uint _fh, ACG::Vec3d &_hit_point, PrimitiveType _primitiveType) |
Connected component mesh selection. More... | |
template<class MeshT > | |
void | colorizeSelection (MeshT *_mesh, PrimitiveType _primitiveTypes, int _red, int _green, int _blue, int _alpha) |
Colorize the selection. More... | |
template<class MeshT > | |
void | createMeshFromSelection (MeshT &_mesh, MeshT &_newMesh, PrimitiveType _primitiveType) |
Create a new mesh from the selection. More... | |
template<class MeshT > | |
void | selectVerticesByValue (MeshT *_mesh, QString _component, bool _greater, double _value) |
Select vertices by value. More... | |
Private helper function | |
int | createMeshFromSelection (int _objectId, PrimitiveType _primitiveType) |
Create a mesh containing the selection of the given mesh. More... | |
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virtual void | noguiSupported () |
virtual | ~BaseInterface () |
Destructor. More... | |
virtual void | blockScenegraphUpdates (bool _block) |
Tell the core to prevent scenegraph updates. More... | |
virtual void | updatedObject (int _objectId) |
An object has been changed or added by this plugin. More... | |
virtual void | updatedObject (int _identifier, const UpdateType &_type) |
An object has been changed or added by this plugin. More... | |
virtual void | nodeVisibilityChanged (int _identifier) |
A scenegraph node has been shown or hidden. More... | |
virtual QString | name ()=0 |
Return a name for the plugin. More... | |
virtual void | getCurrentRenderer (unsigned int _viewer, QString &_rendererName) |
Get the current renderer for the given viewer. More... | |
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virtual void | slotKeyReleaseEvent (QKeyEvent *_event) |
Key Release Event from Main App. More... | |
virtual | ~KeyInterface () |
Destructor. More... | |
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virtual | ~LoadSaveInterface () |
Destructor. More... | |
virtual void | addEmptyObject (DataType _type, int &_id) |
virtual void | copyObject (int _oldId, int &_newId) |
virtual void | emptyObjectAdded (int _id) |
DEPRECATED HERE (Moved to Type Interface)! Emit this signal if an empty object has been created. More... | |
virtual void | deleteObject (int _id) |
Delete an object This signal can be called from any thread. . More... | |
virtual void | deleteAllObjects () |
Delete all Objects. More... | |
virtual void | getAllFileFilters (QStringList &_filters) |
Get all file filters that are registered. More... | |
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virtual | ~INIInterface () |
Destructor. More... | |
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virtual void | createBackup (IdList _objectids, QString _name, std::vector< UpdateType > _types) |
Tell Backup Plugin to create a group backup. More... | |
virtual void | undo (int _objectid) |
Tell Backup Plugin to undo the last action of an object. More... | |
virtual void | redo (int _objectid) |
Tell Backup Plugin to redo the last action on an object. More... | |
virtual void | undo () |
Tell Backup Plugin to undo the last action. More... | |
virtual void | redo () |
Tell Backup Plugin to redo the last action. More... | |
virtual | ~BackupInterface () |
Destructor. More... | |
virtual void | restored (int _objectid) |
Backup Plugin tells other Plugins that a restore has happened. More... | |
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virtual | ~ScriptInterface () |
Destructor. More... | |
virtual void | showScriptInEditor (QString _filename) |
virtual void | executeScript (QString _script) |
virtual void | getDescription (QString _function, QString &_description, QStringList &_parameters, QStringList &_descriptions) |
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virtual | ~LoggingInterface () |
Destructor. More... | |
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virtual | ~SelectionInterface () |
Destructor. More... | |
virtual void | registerType (QString _handleName, DataType _type) |
Register data type for a selection environment. More... | |
virtual void | addPrimitiveType (QString _handleName, QString _name, QString _icon, PrimitiveType &_typeHandle) |
Provide selection for primitives other than the standard ones. More... | |
virtual void | showLassoSelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show lasso selection mode in a specified selection environment. More... | |
virtual void | showVolumeLassoSelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show volume lasso selection mode in a specified selection environment. More... | |
virtual void | showSurfaceLassoSelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show surface lasso selection mode in a specified selection environment. More... | |
virtual void | showSphereSelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show sphere selection mode in a specified selection environment. More... | |
virtual void | showClosestBoundarySelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show closest boundary selection mode in a specified selection environment. More... | |
virtual void | showFloodFillSelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show flood fill selection mode in a specified selection environment. More... | |
virtual void | showComponentsSelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show connected components selection mode in a specified selection environment. More... | |
virtual void | addCustomSelectionMode (QString _handleName, QString _modeName, QString _description, QString _icon, PrimitiveType _associatedTypes, QString &_customIdentifier) |
Add a custom interactive selection mode. More... | |
virtual void | addCustomSelectionMode (QString _handleName, QString _modeName, QString _description, QString _icon, PrimitiveType _associatedTypes, QString &_customIdentifier, DataType _objectTypeRestriction) |
Add a custom interactive selection mode. More... | |
virtual void | getActiveDataTypes (TypeList &_types) |
Get the data types that the currently active selection environment supports. More... | |
virtual void | getActivePrimitiveType (PrimitiveType &_type) |
Get the primitive type that is selected. More... | |
virtual void | targetObjectsOnly (bool &_targetsOnly) |
Indicates whether selection should be performed on target objects only. More... | |
virtual void | addSelectionParameters (QString _handleName, QWidget *_widget, QString _category, PrimitiveType _type=0u) |
Add interactive selection parameters for a specific primitive type. More... | |
virtual void | toggleSelection (QMouseEvent *_event, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a toggle selection. More... | |
virtual void | lassoSelection (QMouseEvent *_event, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a lasso selection. More... | |
virtual void | volumeLassoSelection (QMouseEvent *_event, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a volume lasso selection. More... | |
virtual void | surfaceLassoSelection (QMouseEvent *_event, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a surface lasso selection. More... | |
virtual void | sphereSelection (QMouseEvent *_event, double _radius, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a sphere selection. More... | |
virtual void | closestBoundarySelection (QMouseEvent *_event, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a closest boundary selection. More... | |
virtual void | floodFillSelection (QMouseEvent *_event, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a flood fill selection. More... | |
virtual void | componentsSelection (QMouseEvent *_event, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a connected components selection. More... | |
virtual void | customSelection (QMouseEvent *_event, PrimitiveType _currentType, QString _customIdentifier, bool _deselect) |
Emitted by selection base plugin whenever the user performs a custom selection. More... | |
virtual void | loadSelection (const INIFile &_file) |
Load selections from ini-file. More... | |
virtual void | saveSelection (INIFile &_file) |
Save selections into ini-file. More... | |
virtual void | keyShortcutEvent (int _key, Qt::KeyboardModifiers _modifiers=Qt::NoModifier) |
Key shortcut event happened. More... | |
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virtual | ~MouseInterface () |
Destructor. More... | |
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virtual | ~OptionsInterface () |
Destructor. More... | |
virtual bool | initializeOptionsWidget (QWidget *&_widget)=0 |
Initialize the Options Widget. More... | |
virtual void | applyOptions ()=0 |
Apply changes to options. More... | |
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virtual void | openPythonScriptInEditor (QString _script) |
virtual | ~PythonInterface () |
Destructor. More... | |
Private Attributes | |
Member variables | |
QString | environmentHandle_ |
Handle to selection environment. More... | |
SelectionInterface::PrimitiveType | vertexType_ |
Primitive type handles: More... | |
SelectionInterface::PrimitiveType | edgeType_ |
Handle to selection environment. More... | |
SelectionInterface::PrimitiveType | halfedgeType_ |
Handle to selection environment. More... | |
SelectionInterface::PrimitiveType | faceType_ |
Handle to selection environment. More... | |
SelectionInterface::PrimitiveType | allSupportedTypes_ |
Handle to selection environment. More... | |
QPolygon | lasso_2Dpoints_ |
Used for lasso selection tool. More... | |
QVector< QPoint > | volumeLassoPoints_ |
Used for volume lasso tool. More... | |
ConversionDialog * | conversionDialog_ |
Handle to selection environment. More... | |
ParameterWidget * | parameterWidget_ |
Handle to selection environment. More... | |
QtColorChooserButton * | colorButtonSelection_ |
Options. More... | |
QtColorChooserButton * | colorButtonArea_ |
Handle to selection environment. More... | |
QtColorChooserButton * | colorButtonHandle_ |
Handle to selection environment. More... | |
QtColorChooserButton * | colorButtonFeature_ |
Handle to selection environment. More... | |
ACG::Vec4f | statusColor_ |
Handle to selection environment. More... | |
ACG::Vec4f | areaColor_ |
Handle to selection environment. More... | |
ACG::Vec4f | handleColor_ |
Handle to selection environment. More... | |
ACG::Vec4f | featureColor_ |
Handle to selection environment. More... | |
double | dihedral_angle_threshold_ |
Handle to selection environment. More... | |
double | max_angle_ |
Handle to selection environment. More... | |
Friends | |
class | SelectVolumeAction |
Scriptable slots | |
template<typename HandleT > | |
bool | selectElement (int _objectId, HandleT _handle, bool _fly_to_element) |
set dihedral angle threshold for edge selection More... | |
void | set_dihedral_angle_threshold (const double _a) |
set dihedral angle threshold for edge selection More... | |
double | get_dihedral_angle_threshold () |
get dihedral angle threshold for edge selection More... | |
void | set_max_angle (const double _a) |
set max angle for flood fill selection More... | |
double | get_max_angle () |
get max angle for flood fill selection More... | |
void | selectVertices (int objectId, IdList _vertexList) |
select given vertices More... | |
bool | selectVertex (int _objectId, int _idx, bool _fly_to_vertex) |
select vertex with id _idx and maybe fly to it More... | |
void | unselectVertices (int objectId, IdList _vertexList) |
unselect given vertices More... | |
void | selectAllVertices (int _objectId) |
Select all Vertices. More... | |
void | clearVertexSelection (int _objectId) |
Unselect all vertices. More... | |
void | invertVertexSelection (int _objectId) |
Invert the current vertex selection. More... | |
void | selectBoundaryVertices (int _objectId) |
Select all boundary vertices of the given object. More... | |
void | selectClosestBoundaryVertices (int _objectId, int _vertexId) |
Select all vertices of the boundary close to the given vertex. More... | |
void | shrinkVertexSelection (int _objectId) |
Shrink the current vertex selection. More... | |
void | growVertexSelection (int _objectId) |
Grow the current vertex selection. More... | |
IdList | getVertexSelection (int _objectId) |
Return a list of all selected vertices. More... | |
void | deleteVertexSelection (int _objectId) |
Delete vertices and faces that are currently selected. More... | |
int | createMeshFromVertexSelection (int _objectId) |
set dihedral angle threshold for edge selection More... | |
void | colorizeVertexSelection (int _objectId, int _r, int _g, int _b, int a) |
Colorize the vertex selection. More... | |
void | selectHandleVertices (int objectId, IdList _vertexList) |
Set vertices to be part of the handle area. More... | |
void | unselectHandleVertices (int objectId, IdList _vertexList) |
Remove vertices from handle area. More... | |
void | clearHandleVertices (int objectId) |
Clear handle Area. More... | |
void | setAllHandleVertices (int objectId) |
Set all vertices to be part of the handle area. More... | |
IdList | getHandleVertices (int objectId) |
Get a list of all handle vertices. More... | |
void | loadFlipperModelingSelection (int _objectId, QString _filename) |
Load a selection from an Flipper selection file for the given object. More... | |
void | saveFlipperModelingSelection (int _objectId, QString _filename) |
Save a selection in Flipper Selection Format. More... | |
void | selectModelingVertices (int objectId, IdList _vertexList) |
Set vertices to be part of the modeling area. More... | |
void | unselectModelingVertices (int objectId, IdList _vertexList) |
Remove vertices from modeling area. More... | |
void | selectVerticesByValue (int _objectId, QString _component, bool _greater, double _value) |
Select vertices by their value. More... | |
void | clearModelingVertices (int objectId) |
Clear Modeling Area. More... | |
void | setAllModelingVertices (int objectId) |
Set all vertices to be part of the modeling area. More... | |
IdList | getModelingVertices (int objectId) |
Get a list of all modeling vertices. More... | |
void | selectEdges (int objectId, IdList _edgeList, const double _dihedral_angle_threshold=0.0) |
Select given Edges. More... | |
bool | selectEdge (int _objectId, int _idx, bool _fly_to_edge) |
Select edge with id _idx and maybe fly to it. More... | |
void | unselectEdges (int objectId, IdList _edgeList) |
Unselect given Edges. More... | |
void | selectAllEdges (int objectId) |
Select all Edges. More... | |
void | invertEdgeSelection (int objectId) |
Unselect all Edges. More... | |
void | clearEdgeSelection (int objectId) |
Invert the current edge selection. More... | |
void | selectBoundaryEdges (int objectId) |
select boundary edges More... | |
void | deleteEdgeSelection (int _objectId) |
Delete edges that are currently selected. More... | |
IdList | getEdgeSelection (int objectId) |
Return a list of all selected edges. More... | |
IdList | convertEdgesToVertexPairs (int _id, const IdList &_edges) |
Convert edge ids to vertex pairs. More... | |
IdList | convertVertexPairsToEdges (int _id, const IdList &_vertices) |
Inverse of function above. More... | |
int | createMeshFromEdgeSelection (int _objectId) |
Create a mesh containing the face selection of the given mesh. More... | |
void | colorizeEdgeSelection (int objectId, int r, int g, int b, int a) |
Colorize the edge selection. More... | |
void | traceEdgePath (int objectId, double threshold) |
Trace Edge Path. More... | |
void | selectHalfedges (int objectId, IdList _vertexList) |
Select given Halfedges. More... | |
bool | selectHalfedge (int _objectId, int _idx, bool _fly_to_halfedge) |
Select halfedge with id _idx and maybe fly to it. More... | |
void | unselectHalfedges (int objectId, IdList _vertexList) |
Unselect given Halfedges. More... | |
void | selectAllHalfedges (int objectId) |
Select all Halfedges. More... | |
void | invertHalfedgeSelection (int objectId) |
Unselect all Halfedges. More... | |
void | clearHalfedgeSelection (int objectId) |
Invert the current edge selection. More... | |
void | selectBoundaryHalfedges (int objectId) |
Select boundary edges. More... | |
IdList | getHalfedgeSelection (int objectId) |
Return a list of all selected edges. More... | |
IdList | convertHalfedgesToVertexPairs (int _id, const IdList &_halfedges) |
Convert halfedge ids to vertex pairs. More... | |
IdList | convertVertexPairsToHalfedges (int _id, const IdList &_vertices) |
Inverse of function above. More... | |
void | colorizeHalfedgeSelection (int objectId, int r, int g, int b, int a) |
Colorize the edge selection. More... | |
void | selectFaces (int objectId, IdList _facesList) |
Select given faces. More... | |
bool | selectFace (int _objectId, int _idx, bool _fly_to_face) |
Select face with id _idx and maybe fly to it. More... | |
void | unselectFaces (int objectId, IdList _facesList) |
Unselect given faces. More... | |
void | selectAllFaces (int objectId) |
Select all faces. More... | |
void | clearFaceSelection (int objectId) |
Unselect all faces. More... | |
void | invertFaceSelection (int objectId) |
Invert the current face selection. More... | |
void | deleteFaceSelection (int _objectId) |
Delete face that are currently selected. More... | |
void | selectBoundaryFaces (int objectId) |
Select all boundary faces of the given object. More... | |
void | shrinkFaceSelection (int objectId) |
Shrink the current face selection. More... | |
void | growFaceSelection (int objectId) |
Grow the current face selection. More... | |
IdList | getFaceSelection (int objectId) |
Return a list of all selected faces. More... | |
int | createMeshFromFaceSelection (int _objectId) |
Create a mesh containing the face selection of the given mesh. More... | |
void | colorizeFaceSelection (int objectId, int r, int g, int b, int a) |
Colorize the face selection. More... | |
void | lassoSelect (QRegion &_region, PrimitiveType _primitiveType, bool _deselection) |
Lasso selection tool. More... | |
void | convertSelection (const int &_objectId, const QString &_from, const QString &_to, bool _deselect) |
Convert the selection on one object. More... | |
void | conversion (const QString &_from, const QString &_to, bool _deselect) |
Convert the selection on all target objects. More... | |
template<typename MeshObjectT , typename HandleT > | |
void | getFlightData (MeshObjectT &_mesh_object, HandleT _handle, OpenMesh::Vec3d ¢er, OpenMesh::Vec3d &normal, bool &handle_valid) |
set dihedral angle threshold for edge selection More... | |
void | update_dihedral_angle_threshold_from_ui () |
set dihedral angle threshold for edge selection More... | |
Additional Inherited Members | |
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typedef std::vector< DataType > | TypeList |
typedef unsigned int | PrimitiveType |
Definition at line 73 of file MeshObjectSelectionPlugin.hh.
MeshObjectSelectionPlugin::MeshObjectSelectionPlugin | ( | ) |
Default constructor.
Definition at line 113 of file MeshObjectSelectionPlugin.cc.
MeshObjectSelectionPlugin::~MeshObjectSelectionPlugin | ( | ) |
Default destructor.
Definition at line 130 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
An empty object has been added.
Slot is called if an empty object has been added by the core.
This slot will be executed on the main thread.
_id | Id of the new object |
Reimplemented from LoadSaveInterface.
Definition at line 2340 of file MeshObjectSelectionPlugin.cc.
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privateslot |
Definition at line 2330 of file MeshObjectSelectionPlugin.cc.
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slot |
Invert the current edge selection.
Definition at line 155 of file EdgeSelection.cc.
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slot |
Unselect all faces.
Definition at line 154 of file FaceSelection.cc.
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slot |
Invert the current edge selection.
Definition at line 154 of file HalfedgeSelection.cc.
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slot |
Clear handle Area.
Definition at line 444 of file VertexSelection.cc.
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slot |
Clear Modeling Area.
Definition at line 609 of file VertexSelection.cc.
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slot |
Unselect all vertices.
Definition at line 156 of file VertexSelection.cc.
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private |
Select all entities that are incident to closest boundary.
select primitives of the closest boundary
_mesh | a mesh |
_vh | handle of the vertex that was picked |
_primitiveTypes | the currently active primitive types |
_deselection | true if primitives should be deselected |
Definition at line 464 of file MeshObjectSelectionPluginT_impl.hh.
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slot |
Colorize the edge selection.
Definition at line 387 of file EdgeSelection.cc.
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slot |
Colorize the face selection.
colorize the face selection
Definition at line 322 of file FaceSelection.cc.
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slot |
Colorize the edge selection.
colorize the halfedge selection
Definition at line 358 of file HalfedgeSelection.cc.
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private |
Colorize the selection.
Colorize a selection.
_mesh | a mesh |
_primitiveTypes | selection types |
_red | rgba color |
_green | rgba color |
_blue | rgba color |
_alpha | rgba color |
Definition at line 782 of file MeshObjectSelectionPluginT_impl.hh.
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slot |
Colorize the vertex selection.
colorize the vertex selection
Definition at line 348 of file VertexSelection.cc.
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private |
Connected component mesh selection.
Select a complete connected component.
_mesh | a mesh |
_objectId | Object Id to work on |
_fh | handle of the face that was picked |
_hit_point | point that was picked |
_primitiveType | primitive types to be selected |
Definition at line 633 of file MeshObjectSelectionPluginT_impl.hh.
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slot |
Convert the selection on all target objects.
Definition at line 1229 of file MeshObjectSelectionPlugin.cc.
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privateslot |
Show selection conversion dialog.
Definition at line 857 of file MeshObjectSelectionPlugin.cc.
Convert edge ids to vertex pairs.
Definition at line 278 of file EdgeSelection.cc.
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slot |
Convert halfedge ids to vertex pairs.
Definition at line 248 of file HalfedgeSelection.cc.
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slot |
Convert the selection on one object.
Definition at line 874 of file MeshObjectSelectionPlugin.cc.
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slot |
Inverse of function above.
Definition at line 324 of file EdgeSelection.cc.
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slot |
Inverse of function above.
Definition at line 294 of file HalfedgeSelection.cc.
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slot |
Create a mesh containing the face selection of the given mesh.
Definition at line 247 of file EdgeSelection.cc.
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slot |
Create a mesh containing the face selection of the given mesh.
Definition at line 223 of file FaceSelection.cc.
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private |
Create a mesh containing the selection of the given mesh.
Definition at line 2156 of file MeshObjectSelectionPlugin.cc.
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private |
Create a new mesh from the selection.
_mesh | A mesh |
_newMesh | The resulting mesh containing only the selected elements |
_primitiveType | Which primitive should be used for selection (vertices,faces,edges,...) |
Definition at line 851 of file MeshObjectSelectionPluginT_impl.hh.
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slot |
set dihedral angle threshold for edge selection
Definition at line 341 of file VertexSelection.cc.
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slot |
Delete edges that are currently selected.
Definition at line 224 of file EdgeSelection.cc.
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slot |
Delete face that are currently selected.
Definition at line 200 of file FaceSelection.cc.
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private |
Delete all selected elements of a mesh.
_mesh | a mesh |
_primitiveType | bitmask of active primitive types |
Definition at line 58 of file MeshObjectSelectionPluginT_impl.hh.
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slot |
Delete vertices and faces that are currently selected.
Definition at line 318 of file VertexSelection.cc.
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inlineprivatevirtual |
Return a description of what the plugin is doing.
This function has to return a basic description of the plugin
Implements BaseInterface.
Definition at line 198 of file MeshObjectSelectionPlugin.hh.
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inline |
Definition at line 247 of file MeshObjectSelectionPlugin.hh.
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inline |
Definition at line 254 of file MeshObjectSelectionPlugin.hh.
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private |
Select all entities that are connected (and do not exceed the maximum dihedral angle)
Select all primitves of a planar region surrounding the faceHandle.
_mesh | a mesh |
_objectId | object id to work on |
_fh | handle of the face that was picked |
_maxAngle | the maximum dihedral angle over which the flood fill selection passes |
_primitiveTypes | the currently active primitive types |
_deselection | true if primitives should be deselected |
Definition at line 545 of file MeshObjectSelectionPluginT_impl.hh.
double MeshObjectSelectionPlugin::get_dihedral_angle_threshold | ( | ) |
get dihedral angle threshold for edge selection
Definition at line 2372 of file MeshObjectSelectionPlugin.cc.
double MeshObjectSelectionPlugin::get_max_angle | ( | ) |
get max angle for flood fill selection
Definition at line 2382 of file MeshObjectSelectionPlugin.cc.
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slot |
Return a list of all selected edges.
Definition at line 253 of file EdgeSelection.cc.
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slot |
Return a list of all selected faces.
Definition at line 299 of file FaceSelection.cc.
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private |
set dihedral angle threshold for edge selection
Definition at line 986 of file MeshObjectSelectionPluginT_impl.hh.
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slot |
Return a list of all selected edges.
Definition at line 223 of file HalfedgeSelection.cc.
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slot |
Get a list of all handle vertices.
Definition at line 490 of file VertexSelection.cc.
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slot |
Get a list of all modeling vertices.
Definition at line 654 of file VertexSelection.cc.
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slot |
Return a list of all selected vertices.
Definition at line 294 of file VertexSelection.cc.
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slot |
Grow the current face selection.
Definition at line 276 of file FaceSelection.cc.
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slot |
Grow the current vertex selection.
Definition at line 271 of file VertexSelection.cc.
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virtual |
Initialize the Options Widget.
Initialize the options widget (create a widget and return a pointer to it )
Example :
_widget = new QWidget();
In the widget you can add anything you want.
use the slot applyOptions() to save the values of options currently entered in your widget.
_widget | Pointer to the new Widget |
Implements OptionsInterface.
Definition at line 2284 of file MeshObjectSelectionPlugin.cc.
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privateslot |
Definition at line 136 of file MeshObjectSelectionPlugin.cc.
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slot |
Unselect all Edges.
Definition at line 178 of file EdgeSelection.cc.
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slot |
Invert the current face selection.
Definition at line 177 of file FaceSelection.cc.
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slot |
Unselect all Halfedges.
Definition at line 177 of file HalfedgeSelection.cc.
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slot |
Invert the current vertex selection.
Definition at line 179 of file VertexSelection.cc.
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slot |
Lasso selection tool.
Definition at line 1970 of file MeshObjectSelectionPlugin.cc.
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slot |
Load a selection from an Flipper selection file for the given object.
Definition at line 677 of file VertexSelection.cc.
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privateslot |
Definition at line 1597 of file MeshObjectSelectionPlugin.cc.
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slot |
Definition at line 1583 of file MeshObjectSelectionPlugin.cc.
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inlineprivateslot |
Definition at line 194 of file MeshObjectSelectionPlugin.hh.
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inlineprivateslot |
Definition at line 160 of file MeshObjectSelectionPlugin.hh.
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private |
Use the event to paint selection with a sphere.
paint selection with a sphere
_mesh | a mesh |
_objectId | object id to work on |
_target_idx | handle of the face that was hit by the mouse picking |
_hitpoint | point where the mouse picking hit |
_radius | Radius of the selection sphere |
_primitiveType | primitive types to be selected |
_deselection | true, if entities should be deselected |
Definition at line 249 of file MeshObjectSelectionPluginT_impl.hh.
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privateslot |
Definition at line 159 of file MeshObjectSelectionPlugin.cc.
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slot |
Save a selection in Flipper Selection Format.
Definition at line 761 of file VertexSelection.cc.
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privateslot |
Definition at line 1721 of file MeshObjectSelectionPlugin.cc.
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slot |
Select all Edges.
Definition at line 132 of file EdgeSelection.cc.
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slot |
Select all faces.
Definition at line 131 of file FaceSelection.cc.
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slot |
Select all Halfedges.
Definition at line 131 of file HalfedgeSelection.cc.
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slot |
Select all Vertices.
Definition at line 133 of file VertexSelection.cc.
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slot |
select boundary edges
Definition at line 201 of file EdgeSelection.cc.
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slot |
Select all boundary faces of the given object.
Definition at line 229 of file FaceSelection.cc.
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slot |
Select boundary edges.
Definition at line 200 of file HalfedgeSelection.cc.
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slot |
Select all boundary vertices of the given object.
Definition at line 202 of file VertexSelection.cc.
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slot |
Select all vertices of the boundary close to the given vertex.
Definition at line 225 of file VertexSelection.cc.
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slot |
Select edge with id _idx and maybe fly to it.
Definition at line 92 of file EdgeSelection.cc.
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slot |
Select given Edges.
Definition at line 58 of file EdgeSelection.cc.
bool MeshObjectSelectionPlugin::selectElement | ( | int | _objectId, |
HandleT | _handle, | ||
bool | _fly_to_element | ||
) |
set dihedral angle threshold for edge selection
Definition at line 950 of file MeshObjectSelectionPluginT_impl.hh.
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slot |
Select face with id _idx and maybe fly to it.
Definition at line 91 of file FaceSelection.cc.
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slot |
Select given faces.
Definition at line 58 of file FaceSelection.cc.
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slot |
Select halfedge with id _idx and maybe fly to it.
Definition at line 91 of file HalfedgeSelection.cc.
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slot |
Select given Halfedges.
Definition at line 58 of file HalfedgeSelection.cc.
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slot |
Set vertices to be part of the handle area.
Definition at line 375 of file VertexSelection.cc.
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slot |
Set vertices to be part of the modeling area.
Definition at line 516 of file VertexSelection.cc.
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slot |
select vertex with id _idx and maybe fly to it
Definition at line 91 of file VertexSelection.cc.
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slot |
select given vertices
Definition at line 58 of file VertexSelection.cc.
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slot |
Select vertices by their value.
Definition at line 584 of file VertexSelection.cc.
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private |
Select vertices by value.
Definition at line 917 of file MeshObjectSelectionPluginT_impl.hh.
void MeshObjectSelectionPlugin::set_dihedral_angle_threshold | ( | const double | _a | ) |
set dihedral angle threshold for edge selection
Definition at line 2367 of file MeshObjectSelectionPlugin.cc.
void MeshObjectSelectionPlugin::set_max_angle | ( | const double | _a | ) |
set max angle for flood fill selection
Definition at line 2377 of file MeshObjectSelectionPlugin.cc.
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slot |
Set all vertices to be part of the handle area.
Definition at line 467 of file VertexSelection.cc.
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slot |
Set all vertices to be part of the modeling area.
Definition at line 632 of file VertexSelection.cc.
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private |
Set color for selection.
Definition at line 836 of file MeshObjectSelectionPlugin.cc.
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privateslot |
sets the default color values for selection/handle/region/feature nodes for all objects of this type
Definition at line 2274 of file MeshObjectSelectionPlugin.cc.
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slot |
Shrink the current face selection.
Definition at line 253 of file FaceSelection.cc.
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slot |
Shrink the current vertex selection.
Definition at line 248 of file VertexSelection.cc.
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privatevirtual |
Called whenever the user performs a closest boundary selection.
This has to be implemented by each type selection plugin if this interactive selection mode should be provided. The metaphor behind it is that the user clicks on an object and the primitives at the closest boundary get selected.
_event | The mouse event that currently is performed |
_currentType | The currently active primitive type |
_deselect | True if entities should be deselected |
Reimplemented from SelectionInterface.
Definition at line 1379 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Called whenever the user performs a connected components selection.
This has to be implemented by each type selection plugin if this interactive selection mode should be provided. The metaphor behind it is that the user clicks on an object and all primitives that are connected to the clicked primitive are selected as well.
_event | The mouse event that currently is performed |
_currentType | The currently active primitive type |
_deselect | True if entities should be deselected |
Reimplemented from SelectionInterface.
Definition at line 1481 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Called whenever the user performs a flood fill selection.
This has to be implemented by each type selection plugin if this interactive selection mode should be provided. The metaphor behind it is that the user clicks on an object and all primitives close to this point get selected, if the angle between the clicked point and the next point does not differ more than the specified angle.
_event | The mouse event that currently is performed |
_currentType | The currently active primitive type |
_deselect | True if entities should be deselected |
Reimplemented from SelectionInterface.
Definition at line 1419 of file MeshObjectSelectionPlugin.cc.
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private |
Definition at line 1521 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
One of the previously registered keys has been pressed.
This slot is called whenever the user has pressed one of the registered keys. Note that this is actually handled by the selection base plugin since the different plugins might want to register the same key multiple times.
_key | The pressed key |
_modifiers | Indicates whether mod-keys have been pressed synchronously |
Reimplemented from SelectionInterface.
Definition at line 1817 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Called whenever the user performs a lasso selection.
This has to be implemented by each type selection plugin if this interactive selection mode should be provided. The metaphor behind it is that the user draws a polygonal line and all primitives which are visible get selected.
_event | The mouse event that currently is performed |
_currentType | The currently active primitive type |
_deselect | True if entities should be deselected |
Reimplemented from SelectionInterface.
Definition at line 1294 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Load selection for specific objects in the scene.
OpenFlipper allows for saving of selections in an INI file (implemented by the different selection plugins by overriding function slotSaveSelection()). So this slot is called each time such INI file is about to be loaded.
_file | The file from which one can read the selection data |
Reimplemented from SelectionInterface.
Definition at line 1746 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Wheel Event from main application.
This slot is called if a wheel event occurred in the Viewer and is extended by the current Mode set in the Viewer. You can add additional Picking Modes to the Viewer by using the picking interface. This slot will only get called in pickingMode.
_event | Mouse event |
_mode | Name of the current Picking Mode. |
Reimplemented from MouseInterface.
Definition at line 1919 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Save selection for all objects in the scene.
Override this slot in order to save selections for a specific data type. These selections are then stored within an INI file and can be loaded via slotLoadSelection().
_file | The file into which one can store selection data |
Reimplemented from SelectionInterface.
Definition at line 1791 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
A specific operation is requested.
This slot is called each time the user has pressed one of the operations buttons (for the various primitive types) offered in the tool box.
_operation | The identifier of the operation just as registered via addSelectionOperations |
Reimplemented from SelectionInterface.
Definition at line 453 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Called whenever the user performs a sphere selection.
This has to be implemented by each type selection plugin if this interactive selection mode should be provided. The metaphor behind it is that the user draws the selection with a sphere. All primitives inside the current sphere get selected.
_event | The mouse event that currently is performed |
_radius | The current radius of the selection sphere |
_currentType | The currently active primitive type |
_deselect | True if entities should be deselected |
Reimplemented from SelectionInterface.
Definition at line 1352 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Called whenever the user performs a toggle selection.
This has to be implemented by each type selection plugin if this interactive selection mode should be provided.
_event | The mouse event that occurred |
_currentType | The currently active primitive type |
_deselect | True if entities should be deselected |
Reimplemented from SelectionInterface.
Definition at line 1239 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Called whenever the user performs a volume lasso selection.
This has to be implemented by each type selection plugin if this interactive selection mode should be provided. The metaphor behind it is that the user draws a polygonal line and all primitives which are insinde the volume spanned by the eye position and the polygon get selected.
_event | The mouse event that currently is performed |
_currentType | The currently active primitive type |
_deselect | True if entities should be deselected |
Reimplemented from SelectionInterface.
Definition at line 1321 of file MeshObjectSelectionPlugin.cc.
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private |
Toggle mesh selection.
Toggle the selection state of mesh primitives.
_objectId | id of the object that encapsulates the mesh |
_mesh | a mesh |
_fh | handle of the face that was picked |
_hit_point | point that was picked |
_primitiveType | primitive types to be selected |
Definition at line 143 of file MeshObjectSelectionPluginT_impl.hh.
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slot |
Trace Edge Path.
Definition at line 456 of file EdgeSelection.cc.
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slot |
Unselect given Edges.
Definition at line 99 of file EdgeSelection.cc.
|
slot |
Unselect given faces.
Definition at line 98 of file FaceSelection.cc.
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slot |
Unselect given Halfedges.
Definition at line 98 of file HalfedgeSelection.cc.
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slot |
Remove vertices from handle area.
Definition at line 411 of file VertexSelection.cc.
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slot |
Remove vertices from modeling area.
Definition at line 551 of file VertexSelection.cc.
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slot |
unselect given vertices
Definition at line 98 of file VertexSelection.cc.
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private |
set dihedral angle threshold for edge selection
Definition at line 2387 of file MeshObjectSelectionPlugin.cc.
void MeshObjectSelectionPlugin::update_regions | ( | MeshType * | _mesh | ) |
Update face selection to correspond to the vertex selection.
_mesh | a mesh |
Definition at line 104 of file MeshObjectSelectionPluginT_impl.hh.
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private |
Set descriptions for local public slots.
Definition at line 2241 of file MeshObjectSelectionPlugin.cc.
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private |
Set descriptions for local public slots.
Definition at line 318 of file MeshObjectSelectionPlugin.cc.
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inlineslot |
Definition at line 235 of file MeshObjectSelectionPlugin.hh.
|
inline |
Definition at line 240 of file MeshObjectSelectionPlugin.hh.
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private |
Surface volume selection tool.
Select all primitves that are projected to the given region.
_mesh | a mesh |
_objectId | object id to work on |
_state | current gl state |
_region | region |
_primitiveType | primitive types to be selected |
_deselection | true, if entities should be deselected |
Definition at line 384 of file MeshObjectSelectionPluginT_impl.hh.
|
friend |
Definition at line 99 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 603 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 622 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 617 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 619 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 618 of file MeshObjectSelectionPlugin.hh.
|
private |
Options.
Definition at line 616 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 611 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 626 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 599 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 595 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 601 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 624 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 600 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 623 of file MeshObjectSelectionPlugin.hh.
|
private |
Used for lasso selection tool.
Definition at line 606 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 627 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 613 of file MeshObjectSelectionPlugin.hh.
|
private |
Handle to selection environment.
Definition at line 621 of file MeshObjectSelectionPlugin.hh.
|
private |
Primitive type handles:
Definition at line 598 of file MeshObjectSelectionPlugin.hh.
|
private |
Used for volume lasso tool.
Definition at line 609 of file MeshObjectSelectionPlugin.hh.