Here is a list of all documented functions with links to the class documentation for each member:
- u -
- uidx() : OpenVolumeMesh::detail::HandleBase
- unbind() : ACG::FBO
- unbindBuffers() : ACG::DrawMeshT< Mesh >
- unbindVBO() : ACG::SceneGraph::TextNode
- unblockSceneGraphUpdates() : Core
- undo() : BackupData, BackupInterface, Core, GroupData
- undoAvailable() : BackupData
- undoBlocked() : BackupData
- undoID() : BackupData
- undoName() : BackupData
- unGroupObject() : DataControlPlugin
- unifiedDualQuaternion() : PoseT< PointT >
- unifiedMatrix() : PoseT< PointT >
- unifiedRotation() : PoseT< PointT >
- UniformBuf() : GLSL::UniformPool::UniformBuf
- UniformPool() : GLSL::UniformPool
- unifyBB() : MovePlugin
- unifyBoundingBox() : MovePlugin
- unlockAlphaFunc() : ACG::GLState
- unlockBlendColor() : ACG::GLState
- unlockBlendEquation() : ACG::GLState
- unlockBlendFunc() : ACG::GLState
- unlockBlendFuncSeparate() : ACG::GLState
- unlockBufferTarget() : ACG::GLState
- unlockClientState() : ACG::GLState
- unlockColorPointer() : ACG::GLState
- unlockCullFace() : ACG::GLState
- unlockDepthRange() : ACG::GLState
- unlockDrawBuffer() : ACG::GLState
- unlockFramebuffer() : ACG::GLState
- unlockNormalPointer() : ACG::GLState
- unlockProgram() : ACG::GLState
- unlockProjectionUpdate() : glViewer
- unlockShadeModel() : ACG::GLState
- unlockState() : ACG::GLState
- unlockTexcoordPointer() : ACG::GLState
- unlockTextureStage() : ACG::GLState
- unLockUpdate() : Viewer::ViewerProperties
- unlockVertexPointer() : ACG::GLState
- unmapBuffer() : ACG::GLState
- unproject() : ACG::GLState, glViewer
- unprojectPointSize() : ACG::SceneGraph::SkeletonNodeT< SkeletonType >
- unselectEdges() : MeshObjectSelectionPlugin
- unselectFaces() : MeshObjectSelectionPlugin
- unselectHalfedges() : MeshObjectSelectionPlugin
- unselectHandleVertices() : MeshObjectSelectionPlugin
- unselectModelingVertices() : MeshObjectSelectionPlugin
- unselectVertices() : MeshObjectSelectionPlugin, SplatCloudObjectSelectionPlugin
- unset_bit() : OpenMesh::Attributes::StatusInfo
- unset_max_err() : OpenMesh::Decimater::ModQuadricT< MeshT >
- unset_min_roundness() : OpenMesh::Decimater::ModRoundnessT< MeshT >
- untag_all() : OpenMesh::SmartTaggerT< Mesh, EHandle, EPHandle >
- up() : ACG::GLState
- update() : ACG::HeapT< HeapEntry, HeapInterface >, ACG::QtWidgets::QtSceneGraphDialog, ACG::QtWidgets::QtSceneGraphWidget, ACG::SceneGraph::PolyLineCollectionNodeT< PolyLineCollection >, ACG::SceneGraph::PolyLineNodeT< PolyLine >, BaseObject, BaseObjectData, BSplineCurveObject, BSplineSurfaceObject, CameraObject, CoordsysObject, LightObject, MeshObject< MeshT >, OpenMesh::Subdivider::Adaptive::RuleInterfaceT< M >, OpenMesh::Utils::HeapT< HeapEntry, HeapInterface >, PlaneNode, PlaneObject, PolyLineCollectionObject, PolyLineObject, QtWidgetObject, RenderObjectHighlighter, SkeletonObject, SphereObject, SplatCloudObject, viewModeChangeWidget, VolumeMeshObject< MeshT >
- update_bounding_box() : ACG::SceneGraph::CoordFrameNode
- update_cache() : ACG::SceneGraph::StatusNodeT< Mesh, Mod >
- update_color() : ACG::SceneGraph::MeshNodeT< Mesh >
- update_dihedral_angle_threshold_from_ui() : MeshObjectSelectionPlugin
- update_face_normals() : ACG::SceneGraph::OBJNode, ACG::SceneGraph::VolumeMeshNodeT< VolumeMeshT >, OpenMesh::PolyMeshT< Kernel >, OpenVolumeMesh::NormalAttrib< GeomKernelT >
- update_geometry() : ACG::SceneGraph::MeshNodeT< Mesh >
- update_halfedge_normals() : OpenMesh::PolyMeshT< Kernel >
- update_manipulator_system() : ACG::SceneGraph::TranslationManipulatorNode
- update_menu() : HoleFillerPlugin
- update_normal() : OpenMesh::PolyMeshT< Kernel >
- update_normals() : OpenMesh::PolyMeshT< Kernel >
- update_regions() : MeshObjectSelectionPlugin
- update_rotation() : ACG::SceneGraph::TranslationManipulatorNode
- update_strips() : ACG::SceneGraph::TriStripNodeDeprecatedT< Mesh >
- update_textures() : ACG::SceneGraph::MeshNodeT< Mesh >
- update_topology() : ACG::SceneGraph::MeshNodeT< Mesh >, ACG::SceneGraph::TriStripNodeDeprecatedT< Mesh >
- update_vertex_normals() : ACG::SceneGraph::VolumeMeshNodeT< VolumeMeshT >, OpenMesh::PolyMeshT< Kernel >, OpenVolumeMesh::NormalAttrib< GeomKernelT >
- updateAllTextures() : Core, TextureInterface
- updateBackupData() : GroupData
- updateBoundingBox() : DataControlPlugin
- updateColor() : MeshObject< MeshT >, VolumeMeshObject< MeshT >
- updateColorValues() : MeshObjectSelectionPlugin
- updateContextMenu() : CoreWidget
- updateContextMenuBackground() : CoreWidget
- updateContextMenuNode() : CoreWidget
- updateControlEdgeSelBuffer() : ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve >
- updateControlNetMesh() : ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >
- updateControlNetMeshSel() : ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >
- updateControlPointBuffer() : ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve >
- updateControlPointSelBuffer() : ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve >
- updateCursorPosition() : CursorPainter, glViewer
- updateCurveBuffer() : ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve >
- updated() : LightWidget, Viewer::ViewerProperties
- updateData() : InfoMeshObjectPlugin
- updatedObject() : BaseInterface
- updatedTextures() : Core, TextureInterface
- updateEdgeHalfedgeVertexDeclarations() : ACG::DrawMeshT< Mesh >
- updateExaminer() : PostProcessorDialog
- updateFaceNormals() : FileVTKPlugin, MeshRepairPlugin
- updateFaceNormalsOfOpenMesh() : FileVTKPlugin
- updateFeatures() : MeshObject< MeshT >
- updateFont() : ACG::SceneGraph::TextNode
- updateFromGlobal() : FrameAnimationT< PointT >, InterpolationAnimationT< PointT >, MultiInterpolationAnimationT< PointT >, PoseT< PointT >, SkeletonT< PointT >
- updateFromLocal() : PoseT< PointT >
- updateFull() : ACG::DrawMeshT< Mesh >
- updateFullVBO() : ACG::DrawMeshT< Mesh >
- updateGeometry() : ACG::DrawMeshT< Mesh >, ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >, ACG::SceneGraph::QtWidgetNode, ACG::SceneGraph::StatusNodeT< Mesh, Mod >, MeshObject< MeshT >, QtSlideWindow, VolumeMeshObject< MeshT >
- updateGL() : ACG::GLState, glViewer
- updateGPUBuffers() : ACG::DrawMeshT< Mesh >
- updateHalfedgeNormals() : MeshRepairPlugin
- updateHandles() : PolyLinePlugin
- updateIndices() : SkeletonObject
- updateInSceneLoggerGeometry() : CoreWidget
- updateLights() : TypeLightPlugin
- updateList() : LoggerWidget
- updateLocked() : Viewer::ViewerProperties
- updateManipulatorDialog() : MovePlugin
- updateManipulatorPosition() : SkeletonEditingPlugin
- updateMatrix() : ACG::SceneGraph::TransformNode
- updateMenu() : ACG::QtWidgets::QtWheel
- updateMipmaps() : ACG::SceneGraph::TextureNode
- updateModelingRegions() : MeshObject< MeshT >
- updateMotionPath() : SkeletonObject
- updateNameSpaceAndFolder() : HelpBrowser
- updateNormals() : MeshRepairPlugin
- updateOffsets() : ACG::VertexDeclaration
- updateParentGeometry() : QtSlideWindow
- updatePeelingShaderSet() : DepthPeelingPlugin
- updatePerEdgeBuffers() : ACG::DrawMeshT< Mesh >, ACG::SceneGraph::StripProcessorT< Mesh >
- updatePerEdgeBuffersNew() : ACG::DrawMeshT< Mesh >
- updatePerFaceBuffers() : ACG::SceneGraph::StripProcessorT< Mesh >
- updatePerHalfedgeBuffers() : ACG::DrawMeshT< Mesh >, ACG::SceneGraph::StripProcessorT< Mesh >
- updatePickingAny() : ACG::DrawMeshT< Mesh >, ACG::SceneGraph::StripProcessorT< Mesh >
- updatePickingAny_opt() : ACG::DrawMeshT< Mesh >
- updatePickingEdges() : ACG::DrawMeshT< Mesh >, ACG::SceneGraph::StripProcessorT< Mesh >
- updatePickingEdges_opt() : ACG::DrawMeshT< Mesh >
- updatePickingFaces() : ACG::DrawMeshT< Mesh >, ACG::SceneGraph::StripProcessorT< Mesh >
- updatePickingFaces_opt() : ACG::DrawMeshT< Mesh >
- updatePickingFacesPolymesh() : ACG::SceneGraph::StripProcessorT< Mesh >
- updatePickingFacesTrimesh() : ACG::SceneGraph::StripProcessorT< Mesh >
- updatePickingVertices() : ACG::DrawMeshT< Mesh >, ACG::SceneGraph::StripProcessorT< Mesh >
- updatePickingVertices_opt() : ACG::DrawMeshT< Mesh >
- updatePickMenu() : CoreWidget
- updatePickModeToolBar() : SelectionBasePlugin
- updatePolyBezierHandles() : PolyLinePlugin
- updatePolyBezierSpline() : PolyLinePlugin
- updatePolyEllipse() : PolyLinePlugin
- updatePopupMenu() : CoreWidget
- updatePopupMenuBackground() : CoreWidget
- updatePopupMenuCoordsysNode() : CoreWidget
- updatePopupMenuNode() : CoreWidget
- updatePopupMenuObject() : CoreWidget
- updatePositions() : VSI::Connection
- updateProjectionMatrix() : glViewer
- updateRecent() : CoreWidget
- updateSelection() : ACG::SceneGraph::StatusNodeT< Mesh, Mod >, MeshObject< MeshT >, VolumeMeshObject< MeshT >
- updateSelectionType() : MovePlugin
- updateShaderInputName() : ACG::VertexDeclaration
- updateShortcut() : OptionsWidget
- UpdateSkins() : SkeletalAnimationPlugin
- updateSkins() : SkeletalAnimationPlugin
- updateSlotDescriptions() : BSplineCurveSelectionPlugin, BSplineSurfaceSelectionPlugin, MeshObjectSelectionPlugin, ObjectSelectionPlugin, PolyLineSelectionPlugin, SplatCloudObjectSelectionPlugin, VolumeMeshSelectionPlugin
- updateStackWidget() : ViewInterface
- updateSurfaceMesh() : ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >
- updateTexBuffers() : ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType >
- updateTexture() : Core, MeshObject< MeshT >, TextureInterface, VolumeMeshObject< MeshT >
- updateTextures() : ACG::DrawMeshT< Mesh >
- updateTitle() : VSI::BaseWidget
- updateTopology() : ACG::DrawMeshT< Mesh >, ACG::SceneGraph::StatusNodeT< Mesh, Mod >, MeshObject< MeshT >, VolumeMeshObject< MeshT >
- updateUI() : Core
- UpdateUI() : SkeletalAnimationPlugin
- updateUserOptions() : FileOFFPlugin, FileVTKPlugin
- updateVBO() : ACG::SceneGraph::PolyLineCollectionNodeT< PolyLineCollection >, ACG::SceneGraph::PolyLineNodeT< PolyLine >, ACG::SceneGraph::TextNode, PlaneNode
- updateVersionsTable() : OptionsWidget
- updateVertexNormals() : FileVTKPlugin, MeshRepairPlugin
- updateVertexNormalsOfOpenMesh() : FileVTKPlugin
- updateView() : BaseInterface, Core, PhilipsStereoSettingsWidget
- updateViewerSettings() : OptionsWidget
- updateWidget() : MultiObjectPropertyModel, OMPropertyModel< MeshT >, OVMPropertyModel< MeshT >, PropertyModel, SingleObjectPropertyModel
- upheap() : ACG::HeapT< HeapEntry, HeapInterface >, OpenMesh::Utils::HeapT< HeapEntry, HeapInterface >
- uploadPlane() : ACG::SceneGraph::QtWidgetNode
- upper() : ACG::BSplineCurveT< PointT >
- upperu() : ACG::BSplineSurfaceT< PointT >
- upperv() : ACG::BSplineSurfaceT< PointT >
- upVector() : ViewControlPlugin
- use() : GLSL::Program
- useconds() : OpenMesh::Utils::Timer
- usedMaterials() : OBJImporter
- useProgram() : ACG::GLState
- useVertex() : OBJImporter