Developer Documentation
simpleViewer.cc
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40\*===========================================================================*/
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47//=============================================================================
48//
49// CLASS SimpleViewer - IMPLEMENTATION
50//
51//=============================================================================
52
53//== INCLUDES =================================================================
54
57#include <OpenFlipper/widgets/glWidget/QtBaseViewer.hh>
59#include "simpleGLGraphicsScene.hh"
60
61
62#include "simpleViewer.hh"
63
64#include <QOpenGLWidget>
65
66
67//== NAMESPACES ===============================================================
68
69
70//== CLASS DEFINITION =========================================================
71
72
73SimpleViewer::SimpleViewer(QWidget* _parent, bool useDefaultSceneGraph) :
74 QGraphicsView (_parent),
75 props_(-1),
76 actionMode_ (Viewer::ExamineMode)
77{
78 OFGLWidget *share = PluginFunctions::shareGLWidget ();
79 if (!share)
80 initialize (OFGLFormat::defaultFormat (), 0, useDefaultSceneGraph);
81 else
82 initialize (share->format(), share, useDefaultSceneGraph);
83}
84
86{
87}
88
89void SimpleViewer::resizeEvent(QResizeEvent *_event) {
90 QGraphicsView::resizeEvent(_event);
91 if (scene())
92 {
93 scene()->setSceneRect(QRect(QPoint(0, 0), _event->size()));
94 mainWidget_->setGeometry (QRect(QPoint(0, 0), _event->size()));
95 }
96
97}
98
99
100//=============================================================================
101//=============================================================================
102
103void SimpleViewer::initialize(const OFGLFormat & _format, OFGLWidget *_shareWidget, bool useDefaultSceneGraph)
104{
105
106 connect (&props_, SIGNAL( getPickMode(std::string&) ),
107 this, SLOT( getPickMode(std::string&) ),Qt::DirectConnection );
108 connect (&props_, SIGNAL( getActionMode(Viewer::ActionMode&) ),
109 this, SLOT( getActionMode(Viewer::ActionMode&) ),Qt::DirectConnection );
110 connect (&props_, SIGNAL( setActionMode(const Viewer::ActionMode) ),
111 this, SLOT( setActionMode(const Viewer::ActionMode)), Qt::DirectConnection );
112
113 glWidget_ = new OFGLWidget();
114 glWidget_->setFormat(_format);
115
116 setFocusPolicy (Qt::StrongFocus);
117 setAcceptDrops (true);
118 setViewport(glWidget_);
119 setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
120
121 scene_ = new SimpleGLGraphicsScene ();
122
123 setScene (scene_);
124
125 mainWidget_ = new glViewer (scene_, glWidget_, props_);
126
127 scene_->addItem (mainWidget_);
128 scene_->setView (mainWidget_);
129 mainWidget_->setGeometry (QRect(QPoint(0, 0), size()));
130 setFrameStyle(QFrame::NoFrame);
131
132 if (useDefaultSceneGraph)
134
135 props_.drawMode (OpenFlipper::Options::defaultDrawMode(0));
136}
137
138void SimpleViewer::setSceneGraph(ACG::SceneGraph::BaseNode *rootNode) {
139 unsigned int maxPases = 1;
140 ACG::Vec3d bbmin,bbmax;
141 ACG::SceneGraph::analyzeSceneGraph(rootNode, maxPases, bbmin, bbmax);
142
143 mainWidget_->sceneGraph(rootNode, maxPases, bbmin, bbmax, true);
144}
145
146void SimpleViewer::setActionMode(const Viewer::ActionMode _am)
147{
148 actionMode_ = _am;
149}
150
151void SimpleViewer::getActionMode(Viewer::ActionMode & _am)
152{
153 _am = actionMode_;
154}
155
156void SimpleViewer::getPickMode(std::string & _name)
157{
158 _name = "SimpleViewer";
159}
160
162{
163 return props_;
164}
165
167{
168 return mainWidget_;
169}
170
ActionMode
Enum listing action modes of the viewers.
glViewer * viewer()
Viewer.
~SimpleViewer()
Destructor.
Definition: simpleViewer.cc:85
SimpleViewer(QWidget *_parent=NULL, bool useDefaultSceneGraph=true)
Constructor.
Definition: simpleViewer.cc:73
Viewer::ViewerProperties & properties()
Viewer properties.
void drawMode(ACG::SceneGraph::DrawModes::DrawMode _mode)
set draw mode (No test if this mode is available!)
void sceneGraph(ACG::SceneGraph::BaseNode *_root, unsigned int _maxPasses, ACG::Vec3d _bbmin, ACG::Vec3d _bbmax, const bool _resetTrackBall=false)
void analyzeSceneGraph(ACG::SceneGraph::BaseNode *_root, unsigned int &_maxPasses, ACG::Vec3d &_bbmin, ACG::Vec3d &_bbmax)
Analyze the SceneGraph <ACG/Scenegraph/SceneGraphAnalysis.hh>
void shareGLWidget(OFGLWidget *_widget)
Sets the main QGLWidget for gl data sharing.
ACG::SceneGraph::BaseNode * getSceneGraphRootNode()
get scenegraph root node