80 return ( _object != 0 );
CoordsysObject * coordsysObject(BaseObjectData *_object)
Cast an BaseObject to a CoordsysObject if possible.
Node for displaying coordinate systems.
bool getObject(int _identifier, BSplineCurveObject *&_object)
bool dataType(DataType _type) const
CoordsysNode * coordsysNode(BaseObjectData *_object)
Get a CoordsysNode from an object.
CoordsysNode * coordsysNode()
Get the scenegraph Node.