Developer Documentation
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#include <OpenFlipper/libs_required/OpenMesh/src/OpenMesh/Core/Utils/RandomNumberGenerator.hh>
Public Member Functions | |
RandomNumberGenerator (const size_t _resolution) | |
Constructor. More... | |
double | getRand () const |
returns a random double between 0.0 and 1.0 with a guaranteed resolution More... | |
double | resolution () const |
Private Attributes | |
const size_t | resolution_ |
desired resolution More... | |
size_t | iterations_ |
number of "blocks" of RAND_MAX that make up the desired _resolution More... | |
double | maxNum_ |
maximum random number generated, which is used for normalization More... | |
Generate a random number between 0.0 and 1.0 with a guaranteed resolution ( Number of possible values )
Especially useful on windows, as there MAX_RAND is often only 32k which is not enough resolution for a lot of applications
Definition at line 77 of file RandomNumberGenerator.hh.
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explicit |
Constructor.
_resolution | specifies the desired resolution for the random number generated |
Definition at line 64 of file RandomNumberGenerator.cc.
double OpenMesh::RandomNumberGenerator::getRand | ( | ) | const |
returns a random double between 0.0 and 1.0 with a guaranteed resolution
Definition at line 82 of file RandomNumberGenerator.cc.
double OpenMesh::RandomNumberGenerator::resolution | ( | ) | const |
Definition at line 92 of file RandomNumberGenerator.cc.
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private |
number of "blocks" of RAND_MAX that make up the desired _resolution
Definition at line 98 of file RandomNumberGenerator.hh.
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private |
maximum random number generated, which is used for normalization
Definition at line 101 of file RandomNumberGenerator.hh.
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private |
desired resolution
Definition at line 95 of file RandomNumberGenerator.hh.