Developer Documentation
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Classes | |
class | BaseObjectIterator |
Core Data Iterator used to iterate over all objects (Including groups) More... | |
class | ObjectIterator |
Core Data Iterator. More... | |
class | ObjectRange |
Range adapter for ObjectIterator. More... | |
class | ObjectReferenceIterator |
Helper class that wraps an ObjectIterator to return a reference instead of a pointer. More... | |
class | ObjectReferenceRange |
Range adapter for ObjectIterator. More... | |
Functions | |
bool | getObject (int _identifier, BSplineCurveObject *&_object) |
BSplineCurve * | splineCurve (BaseObjectData *_object) |
Get a Bspline curve from an object. More... | |
BSplineCurveObject * | bsplineCurveObject (BaseObjectData *_object) |
Cast an BaseObject to a BSplineCurveObject if possible. More... | |
bool | getObject (int _identifier, BSplineSurfaceObject *&_object) |
BSplineSurface * | splineSurface (BaseObjectData *_object) |
Get a Bspline Surface from an object. More... | |
BSplineSurfaceObject * | bsplineSurfaceObject (BaseObjectData *_object) |
Cast an BaseObject to a BSplineSurfaceObject if possible. More... | |
bool | getSourceCameras (std::vector< CameraNode * > &_cameras) |
Get a pointer to every Camera which is marked as a source. More... | |
bool | getTargetCameras (std::vector< CameraNode * > &_cameras) |
Get a pointer to every Camera which is marked as a target. More... | |
bool | getObject (int _identifier, CameraObject *&_object) |
CameraObject * | cameraObject (int _objectId) |
Get a CameraObject from an object id if possible. More... | |
CameraNode * | cameraNode (BaseObjectData *_object) |
Get a CameraNode from an object. More... | |
CameraObject * | cameraObject (BaseObjectData *_object) |
Cast an BaseObject to a CameraObject if possible. More... | |
bool | getObject (int _identifier, CoordsysObject *&_object) |
CoordsysNode * | coordsysNode (BaseObjectData *_object) |
Get a CoordsysNode from an object. More... | |
CoordsysObject * | coordsysObject (BaseObjectData *_object) |
Cast an BaseObject to a CoordsysObject if possible. More... | |
CoordsysObject * | coordsysObject (int _objectId) |
Get a CoordsysObject with its identifier. More... | |
bool | getSourceMeshes (std::vector< HexahedralMesh * > &_meshes) |
Get a pointer to every HexahedralMesh which is marked as a source. More... | |
bool | getTargetMeshes (std::vector< HexahedralMesh * > &_meshes) |
Get a pointer to every HexahedralMesh which is marked as a target. More... | |
bool | getObject (int _identifier, HexahedralMeshObject *&_object) |
HexahedralMesh * | hexahedralMesh (BaseObjectData *_object) |
Get an HexahedralMesh from an object. More... | |
HexahedralMesh * | hexahedralMesh (int _identifier) |
Get a HexahedralMesh from an object id. More... | |
HexahedralMeshObject * | hexahedralMeshObject (BaseObjectData *_object) |
Cast an BaseObject to an HexahedralMeshObject if possible. More... | |
HexahedralMeshObject * | hexahedralMeshObject (int _identifier) |
Cast an int to an HexahedralMeshObject if possible. More... | |
bool | getObject (int _identifier, LightObject *&_object) |
LightNode * | lightNode (BaseObjectData *_object) |
Get a LightNode from an object. More... | |
LightObject * | lightObject (BaseObjectData *_object) |
Cast an BaseObject to a LightObject if possible. More... | |
LightSource * | lightSource (BaseObjectData *_object) |
Get the lightSource in this Object. More... | |
DLLEXPORT LightSource * | lightSource (LightObject *_object) |
Get the lightSource in this Object. More... | |
bool | getObject (int _identifier, PlaneObject *&_object) |
PlaneNode * | planeNode (BaseObjectData *_object) |
Get a PlaneNode from an object. More... | |
Plane * | plane (BaseObjectData *_object) |
Get a Plane from an object. More... | |
PlaneObject * | planeObject (BaseObjectData *_object) |
Cast an BaseObject to a PlaneObject if possible. More... | |
PlaneObject * | planeObject (int _objectId) |
Get a PlaneObject from an object id if possible. More... | |
bool | getObject (int _identifier, PolyhedralMeshObject *&_object) |
PolyhedralMesh * | polyhedralMesh (BaseObjectData *_object) |
Get an PolyhedralMesh from an object. More... | |
PolyhedralMesh * | polyhedralMesh (int _identifier) |
Get a PolyhedralMesh from an object id. More... | |
PolyhedralMeshObject * | polyhedralMeshObject (BaseObjectData *_object) |
Cast an BaseObject to an PolyhedralMeshObject if possible. More... | |
PolyhedralMeshObject * | polyhedralMeshObject (int _identifier) |
Cast an int to an PolyhedralMeshObject if possible. More... | |
bool | getSourcePolylines (std::vector< PolyLine * > &_polylines) |
Get a pointer to every Polyline which is marked as a source. More... | |
bool | getTargetPolylines (std::vector< PolyLine * > &_polylines) |
Get a pointer to every Polyline which is marked as a target. More... | |
bool | getObject (int _identifier, PolyLineObject *&_object) |
PolyLine * | polyLine (BaseObjectData *_object) |
Get a poly Line from an object. More... | |
PolyLineObject * | polyLineObject (BaseObjectData *_object) |
Cast an BaseObject to a PolyLineObject if possible. More... | |
PolyLineObject * | polyLineObject (int _objectId) |
Get an PolyLineObject from the given id If possible. More... | |
bool | getObject (int _identifier, QtWidgetObject *&_object) |
QtWidgetNode * | qtWidgetNode (BaseObjectData *_object) |
Get a QtWidgetNode from an object. More... | |
QtWidgetObject * | qtWidgetObject (BaseObjectData *_object) |
Cast an BaseObject to a QtWidgetObject if possible. More... | |
bool | getObject (int _identifier, SkeletonObject *&_object) |
Skeleton * | skeleton (BaseObjectData *_object) |
Get a skeleton from an object. More... | |
Skeleton * | skeleton (int _identifier) |
Get a skeleton from an id. More... | |
SkeletonObject * | skeletonObject (BaseObjectData *_object) |
Cast an BaseObject to a SkeletonObject if possible. More... | |
SkeletonObject * | skeletonObject (int _identifier) |
Get SkeletonObject with its id if possible. More... | |
bool | getObject (int _identifier, SphereObject *&_object) |
SphereObject * | sphereObject (int _objectId) |
Get a SphereObject from id if possible. More... | |
SphereNode * | sphereNode (BaseObjectData *_object) |
Get a SphereNode from an object. More... | |
SphereObject * | sphereObject (BaseObjectData *_object) |
Cast an BaseObject to a SphereObject if possible. More... | |
bool | getObject (int _identifier, SplatCloudObject *&_object) |
ShaderNode * | splatShaderNode (BaseObjectData *_object) |
Get a ShaderNode from an object. More... | |
SplatCloudNode * | splatCloudNode (BaseObjectData *_object) |
Get a SplatCloudNode from an object. More... | |
SplatCloud * | splatCloud (BaseObjectData *_object) |
Get a SplatCloud from an object. More... | |
SplatCloudObject * | splatCloudObject (BaseObjectData *_object) |
Cast an SplatCloudObject to a SplatCloudObject if possible. More... | |
SplatCloudObject * | splatCloudObject (int _objectId) |
Get an SplatCloudObject by its id. More... | |
int | viewerId () |
Return unique viewer id. More... | |
void | get_all_objects (std::vector< BaseObjectData * > &_objects) |
BaseObject *& | objectRoot () |
Get the root of the object structure. | |
QString | getOpenFileName (const QString &configProperty, QWidget *parent, const QString &caption, const QString &defaultDir, const QString &filter, QString *selectedFilter, QFileDialog::Options options) |
QString | getSaveFileName (const QString &configProperty, QWidget *parent, const QString &caption, const QString &defaultDir, const QString &filter, QString *selectedFilter, QFileDialog::Options options, const QString &defaultSuffix) |
void | invalidatePickCaches () |
Active Objects | |
bool | getSourceMeshes (std::vector< PolyMesh * > &_meshes) |
Get a pointer to every Poly Mesh which is marked as a source mesh. More... | |
bool | getTargetMeshes (std::vector< PolyMesh * > &_meshes) |
Get a pointer to every Poly Mesh which is marked as a target mesh. More... | |
bool | getSourceMeshes (std::vector< TriMesh * > &_meshes) |
Get a pointer to every Triangle Mesh which is marked as a source mesh. More... | |
bool | getTargetMeshes (std::vector< TriMesh * > &_meshes) |
Get a pointer to every Triangle Mesh which is marked as a target mesh. More... | |
bool | getPickedObject (const unsigned int _node_idx, BaseObjectData *&_object) |
Get the picked mesh. More... | |
Identifier handling | |
bool | getObject (int _identifier, PolyMeshObject *&_object) |
bool | getMesh (int _identifier, PolyMesh *&_mesh) |
Get the Poly Mesh which has the given identifier. More... | |
bool | getObject (int _identifier, TriMeshObject *&_object) |
bool | getMesh (int _identifier, TriMesh *&_mesh) |
Get the Triangle Mesh which has the given identifier. More... | |
bool | getSourceIdentifiers (std::vector< int > &_identifiers) |
Get the identifiers of all objects marked as a source object. More... | |
bool | getTargetIdentifiers (std::vector< int > &_identifiers) |
Get the identifiers of all objects marked as a target object. More... | |
bool | getObject (const int _identifier, BaseObject *&_object) |
Get the object which has the given identifier. More... | |
bool | getObject (const int _identifier, BaseObjectData *&_object) |
int | getObjectId (const QString &_name) |
bool | objectExists (const int _identifier) |
Check if an object with this identifier exists. More... | |
bool | getAllMeshes (std::vector< int > &_identifiers) |
Get identifiers of all meshes. More... | |
bool | getAllObjectIdentifiers (std::vector< int > &_identifiers) |
Get identifiers of all objects. More... | |
int | objectCount () |
Get the number of available objects. | |
int | targetCount () |
Get the number of target objects. | |
int | sourceCount () |
Get the number of source objects. | |
int | visibleCount () |
Get the number of visible objects. | |
Getting data from objects and casting between them | |
PolyMesh * | polyMesh (BaseObjectData *_object) |
Get a poly mesh from an object. More... | |
PolyMesh * | polyMesh (int _identifier) |
Get a poly mesh from an object id. More... | |
PolyMeshObject * | polyMeshObject (BaseObjectData *_object) |
Cast an BaseObject to a PolyMeshObject if possible. More... | |
PolyMeshObject * | polyMeshObject (int _objectId) |
Get an PolyMeshObject from the given id If possible. More... | |
TriMesh * | triMesh (BaseObjectData *_object) |
Get a triangle mesh from an object. More... | |
TriMesh * | triMesh (int _identifier) |
Get a triangle mesh from an object id. More... | |
TriMeshObject * | triMeshObject (BaseObjectData *_object) |
Cast an BaseObject to a TriMeshObject if possible. More... | |
TriMeshObject * | triMeshObject (int _objectId) |
Get an TriMeshObject from the given id If possible. More... | |
BaseObjectData * | baseObjectData (BaseObject *_object) |
Cast an BaseObject to a BaseObjectData if possible. More... | |
Do never use!! | |
void | setDataRoot (BaseObject *_root) |
Examiner handling | |
int | viewers () |
Get the number of viewers. | |
void | disableExaminerLightHandling () |
Disable the core light handling. More... | |
bool | examinerLightHandling () |
returns if internal light handling is active. More... | |
void | setActiveExaminer (const unsigned int _id) |
Set the active id of the examiner which got the last mouse events. | |
unsigned int | activeExaminer () |
Get the id of the examiner which got the last mouse events. | |
QString | getEncodedExaminerView () |
Get the encoded view for the active examiner. | |
QString | getEncodedExaminerView (int _viewerId) |
Get the encoded view for the given. | |
void | setEncodedExaminerView (QString _view) |
Set the encoded view for the active examiner. | |
void | setEncodedExaminerView (int _viewerId, QString _view) |
Set the encoded view for the given. | |
QPoint | mapToGlobal (const QPoint _point) |
Map coordinates of GL Widget to global coordinates. More... | |
QPoint | mapToLocal (const QPoint _point) |
Map global coordinates to GL Widget local coordinates. More... | |
bool | scenegraphPick (ACG::SceneGraph::PickTarget _pickTarget, const QPoint &_mousePos, unsigned int &_nodeIdx, unsigned int &_targetIdx, ACG::Vec3d *_hitPointPtr) |
Execute picking operation on scenegraph. More... | |
bool | scenegraphPick (const unsigned int _examiner,ACG::SceneGraph::PickTarget _pickTarget, const QPoint &_mousePos, unsigned int &_nodeIdx, unsigned int &_targetIdx, ACG::Vec3d *_hitPointPtr) |
Execute picking operation on scenegraph. More... | |
bool | scenegraphPick (const unsigned int _examiner,ACG::SceneGraph::PickTarget _pickTarget, const QPoint &_mousePos, BaseObjectData *&_object, unsigned int &_targetIdx, const bool _refine,ACG::Vec3d *_hitPointPtr) |
Execute picking operation on scenegraph and return object. More... | |
bool | scenegraphPick (ACG::SceneGraph::PickTarget _pickTarget, const QPoint &_mousePos, BaseObjectData *&_object, unsigned int &_targetIdx, const bool _refine, ACG::Vec3d *_hitPointPtr) |
Execute picking operation on scenegraph and return object. More... | |
bool | scenegraphRegionPick (ACG::SceneGraph::PickTarget _pickTarget, const QRegion &_region, QList< QPair< unsigned int, unsigned int > > &_list, QVector< float > *_depths, QVector< ACG::Vec3d > *_points) |
bool | scenegraphRegionPick (const unsigned int _examiner, ACG::SceneGraph::PickTarget _pickTarget, const QRegion &_region, QList< QPair< unsigned int, unsigned int > > &_list, QVector< float > *_depths, QVector< ACG::Vec3d > *_points) |
void | traverse (ACG::SceneGraph::MouseEventAction &_action) |
const std::string | pickMode () |
Get the current Picking mode. | |
void | pickMode (const std::string &_mode) |
Set the current Picking mode for all examiner widgets. | |
Viewer::ActionMode | actionMode () |
Get the current Action mode. | |
void | actionMode (Viewer::ActionMode _mode) |
Set the current Action Mode (PickMode,ExamineMode,...) | |
void | shareGLWidget (QGLWidget *_widget) |
Sets the main QGLWidget for gl data sharing. | |
QGLWidget * | shareGLWidget () |
Returns the main QGLWidget for gl data sharing. | |
void | getCurrentViewImage (QImage &_image) |
Returns a QImage of the current View. | |
void | setSceneCenter (const ACG::Vec3d &_center, int _viewer) |
void | setViewObjectMarker (ViewObjectMarker *_marker) |
void | setDefaultViewObjectMarker (ViewObjectMarker *_marker) |
ViewObjectMarker * | defaultViewObjectMarker () |
Get the default ViewObjectMarker. | |
ACG::SceneGraph::BaseNode * | getSceneGraphRootNode () |
get scenegraph root node More... | |
ACG::SceneGraph::BaseNode * | getRootNode () |
Get the root node for data objects. More... | |
void | addGlobalStatusNode (ACG::SceneGraph::BaseNode *_node) |
Adds a global status node. More... | |
void | addGlobalNode (ACG::SceneGraph::BaseNode *_node) |
Add a global node. More... | |
void | addObjectRenderingNode (ACG::SceneGraph::BaseNode *_node) |
Add scenegraph node modifing object rendering. More... | |
QStringList | collectObjectComments (bool visibleOnly, bool targetedOnly) |
QStringList | collectObjectMaterials (bool visibleOnly, bool targetedOnly) |
DLLEXPORT void | allowRotation (bool _mode) |
Setup Functions | |
void | setViewers (std::vector< glViewer * > _viewerWidgets) |
Set the internal Viewer pointer ( DO NOT USE!! ) | |
void | setViewerProperties (std::vector< Viewer::ViewerProperties * > _viewerProperties) |
Set the internal viewerProperties pointer ( DO NOT USE!! ) | |
glViewer * | viewer (int _viewerId) |
Get a Viewer. | |
void | setDataSeparatorNodes (SeparatorNode *_dataRootNode) |
Set the internal data root node pointers ( DO NOT USE!! ) | |
void | setSceneGraphRootNode (SeparatorNode *_root_node) |
void | setSceneGraphRootNodeGlobal (SeparatorNode *_root_node) |
View settings | |
void | setBackColor (OpenMesh::Vec4f _color) |
Set the background color of the examiner widget. More... | |
void | setFixedView (int _mode, int _viewer=ACTIVE_VIEWER) |
Set a fixed View for a viewer. More... | |
void | setDrawMode (const ACG::SceneGraph::DrawModes::DrawMode &_mode, int _viewer=ALL_VIEWERS) |
Set the draw Mode of a Viewer. . More... | |
ACG::SceneGraph::DrawModes::DrawMode | drawMode (int _viewer=ACTIVE_VIEWER) |
Get the current draw Mode of a Viewer. More... | |
void | viewingRay (int _x, int _y, ACG::Vec3d &_outOrigin, ACG::Vec3d &_outDirection) |
Retrieve a viewing ray from the active examiner that can be used for raycasting. More... | |
void | viewingRay (int _x, int _y, ACG::Vec3d &_outOrigin, ACG::Vec3d &_outDirection, int _viewerIndex) |
Retrieve a viewing ray from the specified examiner that can be used for raycasting. More... | |
void | perspectiveProjection (int _viewer=ALL_VIEWERS) |
Switch to perspective Projection. More... | |
void | orthographicProjection (int _viewer=ALL_VIEWERS) |
Switch to orthographic Projection. More... | |
void | setFOVY (double _fovy) |
Set field of view angle. More... | |
void | allowRotation (bool _mode, int _viewer) |
bool | allowRotation (int _viewer) |
void | setMainGLContext () |
Set current GL Context to main context. | |
void | viewingDirection (const ACG::Vec3d &_dir, const ACG::Vec3d &_up, int _viewer=ACTIVE_VIEWER) |
Set the viewing direction. More... | |
void | lookAt (const ACG::Vec3d &_eye, const ACG::Vec3d &_center, const ACG::Vec3d &_up, int _viewer=ACTIVE_VIEWER) |
Set the look at transformation directly. More... | |
const ACG::Vec3d | trackBallCenter (int _viewer) |
Get the trackball Center. More... | |
void | setTrackBallCenter (const ACG::Vec3d &_center, int _viewer) |
Set the trackball Center. More... | |
void | setScenePos (const ACG::Vec3d &_center, const double _radius, int _viewer=ALL_VIEWERS) |
Set the Scene position. More... | |
void | setScenePos (const ACG::Vec3d &_center, int _viewer=ALL_VIEWERS) |
Set the scene position. More... | |
const ACG::Vec3d | sceneCenter (int _viewer=ALL_VIEWERS) |
Get the current scene center. More... | |
double | sceneRadius () |
Returns the current scene radius from the active examiner widget. More... | |
double | sceneRadius (int _viewer) |
Returns the current scene radius from a given examiner viewer. More... | |
void | setSceneRadius (double _radius, int _viewer) |
Set the background color of the examiner widget. More... | |
void | translate (const ACG::Vec3d &_vector, int _viewer=ALL_VIEWERS) |
Translate viewer pos by given vector. More... | |
void | rotate (const ACG::Vec3d &_axis, const double _angle, const ACG::Vec3d &_center, int _viewer=ALL_VIEWERS) |
Rotate Scene around axis. More... | |
void | viewHome (int _viewer=ALL_VIEWERS) |
Go to home position. More... | |
void | viewAll (int _viewer=ALL_VIEWERS) |
View the whole scene. More... | |
ACG::Vec3d | viewingDirection (int _viewer=ACTIVE_VIEWER) |
Get the current viewing Direction. More... | |
bool | isProjectionOrthographic (int _viewer=ACTIVE_VIEWER) |
Check if the projection is orthographic. More... | |
ACG::Vec3d | eyePos (int _viewer=ACTIVE_VIEWER) |
Get the current viewer position. More... | |
ACG::Vec3d | upVector (int _viewer=ACTIVE_VIEWER) |
Get the current up vector. More... | |
DLLEXPORT double | fovy (int _viewer) |
Get field of view angle. | |
Viewer Status and properties | |
Viewer::ViewerProperties & | viewerProperties (int _id=ACTIVE_VIEWER) |
Get the viewer properties Use this functions to get basic viewer properties such as backgroundcolor or rendering options. More... | |
Animations | |
void | flyTo (const ACG::Vec3d &_position, const ACG::Vec3d &_center, double _time) |
Fly to point and viewing direction (animated). More... | |
void | flyTo (const ACG::Vec3d &_center, bool _move_back, double _time) |
Fly to point and keep viewing direction (animated). More... | |
Snapshots | |
void | viewerSnapshot (int _viewer, QImage &_image, int _width, int _height, bool _alpha, bool _hideCoordsys, int _samples) |
Take a snapshot of a viewer. More... | |
Internal Counters | |
void | increaseObjectCount () |
Decrease the number of current Object. | |
void | decreaseObjectCount () |
Increase the number of current Object. | |
void | increaseTargetCount () |
Decrease the number of current Object. | |
void | decreaseTargetCount () |
Increase the number of current Object. | |
Internal object handle container | |
void | addObjectToMap (int _objectId, BaseObject *_object) |
Add object to internal object map. | |
void | removeObjectFromMap (int _objectId) |
Remove object from internal object map. | |
Internal container for scenegraph widget generators | |
void | addSceneGraphGenerator (ACG::QtWidgets::SceneGraphWidgetGenerator *_generator) |
Add a scenegraph generator ( the handled type will be extracted from the generator) | |
QMap< std::string,ACG::QtWidgets::SceneGraphWidgetGenerator * > | getSceneGraphGeneratorList () |
Add a scenegraph generator ( the handled type will be extracted from the generator) | |
Variables | |
QMap< std::string,ACG::QtWidgets::SceneGraphWidgetGenerator * > | sceneGraphGenerators_ |
Map of scenegraph widget generators. | |
const int | ALL_VIEWERS = -2 |
const int | ACTIVE_VIEWER = -1 |
const int | VIEW_FREE = 0 |
const int | VIEW_TOP = 1 |
const int | VIEW_BOTTOM = 2 |
const int | VIEW_LEFT = 3 |
const int | VIEW_RIGHT = 4 |
const int | VIEW_FRONT = 5 |
const int | VIEW_BACK = 6 |
Iterators | |
typedef QStringList | IteratorRestriction |
Iterable object range. More... | |
const QStringList | ALL_OBJECTS |
Iterable object range. More... | |
ObjectRange | objects (IteratorRestriction _restriction=ALL_OBJECTS, DataType _dataType=DATA_ALL) |
Iterable object range. More... | |
ObjectReferenceRange | objectReferences (IteratorRestriction _restriction=ALL_OBJECTS, DataType _dataType=DATA_ALL) |
Iterable object range. More... | |
const QStringList | TARGET_OBJECTS ("target") |
Iterable object range. More... | |
const QStringList | SOURCE_OBJECTS ("source") |
Iterable object range. More... | |
DLLEXPORT ObjectIterator | objectsEnd () |
Return Iterator to Object End. | |
DLLEXPORT BaseObjectIterator | baseObjectsEnd () |
Return Iterator to Object End. | |
The Namespace PluginFunctions contains functions for all plugins.
The Namespace PluginFunctions contains functions for all plugins. These functions should be used to get the objects to work on or to set modes in the examiner widget.
typedef QStringList PluginFunctions::IteratorRestriction |
Iterable object range.
Creates an iterator range suitable for iterating over objects using a C++11 range-based for loop.
Definition at line 439 of file PluginFunctions.hh.
DLLEXPORT void PluginFunctions::addGlobalNode | ( | ACG::SceneGraph::BaseNode * | _node | ) |
Add a global node.
The node will be added as a global node. Only the global status nodes will be above this node.
Definition at line 983 of file PluginFunctions.cc.
void PluginFunctions::addGlobalStatusNode | ( | ACG::SceneGraph::BaseNode * | _node | ) |
Adds a global status node.
The node will be added at the top of the scenegraph, before all other nodes except The scenegraphs real node. It will therefore influence all nodes in the scenegraph.
Definition at line 969 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::addObjectRenderingNode | ( | ACG::SceneGraph::BaseNode * | _node | ) |
Add scenegraph node modifing object rendering.
This function adds nodes in front of the object root node. Therefore all objects renderings will be modified by the state changes in the added node. This might be usefull for adding for example a slicing node, which adds clipping planes such that the objects will be sliced.
Definition at line 989 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::allowRotation | ( | bool | _mode | ) |
Lock scene rotation via mouse
_mode | allow or disallow rotation |
DLLEXPORT void PluginFunctions::allowRotation | ( | bool | _mode, |
int | _viewer = ACTIVE_VIEWER |
||
) |
Lock scene rotation via mouse
_mode | allow or disallow rotation |
_viewer | Id of the viewer to use. ALL_VIEWERS will set all viewers (Default) ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 657 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::allowRotation | ( | int | _viewer = ACTIVE_VIEWER | ) |
is scene rotation locked
_viewer | Id of the viewer to use. ALL_VIEWERS will set all viewers (Default) ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 676 of file PluginFunctions.cc.
DLLEXPORT BaseObjectData * PluginFunctions::baseObjectData | ( | BaseObject * | _object | ) |
Cast an BaseObject to a BaseObjectData if possible.
_object | The object should be of type BaseObject. If the content is a BaseObjectData, a a BaseObjectData is returned. Otherwise a NULL pointer is returned. |
Definition at line 1093 of file PluginFunctions.cc.
DLLEXPORT BSplineCurveObject * PluginFunctions::bsplineCurveObject | ( | BaseObjectData * | _object | ) |
Cast an BaseObject to a BSplineCurveObject if possible.
_object | The object should be of type BaseDataObject. If the content is a bspline curve, a a BSplineCurveObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 106 of file PluginFunctionsBSplineCurve.cc.
DLLEXPORT BSplineSurfaceObject * PluginFunctions::bsplineSurfaceObject | ( | BaseObjectData * | _object | ) |
Cast an BaseObject to a BSplineSurfaceObject if possible.
_object | The object should be of type BaseDataObject. If the content is a bspline surface, a a BSplineSurfaceObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 108 of file PluginFunctionsBSplineSurface.cc.
DLLEXPORT CameraNode * PluginFunctions::cameraNode | ( | BaseObjectData * | _object | ) |
Get a CameraNode from an object.
_object | The object should be of type BaseDataObject. If the content is a camera, a CameraNode will be returned. Otherwise a NULL pointer is returned. |
Definition at line 147 of file PluginFunctionsCamera.cc.
DLLEXPORT CameraObject * PluginFunctions::cameraObject | ( | int | _objectId | ) |
Get a CameraObject from an object id if possible.
_objectId | If the object is a camera, a CameraObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 129 of file PluginFunctionsCamera.cc.
DLLEXPORT CameraObject * PluginFunctions::cameraObject | ( | BaseObjectData * | _object | ) |
Cast an BaseObject to a CameraObject if possible.
_object | The object should be of type BaseDataObject. If the content is a camera, a a CameraObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 156 of file PluginFunctionsCamera.cc.
DLLEXPORT QStringList PluginFunctions::collectObjectComments | ( | bool | visibleOnly, |
bool | targetedOnly | ||
) |
Collect and return COMMENT properties of all meshes.
Definition at line 1220 of file PluginFunctions.cc.
DLLEXPORT QStringList PluginFunctions::collectObjectMaterials | ( | bool | visibleOnly, |
bool | targetedOnly | ||
) |
Collect and return serialized materials of all meshes.
Definition at line 1231 of file PluginFunctions.cc.
DLLEXPORT CoordsysNode * PluginFunctions::coordsysNode | ( | BaseObjectData * | _object | ) |
Get a CoordsysNode from an object.
_object | The object should be of type BaseDataObject. If the content is a coordsys, a CoordsysNode will be returned. Otherwise a NULL pointer is returned. |
Definition at line 88 of file PluginFunctionsCoordsys.cc.
DLLEXPORT CoordsysObject * PluginFunctions::coordsysObject | ( | BaseObjectData * | _object | ) |
Cast an BaseObject to a CoordsysObject if possible.
_object | The object should be of type BaseDataObject. If the content is a coordsys, a a CoordsysObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 98 of file PluginFunctionsCoordsys.cc.
DLLEXPORT CoordsysObject * PluginFunctions::coordsysObject | ( | int | _objectId | ) |
Get a CoordsysObject with its identifier.
_objectId | The object should be of type CoordsysObject. If the id belongs to a coordsys, a a CoordsysObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 104 of file PluginFunctionsCoordsys.cc.
DLLEXPORT void PluginFunctions::disableExaminerLightHandling | ( | ) |
Disable the core light handling.
Use this function to disable OpenFlippers Core light handling. Use this function only if the light is handled by your plugin Normally this function is called by the light plugin which fully takes control over the glLighting and adds its own light nodes.
Definition at line 159 of file PluginFunctions.cc.
DLLEXPORT ACG::SceneGraph::DrawModes::DrawMode PluginFunctions::drawMode | ( | int | _viewer | ) |
Get the current draw Mode of a Viewer.
Get the current draw Mode of the examiner widget.
The DrawModes are defined at ACG/Scenegraph/DrawModes.hh
They can be combined.
_viewer | Id of the viewer to use. ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 454 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::examinerLightHandling | ( | ) |
returns if internal light handling is active.
Internal light handling could only be deactivated. From than on a plugin has to manage all light handling.
Definition at line 163 of file PluginFunctions.cc.
DLLEXPORT ACG::Vec3d PluginFunctions::eyePos | ( | int | _viewer = ACTIVE_VIEWER | ) |
Get the current viewer position.
_viewer | Id of the viewer to use. ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 902 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::flyTo | ( | const ACG::Vec3d & | _position, |
const ACG::Vec3d & | _center, | ||
double | _time = 1000.0 |
||
) |
Fly to point and viewing direction (animated).
Fly to point and set new viewing direction (animated).
_position | New viewer position ( the new eye point of the viewer ) |
_center | The new scene center ( the point we are looking at ) |
_time | Animation time in ms |
Definition at line 1059 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::flyTo | ( | const ACG::Vec3d & | _center, |
bool | _move_back = true , |
||
double | _time = 1000.0 |
||
) |
Fly to point and keep viewing direction (animated).
Fly to point and keep viewing direction (animated).
_center | The new scene center ( the point we are looking at ) |
_move_back | Get closer if _move_back= get more distant else. |
_time | Animation time in ms |
Definition at line 1065 of file PluginFunctions.cc.
void PluginFunctions::get_all_objects | ( | std::vector< BaseObjectData * > & | _objects | ) |
Returns a vector containing all currently available objects
_objects | vector of all objects |
Definition at line 1045 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::getAllMeshes | ( | std::vector< int > & | _identifiers | ) |
Get identifiers of all meshes.
_identifiers | ( vector returning the identifiers ) |
Definition at line 353 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::getAllObjectIdentifiers | ( | std::vector< int > & | _identifiers | ) |
Get identifiers of all objects.
_identifiers | ( vector returning the identifiers ) |
Definition at line 366 of file PluginFunctions.cc.
Get the Poly Mesh which has the given identifier.
Every loaded object has a unique identifier which is stored in the id field of the object container. Use this function to get the mesh which has this id. This can be used for a consistent mapping even if the data objects change during plugin operations (e.g. selection and main algorithm).
This function checks, if the object requested contains a mesh.
_identifier | Object id to search for |
_mesh | returns the mesh |
Definition at line 107 of file PluginFunctionsPolyMesh.cc.
Get the Triangle Mesh which has the given identifier.
Every loaded object has a unique identifier which is stored in the id field of the object container. Use this function to get the mesh which has this id. This can be used for a consistent mapping even if the data objects change during plugin operations (e.g. selection and main algorithm).
This function checks, if the object requested contains a mesh.
_identifier | Object id to search for |
_mesh | returns the mesh |
Definition at line 110 of file PluginFunctionsTriangleMesh.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
CoordsysObject *& | _object | ||
) |
This functions returns the object with the given id if it is a CoordsysObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 68 of file PluginFunctionsCoordsys.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
PlaneObject *& | _object | ||
) |
This functions returns the object with the given id if it is a PlaneObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 68 of file PluginFunctionsPlane.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
SkeletonObject *& | _object | ||
) |
This functions returns the object with the given id if it is a SkeletonObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 69 of file PluginFunctionsSkeleton.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
LightObject *& | _object | ||
) |
This functions returns the object with the given id if it is a LightObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 70 of file PluginFunctionsLight.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
SphereObject *& | _object | ||
) |
This functions returns the object with the given id if it is a SphereObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 70 of file PluginFunctionsSphere.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
QtWidgetObject *& | _object | ||
) |
This functions returns the object with the given id if it is a QtWidgetObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 72 of file PluginFunctionsQtWidget.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
BSplineCurveObject *& | _object | ||
) |
This functions returns the object with the given id if it is a BSplineCurveObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 75 of file PluginFunctionsBSplineCurve.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
BSplineSurfaceObject *& | _object | ||
) |
This functions returns the object with the given id if it is a BSplineSurfaceObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 77 of file PluginFunctionsBSplineSurface.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
SplatCloudObject *& | _object | ||
) |
This functions returns the object with the given id if it is a SplatCloudObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 80 of file PluginFunctionsSplatCloud.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
TriMeshObject *& | _object | ||
) |
This functions returns the object with the given id if it is a TriMeshObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 91 of file PluginFunctionsTriangleMesh.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
PolyMeshObject *& | _object | ||
) |
This functions returns the object with the given id if it is a PolyMeshObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 92 of file PluginFunctionsPolyMesh.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
PolyhedralMeshObject *& | _object | ||
) |
This functions returns the object with the given id if it is an PolyhedralMeshObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 100 of file PluginFunctionsPolyhedralMesh.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
HexahedralMeshObject *& | _object | ||
) |
This functions returns the object with the given id if it is an HexahedralMeshObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 100 of file PluginFunctionsHexahedralMesh.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
CameraObject *& | _object | ||
) |
This functions returns the object with the given id if it is a CameraObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 113 of file PluginFunctionsCamera.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | int | _identifier, |
PolyLineObject *& | _object | ||
) |
This functions returns the object with the given id if it is a PolyLineObject. See get_object( int _identifier , BaseObject*& _object ) for more details.
Definition at line 113 of file PluginFunctionsPolyLine.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | const int | _identifier, |
BaseObject *& | _object | ||
) |
Get the object which has the given identifier.
Every loaded object has a unique identifier which is stored in the id field of the object container. Use this function to get the object which has this id. This can be used for a consistent mapping even if the data objects change during plugin operations (e.g. selection and main algorithm).
This function only returns visible objects.
_identifier | Object id to search for |
_object | returns the object |
Definition at line 298 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::getObject | ( | const int | _identifier, |
BaseObjectData *& | _object | ||
) |
This functions returns the object with the given id regardless of the type of object. See getObject( const int _identifier , BaseObject*& _object ) for more details.
Definition at line 315 of file PluginFunctions.cc.
DLLEXPORT int PluginFunctions::getObjectId | ( | const QString & | _name | ) |
This functions returns the object's id with the given name.
Definition at line 332 of file PluginFunctions.cc.
DLLEXPORT QString PluginFunctions::getOpenFileName | ( | const QString & | configProperty, |
QWidget * | parent = 0 , |
||
const QString & | caption = QString() , |
||
const QString & | defaultDir = QString() , |
||
const QString & | filter = QString() , |
||
QString * | selectedFilter = 0 , |
||
QFileDialog::Options | options = 0 |
||
) |
The same as QFileDialog::getOpenFileName, except the dialog remembers its last location within the file systems and opens at the same location the next time.
configProperty | The name of the property in which to store the last location. Should be of the form "Plugin-Foo/OpenBarFile". |
defaultDir | If the property doesn't exist yet, defaultDir is used as the initial location. |
parent | Parent qt widget |
caption | Caption of the dialog |
defaultDir | Default directory when dialog is shown |
filter | name filters |
selectedFilter | currently selected filter |
options | filedialog options |
Definition at line 1175 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::getPickedObject | ( | const unsigned int | _node_idx, |
BaseObjectData *& | _object | ||
) |
Get the picked mesh.
_node_idx | Node index returned by examiner picking |
_object | returns the object which contains the mesh |
Definition at line 263 of file PluginFunctions.cc.
DLLEXPORT ACG::SceneGraph::BaseNode * PluginFunctions::getRootNode | ( | ) |
Get the root node for data objects.
Get the root node for the objects. This node is a separator node. All nodes belonging to objects have to be placed below this node. Add a separatornode for each object below this node!
Definition at line 965 of file PluginFunctions.cc.
DLLEXPORT QString PluginFunctions::getSaveFileName | ( | const QString & | configProperty, |
QWidget * | parent = 0 , |
||
const QString & | caption = QString() , |
||
const QString & | defaultDir = QString() , |
||
const QString & | filter = QString() , |
||
QString * | selectedFilter = 0 , |
||
QFileDialog::Options | options = 0 , |
||
const QString & | defaultSuffix = QString() |
||
) |
The same as QFileDialog::getSaveFileName, except the dialog remembers its last location within the file systems and opens at the same location the next time.
configProperty | The name of the property in which to store the last location. Should be of the form "Plugin-Foo/SaveBarFile". |
defaultDir | If the property doesn't exist yet, defaultDir is used as the initial location. |
parent | Parent qt widget |
caption | Caption of the dialog |
defaultDir | Default directory when dialog is shown |
filter | name filters |
selectedFilter | currently selected filter |
options | file dialog options |
defaultSuffix | Optional default suffix used in the dialog |
Definition at line 1188 of file PluginFunctions.cc.
DLLEXPORT ACG::SceneGraph::BaseNode * PluginFunctions::getSceneGraphRootNode | ( | ) |
get scenegraph root node
Get the real root node of the scenegraph.This node is the topmost node of the scenegraph. Normally you do not need to use this node. Except you are writing a renderer plugin. All objects should be added below the data root node which you can get with getRootNode().
Definition at line 961 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::getSourceCameras | ( | std::vector< CameraNode * > & | _cameras | ) |
Get a pointer to every Camera which is marked as a source.
_cameras | ( vector returning the source cameras ) |
Definition at line 74 of file PluginFunctionsCamera.cc.
DLLEXPORT bool PluginFunctions::getSourceIdentifiers | ( | std::vector< int > & | _identifiers | ) |
Get the identifiers of all objects marked as a source object.
_identifiers | ( vector returning the source object identifiers ) |
Definition at line 274 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::getSourceMeshes | ( | std::vector< HexahedralMesh * > & | _meshes | ) |
Get a pointer to every HexahedralMesh which is marked as a source.
Get a pointer to every PolyhedralMesh which is marked as a source.
_meshes | ( vector returning the source hexahedral meshes ) |
_meshes | ( vector returning the source polyhedral meshes ) |
Definition at line 61 of file PluginFunctionsHexahedralMesh.cc.
Get a pointer to every Triangle Mesh which is marked as a source mesh.
_meshes | ( vector returning the source meshes ) |
Definition at line 65 of file PluginFunctionsTriangleMesh.cc.
Get a pointer to every Poly Mesh which is marked as a source mesh.
_meshes | ( vector returning the source meshes ) |
Definition at line 67 of file PluginFunctionsPolyMesh.cc.
Get a pointer to every Polyline which is marked as a source.
_polylines | ( vector returning the source polylines ) |
Definition at line 74 of file PluginFunctionsPolyLine.cc.
DLLEXPORT bool PluginFunctions::getTargetCameras | ( | std::vector< CameraNode * > & | _cameras | ) |
Get a pointer to every Camera which is marked as a target.
_cameras | ( vector returning the target cameras ) |
Definition at line 94 of file PluginFunctionsCamera.cc.
DLLEXPORT bool PluginFunctions::getTargetIdentifiers | ( | std::vector< int > & | _identifiers | ) |
Get the identifiers of all objects marked as a target object.
_identifiers | ( vector returning the target object identifiers ) |
Definition at line 284 of file PluginFunctions.cc.
Get a pointer to every Triangle Mesh which is marked as a target mesh.
_meshes | ( vector returning the target meshes ) |
Definition at line 77 of file PluginFunctionsTriangleMesh.cc.
Get a pointer to every Poly Mesh which is marked as a target mesh.
_meshes | ( vector returning the target meshes ) |
Definition at line 79 of file PluginFunctionsPolyMesh.cc.
DLLEXPORT bool PluginFunctions::getTargetMeshes | ( | std::vector< HexahedralMesh * > & | _meshes | ) |
Get a pointer to every HexahedralMesh which is marked as a target.
Get a pointer to every PolyhedralMesh which is marked as a target.
_meshes | ( vector returning the target hexahedral meshes ) |
_meshes | ( vector returning the target polyhedral meshes ) |
Definition at line 81 of file PluginFunctionsHexahedralMesh.cc.
Get a pointer to every Polyline which is marked as a target.
_polylines | ( vector returning the target polylines ) |
Definition at line 94 of file PluginFunctionsPolyLine.cc.
DLLEXPORT HexahedralMesh * PluginFunctions::hexahedralMesh | ( | BaseObjectData * | _object | ) |
Get an HexahedralMesh from an object.
_object | The object should be of type BaseDataObject. If the content is a hexahedral mesh, a hexahedral mesh will be returned. Otherwise a NULL pointer is returned. |
Definition at line 120 of file PluginFunctionsHexahedralMesh.cc.
DLLEXPORT HexahedralMesh * PluginFunctions::hexahedralMesh | ( | int | _identifier | ) |
Get a HexahedralMesh from an object id.
_identifier | Identifier of the object. If its a HexahedralMesh mesh, the function will return the pointer to the mesh otherwise 0 |
Definition at line 129 of file PluginFunctionsHexahedralMesh.cc.
DLLEXPORT HexahedralMeshObject * PluginFunctions::hexahedralMeshObject | ( | BaseObjectData * | _object | ) |
Cast an BaseObject to an HexahedralMeshObject if possible.
_object | The object should be of type BaseDataObject. If the content is an HexahedralMesh, an HexahedralMeshObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 139 of file PluginFunctionsHexahedralMesh.cc.
DLLEXPORT HexahedralMeshObject * PluginFunctions::hexahedralMeshObject | ( | int | _identifier | ) |
Cast an int to an HexahedralMeshObject if possible.
_identifier |
Definition at line 146 of file PluginFunctionsHexahedralMesh.cc.
DLLEXPORT bool PluginFunctions::isProjectionOrthographic | ( | int | _viewer = ACTIVE_VIEWER | ) |
Check if the projection is orthographic.
_viewer | Id of the viewer to use. ALL_VIEWERS will set all viewers (Default) ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 890 of file PluginFunctions.cc.
DLLEXPORT LightNode * PluginFunctions::lightNode | ( | BaseObjectData * | _object | ) |
Get a LightNode from an object.
_object | The object should be of type BaseDataObject. If the content is a light, a LightNode will be returned. Otherwise a NULL pointer is returned. |
Definition at line 90 of file PluginFunctionsLight.cc.
DLLEXPORT LightObject * PluginFunctions::lightObject | ( | BaseObjectData * | _object | ) |
Cast an BaseObject to a LightObject if possible.
_object | The object should be of type BaseDataObject. If the content is a light, a a LightObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 100 of file PluginFunctionsLight.cc.
DLLEXPORT LightSource * PluginFunctions::lightSource | ( | BaseObjectData * | _object | ) |
Get the lightSource in this Object.
_object | Try to get a light source from an object. If this Object is not a light source, the function will return 0 |
Definition at line 106 of file PluginFunctionsLight.cc.
DLLEXPORT LightSource * PluginFunctions::lightSource | ( | LightObject * | _object | ) |
Get the lightSource in this Object.
_object | Try to get a light source from an object. If this Object is not a light source or anything else goes wrong, the function will return 0 |
Definition at line 116 of file PluginFunctionsLight.cc.
DLLEXPORT void PluginFunctions::lookAt | ( | const ACG::Vec3d & | _eye, |
const ACG::Vec3d & | _center, | ||
const ACG::Vec3d & | _up, | ||
int | _viewer = ACTIVE_VIEWER |
||
) |
Set the look at transformation directly.
_eye | eye point |
_center | center point |
_up | up vector |
_viewer | Id of the viewer to use. ALL_VIEWERS will set all viewers (Default) ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 703 of file PluginFunctions.cc.
DLLEXPORT QPoint PluginFunctions::mapToGlobal | ( | const QPoint | _point | ) |
Map coordinates of GL Widget to global coordinates.
Definition at line 427 of file PluginFunctions.cc.
DLLEXPORT QPoint PluginFunctions::mapToLocal | ( | const QPoint | _point | ) |
Map global coordinates to GL Widget local coordinates.
Definition at line 431 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::objectExists | ( | const int | _identifier | ) |
Check if an object with this identifier exists.
Searches through the Data containers and checks if the object with the given identifier exists
_identifier | Object id to search for |
Definition at line 342 of file PluginFunctions.cc.
DLLEXPORT ObjectReferenceRange PluginFunctions::objectReferences | ( | IteratorRestriction | _restriction = ALL_OBJECTS , |
DataType | _dataType = DATA_ALL |
||
) |
Iterable object range.
Creates an iterator range suitable for iterating over objects using a C++11 range-based for loop.
Definition at line 1263 of file PluginFunctions.cc.
DLLEXPORT ObjectRange PluginFunctions::objects | ( | IteratorRestriction | _restriction = ALL_OBJECTS , |
DataType | _dataType = DATA_ALL |
||
) |
Iterable object range.
Creates an iterator range suitable for iterating over objects using a C++11 range-based for loop.
Definition at line 1259 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::orthographicProjection | ( | int | _viewer = ALL_VIEWERS | ) |
Switch to orthographic Projection.
_viewer | Id of the viewer to use. ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 638 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::perspectiveProjection | ( | int | _viewer = ALL_VIEWERS | ) |
Switch to perspective Projection.
_viewer | Id of the viewer to use. ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 626 of file PluginFunctions.cc.
DLLEXPORT Plane * PluginFunctions::plane | ( | BaseObjectData * | _object | ) |
Get a Plane from an object.
_object | The object should be of type BaseDataObject. If the content is a plane, a Plane will be returned. Otherwise a NULL pointer is returned. |
Definition at line 98 of file PluginFunctionsPlane.cc.
DLLEXPORT PlaneNode * PluginFunctions::planeNode | ( | BaseObjectData * | _object | ) |
Get a PlaneNode from an object.
_object | The object should be of type BaseDataObject. If the content is a plane, a PlaneNode will be returned. Otherwise a NULL pointer is returned. |
Definition at line 88 of file PluginFunctionsPlane.cc.
DLLEXPORT PlaneObject * PluginFunctions::planeObject | ( | BaseObjectData * | _object | ) |
Cast an BaseObject to a PlaneObject if possible.
_object | The object should be of type BaseDataObject. If the content is a plane, a a PlaneObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 106 of file PluginFunctionsPlane.cc.
DLLEXPORT PlaneObject * PluginFunctions::planeObject | ( | int | _objectId | ) |
Get a PlaneObject from an object id if possible.
_objectId | If the object is a plane, a PlaneObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 112 of file PluginFunctionsPlane.cc.
DLLEXPORT PolyhedralMesh * PluginFunctions::polyhedralMesh | ( | BaseObjectData * | _object | ) |
Get an PolyhedralMesh from an object.
_object | The object should be of type BaseDataObject. If the content is a polyhedral mesh, a polyhedral mesh will be returned. Otherwise a NULL pointer is returned. |
Definition at line 120 of file PluginFunctionsPolyhedralMesh.cc.
DLLEXPORT PolyhedralMesh * PluginFunctions::polyhedralMesh | ( | int | _identifier | ) |
Get a PolyhedralMesh from an object id.
_identifier | Identifier of the object. If its a PolyhedralMesh mesh, the function will return the pointer to the mesh otherwise 0 |
Definition at line 129 of file PluginFunctionsPolyhedralMesh.cc.
DLLEXPORT PolyhedralMeshObject * PluginFunctions::polyhedralMeshObject | ( | BaseObjectData * | _object | ) |
Cast an BaseObject to an PolyhedralMeshObject if possible.
_object | The object should be of type BaseDataObject. If the content is an PolyhedralMesh, an PolyhedralMeshObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 139 of file PluginFunctionsPolyhedralMesh.cc.
DLLEXPORT PolyhedralMeshObject * PluginFunctions::polyhedralMeshObject | ( | int | _identifier | ) |
Cast an int to an PolyhedralMeshObject if possible.
_identifier |
Definition at line 146 of file PluginFunctionsPolyhedralMesh.cc.
DLLEXPORT PolyLine * PluginFunctions::polyLine | ( | BaseObjectData * | _object | ) |
Get a poly Line from an object.
_object | The object should be of type BaseDataObject. If the content is a poly Line, a poly line will be returned. Otherwise a NULL pointer is returned. |
Definition at line 133 of file PluginFunctionsPolyLine.cc.
DLLEXPORT PolyLineObject * PluginFunctions::polyLineObject | ( | BaseObjectData * | _object | ) |
Cast an BaseObject to a PolyLineObject if possible.
_object | The object should be of type BaseDataObject. If the content is a polyLine, a a PolyLineObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 142 of file PluginFunctionsPolyLine.cc.
DLLEXPORT PolyLineObject * PluginFunctions::polyLineObject | ( | int | _objectId | ) |
Get an PolyLineObject from the given id If possible.
_objectId | Id of the requested Object. If the content is a volume, a a PolyLineObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 148 of file PluginFunctionsPolyLine.cc.
DLLEXPORT PolyMesh * PluginFunctions::polyMesh | ( | BaseObjectData * | _object | ) |
Get a poly mesh from an object.
_object | The object should be of type BaseDataObject. If the content is a poly Mesh, a poly mesh will be returned. Otherwise a NULL pointer is returned. |
Definition at line 134 of file PluginFunctionsPolyMesh.cc.
Get a poly mesh from an object id.
_identifier | Identifier of the object. If its a poly mesh, the function will return the pointer to the mesh otherwise 0 |
Definition at line 146 of file PluginFunctionsPolyMesh.cc.
DLLEXPORT PolyMeshObject * PluginFunctions::polyMeshObject | ( | BaseObjectData * | _object | ) |
Cast an BaseObject to a PolyMeshObject if possible.
_object | The object should be of type BaseDataObject. If the content is a poly Mesh, a a PolyMeshObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 155 of file PluginFunctionsPolyMesh.cc.
DLLEXPORT PolyMeshObject * PluginFunctions::polyMeshObject | ( | int | _objectId | ) |
Get an PolyMeshObject from the given id If possible.
_objectId | Id of the requested Object. If the content is a volume, a a PolyMeshObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 165 of file PluginFunctionsPolyMesh.cc.
DLLEXPORT QtWidgetNode * PluginFunctions::qtWidgetNode | ( | BaseObjectData * | _object | ) |
Get a QtWidgetNode from an object.
_object | The object should be of type BaseDataObject. If the content is a QtWidget, a QtWidgetNode will be returned. Otherwise a NULL pointer is returned. |
Definition at line 91 of file PluginFunctionsQtWidget.cc.
DLLEXPORT QtWidgetObject * PluginFunctions::qtWidgetObject | ( | BaseObjectData * | _object | ) |
Cast an BaseObject to a QtWidgetObject if possible.
_object | The object should be of type BaseDataObject. If the content is a QtWidget, a a QtWidgetObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 101 of file PluginFunctionsQtWidget.cc.
DLLEXPORT void PluginFunctions::rotate | ( | const ACG::Vec3d & | _axis, |
const double | _angle, | ||
const ACG::Vec3d & | _center, | ||
int | _viewer = ALL_VIEWERS |
||
) |
Rotate Scene around axis.
Rotates the current scene.
_axis | Rotation axis |
_angle | Rotation Angle |
_center | Rotation Center |
_viewer | Id of the viewer to use. ALL_VIEWERS will set all viewers (Default) ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 837 of file PluginFunctions.cc.
DLLEXPORT const ACG::Vec3d PluginFunctions::sceneCenter | ( | int | _viewer = ALL_VIEWERS | ) |
Get the current scene center.
Definition at line 782 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::scenegraphPick | ( | ACG::SceneGraph::PickTarget | _pickTarget, |
const QPoint & | _mousePos, | ||
unsigned int & | _nodeIdx, | ||
unsigned int & | _targetIdx, | ||
ACG::Vec3d * | _hitPointPtr | ||
) |
Execute picking operation on scenegraph.
This picking function will pick in the last active examiner context which is automatically set by the last mouse event from the core
Definition at line 482 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::scenegraphPick | ( | const unsigned int | _examiner, |
ACG::SceneGraph::PickTarget | _pickTarget, | ||
const QPoint & | _mousePos, | ||
unsigned int & | _nodeIdx, | ||
unsigned int & | _targetIdx, | ||
ACG::Vec3d * | _hitPointPtr | ||
) |
Execute picking operation on scenegraph.
This picking function will pick in the specified examiner context
Definition at line 488 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::scenegraphPick | ( | const unsigned int | _examiner, |
ACG::SceneGraph::PickTarget | _pickTarget, | ||
const QPoint & | _mousePos, | ||
BaseObjectData *& | _object, | ||
unsigned int & | _targetIdx, | ||
const bool | _refine, | ||
ACG::Vec3d * | _hitPointPtr | ||
) |
Execute picking operation on scenegraph and return object.
This picking function will pick in the specified examiner context and will return a pointer to the picked object. Furthermore, the refine picking of the picked object will be called in order to achieve higher picking accuracy
Definition at line 499 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::scenegraphPick | ( | ACG::SceneGraph::PickTarget | _pickTarget, |
const QPoint & | _mousePos, | ||
BaseObjectData *& | _object, | ||
unsigned int & | _targetIdx, | ||
const bool | _refine, | ||
ACG::Vec3d * | _hitPointPtr | ||
) |
Execute picking operation on scenegraph and return object.
This picking function will pick in the examiner context of the last mouse event and will return a pointer to the picked object. Furthermore, the refine picking of the picked object will be called in order to achieve higher picking accuracy
Definition at line 535 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::scenegraphRegionPick | ( | ACG::SceneGraph::PickTarget | _pickTarget, |
const QRegion & | _region, | ||
QList< QPair< unsigned int, unsigned int > > & | _list, | ||
QVector< float > * | _depths = 0 , |
||
QVector< ACG::Vec3d > * | _points = 0 |
||
) |
Execute picking operation on scenegraph This picking function will pick in the last active examiner context which is automatically Set by mouseevents from the core
Definition at line 549 of file PluginFunctions.cc.
DLLEXPORT bool PluginFunctions::scenegraphRegionPick | ( | const unsigned int | _examiner, |
ACG::SceneGraph::PickTarget | _pickTarget, | ||
const QRegion & | _region, | ||
QList< QPair< unsigned int, unsigned int > > & | _list, | ||
QVector< float > * | _depths = 0 , |
||
QVector< ACG::Vec3d > * | _points = 0 |
||
) |
Execute picking operation on scenegraph This picking function will pick in the specified examiner context
Definition at line 558 of file PluginFunctions.cc.
DLLEXPORT double PluginFunctions::sceneRadius | ( | ) |
Returns the current scene radius from the active examiner widget.
Returns the Radius of the scene
Definition at line 796 of file PluginFunctions.cc.
DLLEXPORT double PluginFunctions::sceneRadius | ( | int | _viewer | ) |
Returns the current scene radius from a given examiner viewer.
Returns the Radius of the scene
_viewer | Give the viewer which should be asked for its current scene radius |
Definition at line 800 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::setBackColor | ( | OpenMesh::Vec4f | _color | ) |
Set the background color of the examiner widget.
Definition at line 379 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::setDataRoot | ( | BaseObject * | _root | ) |
Set the global DataContainer
Definition at line 151 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::setDefaultViewObjectMarker | ( | ViewObjectMarker * | _marker | ) |
Set the default ViewObjectMarker
_marker | Object marker |
Definition at line 950 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::setDrawMode | ( | const ACG::SceneGraph::DrawModes::DrawMode & | _mode, |
int | _viewer = ALL_VIEWERS |
||
) |
Set the draw Mode of a Viewer.
.
The DrawModes are defined at ACG/Scenegraph/DrawModes.hh
They can be combined.
_viewer | Id of the viewer to use. ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
_mode | New drawmode of the given viewer |
Definition at line 435 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::setFixedView | ( | int | _mode, |
int | _viewer = ACTIVE_VIEWER |
||
) |
Set a fixed View for a viewer.
_mode | id for the mode |
_viewer | Id of the viewer to use. ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 384 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::setFOVY | ( | double | _fovy | ) |
Set field of view angle.
_fovy | Field of view (in (1, 180) degrees) |
Definition at line 650 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::setSceneCenter | ( | const ACG::Vec3d & | _center, |
int | _viewer | ||
) |
Set center of scene
Definition at line 766 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::setSceneGraphRootNode | ( | SeparatorNode * | _root_node | ) |
Set the internal scenegraph root node pointer. This is the topmost node of the whole scenegraph ( DO NOT USE!! )
Definition at line 255 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::setSceneGraphRootNodeGlobal | ( | SeparatorNode * | _root_node | ) |
Set the internal scenegraph root node pointer for global nodes
This node is below the global status nodes and takes global nodes at one level. ( DO NOT USE!! )
Definition at line 259 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::setScenePos | ( | const ACG::Vec3d & | _center, |
const double | _radius, | ||
int | _viewer = ALL_VIEWERS |
||
) |
Set the Scene position.
_center | Center of the current scene |
_radius | Radius of the scene ( Use scene_radius to get the current radius ) |
_viewer | Id of the viewer to use. ALL_VIEWERS will set all viewers (Default) ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 742 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::setScenePos | ( | const ACG::Vec3d & | _center, |
int | _viewer = ALL_VIEWERS |
||
) |
Set the scene position.
Same as setScenePos(const ACG::Vec3d& _center, double _radius) but reuses the current radius
_viewer | Id of the viewer to use. ALL_VIEWERS will set all viewers (Default) ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
_center | Center of the current scene |
Definition at line 754 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::setSceneRadius | ( | double | _radius, |
int | _viewer | ||
) |
Set the background color of the examiner widget.
Definition at line 813 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::setTrackBallCenter | ( | const ACG::Vec3d & | _center, |
int | _viewer | ||
) |
Set the trackball Center.
The scene is rotated around the trackball center when using the mouse
_center | Center of the trackball |
_viewer | Id of the viewer to use. ALL_VIEWERS will set all viewers (Default) ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 730 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::setViewObjectMarker | ( | ViewObjectMarker * | _marker | ) |
Set current ViewObjectMarker (will be reseted to default on pick mode change)
_marker | Object marker |
Definition at line 944 of file PluginFunctions.cc.
DLLEXPORT Skeleton * PluginFunctions::skeleton | ( | BaseObjectData * | _object | ) |
Get a skeleton from an object.
_object | The object should be of type BaseDataObject. If the content is a skeleton, a skeleton will be returned. Otherwise a NULL pointer is returned. |
Definition at line 86 of file PluginFunctionsSkeleton.cc.
Get a skeleton from an id.
_identifier | The skeleton is returned if the object with id is a skeleton object, otherwise 0. |
Definition at line 94 of file PluginFunctionsSkeleton.cc.
DLLEXPORT SkeletonObject * PluginFunctions::skeletonObject | ( | BaseObjectData * | _object | ) |
Cast an BaseObject to a SkeletonObject if possible.
_object | The object should be of type BaseDataObject. If the content is a polyLine, a a SkeletonObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 105 of file PluginFunctionsSkeleton.cc.
DLLEXPORT SkeletonObject * PluginFunctions::skeletonObject | ( | int | _identifier | ) |
Get SkeletonObject with its id if possible.
_identifier | The skeleton object if request was successfull or otherwise 0 |
Definition at line 112 of file PluginFunctionsSkeleton.cc.
const QStringList PluginFunctions::SOURCE_OBJECTS | ( | "source" | ) |
Iterable object range.
Creates an iterator range suitable for iterating over objects using a C++11 range-based for loop.
DLLEXPORT SphereNode * PluginFunctions::sphereNode | ( | BaseObjectData * | _object | ) |
Get a SphereNode from an object.
_object | The object should be of type BaseDataObject. If the content is a sphere, a SphereNode will be returned. Otherwise a NULL pointer is returned. |
Definition at line 105 of file PluginFunctionsSphere.cc.
DLLEXPORT SphereObject * PluginFunctions::sphereObject | ( | int | _objectId | ) |
Get a SphereObject from id if possible.
_objectId | If the content is a sphere, a SphereObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 85 of file PluginFunctionsSphere.cc.
DLLEXPORT SphereObject * PluginFunctions::sphereObject | ( | BaseObjectData * | _object | ) |
Cast an BaseObject to a SphereObject if possible.
_object | The object should be of type BaseDataObject. If the content is a sphere, a a SphereObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 115 of file PluginFunctionsSphere.cc.
DLLEXPORT SplatCloud * PluginFunctions::splatCloud | ( | BaseObjectData * | _object | ) |
Get a SplatCloud from an object.
_object | The object should be of type BaseDataObject. If the content is a SplatCloud, a SplatCloud will be returned. Otherwise a NULL pointer is returned. |
Definition at line 142 of file PluginFunctionsSplatCloud.cc.
DLLEXPORT SplatCloudNode * PluginFunctions::splatCloudNode | ( | BaseObjectData * | _object | ) |
Get a SplatCloudNode from an object.
_object | The object should be of type BaseDataObject. If the content is a SplatCloud, a SplatCloudNode will be returned. Otherwise a NULL pointer is returned. |
Definition at line 122 of file PluginFunctionsSplatCloud.cc.
DLLEXPORT SplatCloudObject * PluginFunctions::splatCloudObject | ( | BaseObjectData * | _object | ) |
Cast an SplatCloudObject to a SplatCloudObject if possible.
_object | The object should be of type BaseDataObject. If the content is a SplatCloud, a SplatCloudObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 162 of file PluginFunctionsSplatCloud.cc.
DLLEXPORT SplatCloudObject * PluginFunctions::splatCloudObject | ( | int | _objectId | ) |
Get an SplatCloudObject by its id.
_objectId | Id of the object. If the object exists and is a SplatCloud, a SplatCloudObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 177 of file PluginFunctionsSplatCloud.cc.
DLLEXPORT ShaderNode * PluginFunctions::splatShaderNode | ( | BaseObjectData * | _object | ) |
Get a ShaderNode from an object.
_object | The object should be of type BaseDataObject. If the content is a SplatCloud, a ShaderNode will be returned. Otherwise a NULL pointer is returned. |
Definition at line 102 of file PluginFunctionsSplatCloud.cc.
DLLEXPORT BSplineCurve * PluginFunctions::splineCurve | ( | BaseObjectData * | _object | ) |
Get a Bspline curve from an object.
_object | The object should be of type BaseDataObject. If the content is a BSpline , a spline will be returned. Otherwise a NULL pointer is returned. |
Definition at line 95 of file PluginFunctionsBSplineCurve.cc.
DLLEXPORT BSplineSurface * PluginFunctions::splineSurface | ( | BaseObjectData * | _object | ) |
Get a Bspline Surface from an object.
_object | The object should be of type BaseDataObject. If the content is a BSpline Surface , a spline surface will be returned. Otherwise a NULL pointer is returned. |
Definition at line 97 of file PluginFunctionsBSplineSurface.cc.
const QStringList PluginFunctions::TARGET_OBJECTS | ( | "target" | ) |
Iterable object range.
Creates an iterator range suitable for iterating over objects using a C++11 range-based for loop.
DLLEXPORT const ACG::Vec3d PluginFunctions::trackBallCenter | ( | int | _viewer | ) |
Get the trackball Center.
The scene is rotated around the trackball center when using the mouse
_viewer | Id of the viewer to use. ALL_VIEWERS will set all viewers (Default) ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 716 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::translate | ( | const ACG::Vec3d & | _vector, |
int | _viewer = ALL_VIEWERS |
||
) |
Translate viewer pos by given vector.
Translates the scene by a given vector. ( This is only a view transformation and does not effect the scene center. To really translate the scene, use setScenePos );
_vector | translation |
_viewer | Id of the viewer to use. ALL_VIEWERS will set all viewers (Default) ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 825 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::traverse | ( | ACG::SceneGraph::MouseEventAction & | _action | ) |
Execute Scenegraph traversal with action and use the last active examiner If you are reacting on a mouseEvent you should use this function as it will automatically set the right view
Definition at line 573 of file PluginFunctions.cc.
DLLEXPORT TriMesh * PluginFunctions::triMesh | ( | BaseObjectData * | _object | ) |
Get a triangle mesh from an object.
_object | The object should be of type BaseDataObject. If the content is a triangle Mesh, a triangle mesh will be returned. Otherwise a NULL pointer is returned. |
Definition at line 140 of file PluginFunctionsTriangleMesh.cc.
Get a triangle mesh from an object id.
_identifier | Identifier of the object. If its a triangle mesh, the function will return the pointer to the mesh otherwise 0 |
Definition at line 153 of file PluginFunctionsTriangleMesh.cc.
DLLEXPORT TriMeshObject * PluginFunctions::triMeshObject | ( | BaseObjectData * | _object | ) |
Cast an BaseObject to a TriMeshObject if possible.
_object | The object should be of type BaseDataObject. If the content is a triangle Mesh, a a TriMeshObject is returned. Otherwise a NULL pointer is returned. |
Definition at line 162 of file PluginFunctionsTriangleMesh.cc.
DLLEXPORT TriMeshObject * PluginFunctions::triMeshObject | ( | int | _objectId | ) |
Get an TriMeshObject from the given id If possible.
_objectId | Id of the requested Object. |
Definition at line 172 of file PluginFunctionsTriangleMesh.cc.
DLLEXPORT ACG::Vec3d PluginFunctions::upVector | ( | int | _viewer = ACTIVE_VIEWER | ) |
Get the current up vector.
_viewer | Id of the viewer to use. ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 915 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::viewAll | ( | int | _viewer = ALL_VIEWERS | ) |
View the whole scene.
_viewer | Id of the viewer to use. ALL_VIEWERS will set all viewers (Default) ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 865 of file PluginFunctions.cc.
DLLEXPORT int PluginFunctions::viewerId | ( | ) |
Return unique viewer id.
This function returns a id which is unique to all running Openflippers on that machine. This id changes when you restart the viewer!
Definition at line 167 of file PluginFunctions.cc.
DLLEXPORT Viewer::ViewerProperties & PluginFunctions::viewerProperties | ( | int | _id = ACTIVE_VIEWER | ) |
Get the viewer properties Use this functions to get basic viewer properties such as backgroundcolor or rendering options.
_id | Which viewer should be used? ACTIVE_VIEWER will get the properties of the active Viewer which is the default |
Definition at line 613 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::viewerSnapshot | ( | int | _viewer, |
QImage & | _image, | ||
int | _width = 0 , |
||
int | _height = 0 , |
||
bool | _alpha = false , |
||
bool | _hideCoordsys = false , |
||
int | _samples = 1 |
||
) |
Take a snapshot of a viewer.
Take a snapshot of the current view
_viewer | Viewer id |
_image | An image to store pixel data in |
_width | Image width |
_height | Image height |
_alpha | Make background transparent |
_hideCoordsys | Hide coordsys node |
_samples | Number of samples (multisampling) |
Definition at line 1074 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::viewHome | ( | int | _viewer = ALL_VIEWERS | ) |
Go to home position.
_viewer | Id of the viewer to use. ALL_VIEWERS will set all viewers (Default) ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 853 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::viewingDirection | ( | const ACG::Vec3d & | _dir, |
const ACG::Vec3d & | _up, | ||
int | _viewer = ACTIVE_VIEWER |
||
) |
Set the viewing direction.
_dir | direction |
_up | up vector |
_viewer | Id of the viewer to use. ALL_VIEWERS will set all viewers (Default) ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 691 of file PluginFunctions.cc.
DLLEXPORT ACG::Vec3d PluginFunctions::viewingDirection | ( | int | _viewer = ACTIVE_VIEWER | ) |
Get the current viewing Direction.
_viewer | Id of the viewer to use. ACTIVE_VIEWER active viewer 0..3 Choose viewer explicitly |
Definition at line 877 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::viewingRay | ( | int | _x, |
int | _y, | ||
ACG::Vec3d & | _outOrigin, | ||
ACG::Vec3d & | _outDirection | ||
) |
Retrieve a viewing ray from the active examiner that can be used for raycasting.
_x | The widgetspace x Coordinate |
_y | The widgetspace y Coordinate |
_outOrigin | A reference to the ACG::Vec3d that shall hold the origin of the viewing Ray in worldspace coordinates. |
_outDirection | A reference to the ACG::Vec3d that shall hold the direction of the viewing Ray in worldspace (normalized) |
Definition at line 468 of file PluginFunctions.cc.
DLLEXPORT void PluginFunctions::viewingRay | ( | int | _x, |
int | _y, | ||
ACG::Vec3d & | _outOrigin, | ||
ACG::Vec3d & | _outDirection, | ||
int | _viewerIndex | ||
) |
Retrieve a viewing ray from the specified examiner that can be used for raycasting.
_x | The widgetspace x Coordinate |
_y | The widgetspace y Coordinate |
_outOrigin | A reference to the ACG::Vec3d that shall hold the origin of the viewing Ray in worldspace coordinates. |
_outDirection | A reference to the ACG::Vec3d that shall hold the direction of the viewing Ray in worldspace (normalized) |
_viewerIndex | The index to specify an examiner that shall be used |
Definition at line 475 of file PluginFunctions.cc.
const QStringList PluginFunctions::ALL_OBJECTS |
Iterable object range.
Creates an iterator range suitable for iterating over objects using a C++11 range-based for loop.
Definition at line 441 of file PluginFunctions.hh.