Developer Documentation
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#include <OpenFlipper/common/GlobalDefines.hh>
#include <OpenFlipper/common/BaseObject.hh>
#include <QObject>
#include <vector>
#include <ACG/Scenegraph/MaterialNode.hh>
#include <ACG/Scenegraph/SeparatorNode.hh>
#include <ACG/Scenegraph/ShaderNode.hh>
#include <ACG/Scenegraph/BaseNode.hh>
#include <ACG/Scenegraph/BoundingBoxNode.hh>
#include <ACG/Scenegraph/StencilRefNode.hh>
#include <ACG/QtScenegraph/QtTranslationManipulatorNode.hh>
Go to the source code of this file.
Classes | |
class | BaseObjectData |
Typedefs | |
typedef ACG::SceneGraph::MaterialNode | MaterialNode |
Materialnode. | |
typedef ACG::SceneGraph::QtTranslationManipulatorNode | QtTranslationManipulatorNode |
ManipulatorNode. | |
typedef ACG::SceneGraph::SeparatorNode | SeparatorNode |
Seperator Node. | |
typedef ACG::SceneGraph::BaseNode | BaseNode |
Base Node. | |
typedef ACG::SceneGraph::BoundingBoxNode | BoundingBoxNode |
Bounding box Node. | |
typedef ACG::SceneGraph::StencilRefNode | StencilRefNode |
Stencil reference Node. | |
This File contains the Basic object class for all Objects which show content vi the Scenegraph.
Definition in file BaseObjectData.hh.