Developer Documentation
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Public Types | |
typedef PointT | Point |
typedef Point::value_type | Scalar |
typedef PoseT< PointT > | Pose |
Typedef for the pose template. | |
typedef InterpolationMatrixManipulatorT< Scalar > | MatrixManipulator |
typedef InterpolationT< Scalar > | Interpolator |
typedef std::vector< Scalar > | TargetType |
typedef std::vector< InterpolationAnimationT< ACG::Vec3d > * > | InterpolationAnimations |
Public Types inherited from InterpolationAnimationT< PointT > | |
typedef PointT | Point |
typedef Point::value_type | Scalar |
typedef PoseT< PointT > | Pose |
typedef InterpolationMatrixManipulatorT< Scalar > | MatrixManipulator |
typedef InterpolationT< Scalar > | Interpolator |
typedef std::vector< Scalar > | TargetType |
Public Types inherited from AnimationT< PointT > | |
typedef PointT | Point |
typedef Point::value_type | Scalar |
typedef PoseT< PointT > | Pose |
Public Member Functions | |
MultiInterpolationAnimationT (const MultiInterpolationAnimationT< PointT > &_other) | |
Copy constructor. More... | |
MultiInterpolationAnimationT (const InterpolationAnimations &_interpolationAnimations) | |
virtual AnimationT< PointT > * | copy () |
virtual void | updateFromGlobal (unsigned int _index) |
Updates the local matrix using the global matrix. More... | |
virtual bool | getMinInput (Scalar &_result) |
virtual bool | getMaxInput (Scalar &_result) |
virtual void | clearPoseCache () |
Frame access | |
There is one pose per frame. | |
virtual Pose * | pose (unsigned int _iFrame) |
get a pose More... | |
virtual Pose * | pose (unsigned int _iFrame, Pose *_reference) |
get a pose More... | |
virtual unsigned int | frameCount () |
Returns the number of frames that this animation can playback. More... | |
Synchronization | |
Use these methods to keep the poses in sync with the number (and indices) of the joints. | |
void | insertJointAt (unsigned int _index) |
Called by the skeleton as a new joint is inserted. More... | |
void | removeJointAt (unsigned int _index) |
Called by the skeleton as a joint is deleted. More... | |
Animations access | |
void | addInterpolationAnimation (InterpolationAnimationT< PointT > *_animation) |
unsigned int | animationCount () |
InterpolationAnimationT< PointT > * | animation (unsigned int _index) |
Public Member Functions inherited from InterpolationAnimationT< PointT > | |
InterpolationAnimationT (const InterpolationAnimationT< PointT > &_other) | |
Copy constructor. More... | |
InterpolationAnimationT (Skeleton *_skeleton, MatrixManipulator *_matrixManipulator) | |
Creates a new empty animation. More... | |
Pose * | getReference () |
void | addInterpolator (InterpolationT< double > *_interpolator) |
Add an interpolator. More... | |
Interpolator * | interpolator (unsigned int _index) |
Get the i-th interpolator. More... | |
unsigned int | interpolatorCount () |
Get the number of interpolators. More... | |
void | addInfluencedJoint (int _joint) |
bool | isInfluenced (int _joint) |
std::vector< int > & | influencedJoints () |
MatrixManipulator * | matrixManipulator () |
Get the matrix manipulator. More... | |
Public Member Functions inherited from AnimationT< PointT > | |
AnimationT (std::string _name="") | |
std::string | name () |
void | setName (std::string _name) |
int | fps () |
void | setFps (int _fps) |
Private Attributes | |
InterpolationAnimations | interpolationAnimations_ |
Friends | |
template<typename > | |
class | SkeletonT |
Additional Inherited Members | |
Static Public Attributes inherited from InterpolationAnimationT< PointT > | |
static const int | FPS = 60 |
Protected Member Functions inherited from InterpolationAnimationT< PointT > | |
unsigned int | calcAbsoluteMaxForInterpolator (uint _index) |
Calculates the last frame that interpolator _index is responsible for. | |
Protected Attributes inherited from InterpolationAnimationT< PointT > | |
Skeleton * | skeleton_ |
std::vector< int > | influencedJoints_ |
std::vector< Interpolator * > | interpolators_ |
std::map< Interpolator *, std::vector< TargetType > > | precalculations_ |
MatrixManipulator * | matrixManipulator_ |
unsigned int | frames_ |
std::map< unsigned int, Pose * > | interpolatedPoses_ |
Protected Attributes inherited from AnimationT< PointT > | |
std::string | name_ |
int | fps_ |
Definition at line 56 of file MultiInterpolationAnimationT.hh.
MultiInterpolationAnimationT< PointT >::MultiInterpolationAnimationT | ( | const MultiInterpolationAnimationT< PointT > & | _other | ) |
Copy constructor.
_other | The animation to copy from |
Definition at line 62 of file MultiInterpolationAnimationT.cc.
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virtual |
Returns the number of frames that this animation can playback.
Note that this is not simply the sum of all animations' frame counts, as they can (and most likely will) overlap.
Reimplemented from InterpolationAnimationT< PointT >.
Definition at line 122 of file MultiInterpolationAnimationT.cc.
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inlinevirtual |
Called by the skeleton as a new joint is inserted.
The call is dispatched to all poses stored in the animation. See BaseNode::insert_at for more information.
_index | The new joint is inserted at this position. Insert new joints at the end by passing SkeletonT<>::jointCount as parameter. |
Reimplemented from InterpolationAnimationT< PointT >.
Definition at line 127 of file MultiInterpolationAnimationT.hh.
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virtual |
get a pose
_iFrame | Frame |
Reimplemented from InterpolationAnimationT< PointT >.
Definition at line 135 of file MultiInterpolationAnimationT.cc.
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virtual |
get a pose
_iFrame | Frame |
_reference | Reference pose |
Reimplemented from InterpolationAnimationT< PointT >.
Definition at line 155 of file MultiInterpolationAnimationT.cc.
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inlinevirtual |
Called by the skeleton as a joint is deleted.
The call is dispatched to all poses stored in this animation. See BasePoseT<>::remove_at for more information.
_index | The index of the joint that is being deleted. |
Reimplemented from InterpolationAnimationT< PointT >.
Definition at line 135 of file MultiInterpolationAnimationT.hh.
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inlinevirtual |
Updates the local matrix using the global matrix.
Called when a joints parent is changed. Note: Does nothing at the moment
_index | The joints index |
Reimplemented from InterpolationAnimationT< PointT >.
Definition at line 77 of file MultiInterpolationAnimationT.hh.