Here is a list of all documented functions with links to the class documentation for each member:
- r -
- radius() : ACG::BilateralBlurFilter, ACG::GaussianBlurFilter, ACG::PoissonBlurFilter, ACG::SceneGraph::LightSource, ACG::SceneGraph::TrackballNode
- radiusChanged() : LightWidget
- raise() : OpenMesh::Subdivider::Adaptive::EdE< M >, OpenMesh::Subdivider::Adaptive::EdEc< M >, OpenMesh::Subdivider::Adaptive::EF< M >, OpenMesh::Subdivider::Adaptive::EV< M >, OpenMesh::Subdivider::Adaptive::EVc< M >, OpenMesh::Subdivider::Adaptive::FE< M >, OpenMesh::Subdivider::Adaptive::FF< M >, OpenMesh::Subdivider::Adaptive::FFc< M >, OpenMesh::Subdivider::Adaptive::FV< M >, OpenMesh::Subdivider::Adaptive::FVc< M >, OpenMesh::Subdivider::Adaptive::RuleInterfaceT< M >, OpenMesh::Subdivider::Adaptive::Tvv3< M >, OpenMesh::Subdivider::Adaptive::Tvv4< M >, OpenMesh::Subdivider::Adaptive::VdE< M >, OpenMesh::Subdivider::Adaptive::VdEc< M >, OpenMesh::Subdivider::Adaptive::VE< M >, OpenMesh::Subdivider::Adaptive::VF< M >, OpenMesh::Subdivider::Adaptive::VV< M >, OpenMesh::Subdivider::Adaptive::VVc< M >
- RandomNumberGenerator() : OpenMesh::RandomNumberGenerator
- raycollision() : BSPImplT< BSPCore >
- rchild_handle() : OpenMesh::VDPM::VHierarchyNode
- read() : ACG::SceneGraph::MaterialNode, ACG::SceneGraph::OBJNode, ACG::SceneGraph::TextureNode, OpenMesh::IO::_IOManager_, OpenMesh::IO::_OBJReader_, OpenMesh::IO::_OFFReader_, OpenMesh::IO::_OMReader_, OpenMesh::IO::_PLYReader_, OpenMesh::IO::_STLReader_, OpenMesh::IO::BaseReader
- readApplicationOptions() : Core
- readFile() : OpenVolumeMesh::IO::FileManager
- readFileOptions() : FileOFFPlugin
- readGUIOptions() : Core
- readOFFFile() : FileOFFPlugin
- readStream() : OpenVolumeMesh::IO::FileManager, OpenVolumeMesh::Reader::VtkColorReader
- readVertex() : ACG::DrawMeshT< Mesh >
- readVertexFromVBO() : ACG::DrawMeshT< Mesh >
- rebuild() : ACG::DrawMeshT< Mesh >
- recreateAttributes() : VolumeMeshObject< MeshT >
- redo() : BackupData, BackupInterface, Core, GroupData
- redoAvailable() : BackupData
- redoBlocked() : BackupData
- redoID() : BackupData
- redoName() : BackupData
- redrawPixmap() : ACG::QtWidgets::QtWheel
- referencePose() : SkeletonT< PointT >
- refine() : OpenMesh::Subdivider::Adaptive::CompositeT< M >, ProgViewerWidget
- refinePick() : BaseObjectData, PolyLineCollectionObject, PolyLineObject, PolyMeshObject, TriMeshObject
- reflectance() : ACG::SceneGraph::Material, ACG::SceneGraph::MaterialNode
- refresh() : PostProcessorDialog, PropertyNameListModel
- register_codec() : OpenVolumeMesh::IO::PropertyCodecs
- register_module() : OpenMesh::IO::_IOManager_
- registerCoreKeys() : CoreWidget
- registerKey() : CoreWidget, KeyInterface
- registerKeyShortcut() : Core, SelectionInterface
- registerModifier() : ACG::ShaderProgGenerator
- registerType() : Core, SelectionInterface, VSI::Context
- registerViewer() : CursorPainter
- reinsert_edge() : OpenMesh::PolyConnectivity
- reLayout() : QtGLViewerLayout, QtMultiViewLayout
- release_controlpoint_selections() : ACG::BSplineSurfaceT< PointT >
- release_edge_colors() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_edge_selections() : ACG::BSplineSurfaceT< PointT >
- release_edge_status() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_face_colors() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_face_normals() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_face_status() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_face_texture_index() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_halfedge_colors() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_halfedge_normals() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_halfedge_status() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_halfedge_texcoords1D() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_halfedge_texcoords2D() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_halfedge_texcoords3D() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_vertex_colors() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_vertex_normals() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_vertex_status() : OpenMesh::ArrayKernel, OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_vertex_texcoords1D() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_vertex_texcoords2D() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- release_vertex_texcoords3D() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- releaseCloudProperty() : SplatCloud
- releaseColors() : SplatCloud
- releaseGLArea() : glViewer
- releaseIndices() : SplatCloud
- releaseNormals() : SplatCloud
- releasePointsizes() : SplatCloud
- releasePositions() : SplatCloud
- releaseSelections() : SplatCloud
- releaseSkin() : SkinT< MeshT >
- releaseSplatProperty() : SplatCloud
- releaseViewlists() : SplatCloud
- reloadResources() : DepthPeelingPlugin, SSAOPlugin
- reloadShaders() : RenderInterface, SplatCloudObject
- RemapVertices() : ACG::GPUCacheOptimizer
- rememberHistory() : HelpBrowser
- remesh() : IsotropicRemesher< MeshT >
- remove() : ACG::HeapT< HeapEntry, HeapInterface >, ACG::SceneGraph::BaseNode, OpenMesh::Decimater::BaseDecimaterT< MeshT >, OpenMesh::Utils::HeapT< HeapEntry, HeapInterface >, PostProcessorManager
- remove_at() : Properties::BaseProperty, Properties::PropertyT< T >
- remove_edge() : OpenMesh::PolyConnectivity
- remove_last_edge() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- remove_last_face() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- remove_last_vertex() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- remove_polyline() : PolyLineCollectionT< T >
- remove_property() : OpenMesh::BaseKernel, OpenMesh::Concepts::KernelT< FinalMeshItems >, Properties
- remove_property_at() : Properties
- remove_subsequent_identical_points() : ACG::PolyLineT< PointT >
- removeAdditionalNode() : BaseObjectData
- removeAnimation() : SkeletonT< PointT >
- removeChild() : BaseObject, TreeItem, TreeItemObjectSelection
- removeCommonTrailingSpaces() : VSI::Context
- removeConnection() : VSI::ElementInOut, VSI::ElementInput, VSI::ElementOutput
- removeDegeneratedFaces() : OpenMesh::HoleFiller::HoleFillerT< MeshT >
- removeElement() : VSI::ElementArea, VSI::GraphicsScene
- removeJoint() : SkeletonT< PointT >
- removeJointAt() : FrameAnimationT< PointT >, InterpolationAnimationT< PointT >, MultiInterpolationAnimationT< PointT >, PoseT< PointT >
- removeLayer() : ACG::SceneGraph::DrawModes::DrawMode
- removeMode() : viewModeWidget
- removeOption() : OFFImporter
- removePickModeToolbar() : CoreWidget, PickingInterface
- removeProperty() : MultiObjectPropertyModel, OMPropertyVisualizer< MeshT >, OMPropertyVisualizerBoolean< MeshT >, OMPropertyVisualizerDouble< MeshT >, OMPropertyVisualizerInteger< MeshT, T >, OMPropertyVisualizerVector2< MeshT, VectorType >, OMPropertyVisualizerVector< MeshT >, OMPropertyVisualizerVectorFieldDifference< MeshT >, OVMPropertyVisualizer< MeshT >, PropertyModel, PropertyVisualizer, SingleObjectPropertyModel
- removeRenderObjectModifier() : ACG::IRenderer
- removeScene() : VSI::BaseWidget
- removeSelectedEdges() : MeshRepairPlugin
- removeSelectedVal3Vertices() : MeshRepairPlugin
- removeSkin() : SkeletonObjectData
- removeTemporaryProperties() : FileVTKPlugin
- removeTemporaryPropertiesOfOpenMesh() : FileVTKPlugin
- removeToolbar() : ToolbarInterface
- render() : RenderInterface
- render_pass() : ACG::GLState
- renderDepthMap() : ACG::IRenderer
- renderDualPeeling() : DepthPeeling
- rendererExists() : RenderManager
- rendererName() : RenderInterface
- renderFrontPeeling() : DepthPeeling
- renderingMode() : ACG::SceneGraph::TextNode
- renderObject() : ACG::IRenderer
- RenderObject() : ACG::RenderObject
- renderObjectsInfo() : DepthPeeling, NormalRenderer, Renderer, RenderInterface, ToonRenderer
- reorder_incident_halffaces() : OpenVolumeMesh::TopologyKernel
- repeat() : ACG::SceneGraph::TextureNode
- replaceAnimationName() : SkeletonT< PointT >
- replaceCodeBlock() : VSI::SceneElement
- replaceDefaultLightingCode() : ACG::ShaderModifier, CelShadingModifier
- request_controlpoint_selections() : ACG::BSplineSurfaceT< PointT >
- request_edge_colors() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_edge_selections() : ACG::BSplineSurfaceT< PointT >
- request_edge_status() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_face_colors() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_face_normals() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_face_status() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_face_texture_index() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_halfedge_colors() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_halfedge_normals() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_halfedge_status() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_halfedge_texcoords1D() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_halfedge_texcoords2D() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_halfedge_texcoords3D() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_property() : OpenVolumeMesh::ResourceManager
- request_vertex_colors() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_vertex_normals() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_vertex_status() : OpenMesh::ArrayKernel, OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_vertex_texcoords1D() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_vertex_texcoords2D() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- request_vertex_texcoords3D() : OpenMesh::Concepts::KernelT< FinalMeshItems >
- requestCloudProperty() : SplatCloud
- requestColors() : SplatCloud
- requestIndices() : SplatCloud
- requestNormals() : SplatCloud
- requestPointsizes() : SplatCloud
- requestPositions() : SplatCloud
- requestSelections() : SplatCloud
- requestSplatProperty() : SplatCloud
- requestTriangleBsp() : MeshObject< MeshT >
- requestViewlists() : SplatCloud
- resample_arclength_uniform() : ACG::PolyLineT< PointT >
- reserve() : ACG::HeapT< HeapEntry, HeapInterface >, ACG::SceneGraph::ArrowNode, ACG::SceneGraph::PointNode, OpenMesh::BaseProperty, OpenMesh::Concepts::KernelT< FinalMeshItems >, OpenMesh::Kernel_OSG::FP::GeoIndicesUI32< IsTriMesh >, OpenMesh::Kernel_OSG::oPropertyT< GeoProperty >, OpenMesh::PropertyContainer, OpenMesh::PropertyT< T >, OpenMesh::PropertyT< bool >, OpenMesh::Utils::HeapT< HeapEntry, HeapInterface >, OpenVolumeMesh::PropertyStorageBase, OpenVolumeMesh::PropertyStorageT< T >, PolyLineCollectionT< T >, TriangleBSPCoreT< BSPTraits >
- reserve_lines() : ACG::SceneGraph::LineNode
- reserve_points() : ACG::SceneGraph::LineNode
- reset() : ACG::HaltonColors, ACG::SceneGraph::ArrayResourceManagerNodeT< T >, ACG::SceneGraph::PtrResourceManagerNodeT< T >, OpenMesh::BaseHandle, OpenMesh::Decimater::BaseDecimaterT< MeshT >, OpenMesh::Utils::Timer, OpenVolumeMesh::detail::HandleBase, VSI::Arrow
- reset_control_net() : ACG::BSplineSurfaceT< PointT >
- reset_control_polygon() : ACG::BSplineCurveT< PointT >
- reset_heap_position() : ACG::HeapT< HeapEntry, HeapInterface >, OpenMesh::Utils::HeapT< HeapEntry, HeapInterface >
- reset_modelview() : ACG::GLState
- reset_plot() : Gnuplot
- reset_projection() : ACG::GLState
- reset_render_pass() : ACG::GLState
- reset_status() : OpenMesh::ArrayKernel
- reset_touched() : ACG::SceneGraph::ManipulatorNode
- resetCodeGeneration() : VSI::SceneElement
- resetInterpreter() : PythonInterpreter
- resetLineRendering() : ACG::RenderObject
- resetPicking() : OMPropertyModel< MeshT >, OVMPropertyModel< MeshT >
- resetPointRendering() : ACG::RenderObject
- resetPredefinedCloudPropertyPointers() : SplatCloud
- resetPredefinedSplatPropertyPointers() : SplatCloud
- resetScenegraph() : Core
- resetTriangleBsp() : MeshObject< MeshT >
- resize() : ACG::BSplineSurfaceT< PointT >, ACG::FBO, ACG::PolyLineT< PointT >, OpenMesh::BaseProperty, OpenMesh::Kernel_OSG::FP::GeoIndicesUI32< IsTriMesh >, OpenMesh::Kernel_OSG::oPropertyT< GeoProperty >, OpenMesh::PropertyContainer, OpenMesh::PropertyT< T >, OpenMesh::PropertyT< bool >, OpenVolumeMesh::PropertyStorageBase, OpenVolumeMesh::PropertyStorageT< T >, SplatCloud::SplatPropertyInterface, SplatCloud::SplatPropertyT< T >
- resize_cprops() : OpenVolumeMesh::ResourceManager
- resize_eprops() : OpenVolumeMesh::ResourceManager
- resize_fprops() : OpenVolumeMesh::ResourceManager
- resize_if_smaller() : OpenMesh::PropertyContainer
- resize_vprops() : OpenVolumeMesh::ResourceManager
- resizeApplication() : Core
- resizeEvent() : ACG::QtWidgets::QtWheel, glViewer, QtSlideWindow
- resizeSplats() : SplatCloud
- resizeViewers() : Core
- resolution() : OpenMesh::Utils::Timer
- resolveStereoAnyglyph() : PostProcessing
- resolveUrl() : HelpBrowser
- restart() : ACG::StopWatch
- restore() : OpenMesh::BaseProperty, OpenMesh::IO::binary< T, typename >, OpenMesh::Kernel_OSG::oPropertyT< GeoProperty >, OpenMesh::PropertyT< T >, OpenMesh::PropertyT< bool >
- restored() : BackupInterface, Core
- restoreFbo() : ACG::IRenderer
- restoreInputFbo() : ACG::IRenderer
- restoreKeyBindings() : Core
- restoreKeyPresets() : OptionsWidget
- restoreState() : QtSlideWindow, SideArea, SideElement
- restoreViewModeState() : SideArea
- restrictFrameRate() : Core
- result() : ACG::QueryObject
- reverse() : ACG::BSplineCurveT< PointT >
- RGBtoHSV() : ACG::SceneGraph::SkeletonNodeT< SkeletonType >
- right() : ACG::GLState, ACG::HeapT< HeapEntry, HeapInterface >, OpenMesh::Utils::HeapT< HeapEntry, HeapInterface >
- right_mult_matrix() : ACG::QuaternionT< Scalar >
- root() : SkeletonT< PointT >
- rotate() : ACG::GLMatrixT< Scalar >, ACG::GLState, ACG::QuaternionT< Scalar >, ACG::SceneGraph::TransformNode, glViewer, ViewControlPlugin
- rotateJoint() : SkeletonTransform
- rotateLightDirection() : TypeLightPlugin
- rotateLights() : TypeLightPlugin
- rotateX() : ACG::GLMatrixT< Scalar >
- rotateY() : ACG::GLMatrixT< Scalar >
- rotateZ() : ACG::GLMatrixT< Scalar >
- rotation() : ACG::SceneGraph::CoordinateSystemNode, ACG::SceneGraph::TransformNode
- rotation_matrix() : ACG::QuaternionT< Scalar >
- rotationLocked() : Viewer::ViewerProperties
- round_points() : ACG::SceneGraph::MaterialNode
- roundPoints() : ACG::SceneGraph::Material
- row() : BaseObject, TreeItem, TreeItemObjectSelection
- rowCount() : TreeModel, TreeModelObjectSelection, VSI::TreeModel
- rule() : OpenMesh::Subdivider::Adaptive::CompositeT< M >
- RuleInterfaceT() : OpenMesh::Subdivider::Adaptive::RuleInterfaceT< M >
- Ruler() : Ruler
- rules() : OpenMesh::Subdivider::Adaptive::CompositeT< M >
- rules_as_string() : OpenMesh::Subdivider::Adaptive::CompositeT< M >
- run() : OpenFlipperThread, PreloadThread
- runScript() : PythonInterpreter
- runScriptOutput() : PythonInterpreter