Developer Documentation
simpleGLGraphicsScene.hh
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45#ifndef SIMPLEGLGRAPHICSSCENE_HH
46#define SIMPLEGLGRAPHICSSCENE_HH
47
48//=============================================================================
49//
50// CLASS SimpleGLGraphicsScene - IMPLEMENTATION
51//
52//=============================================================================
53
54//== INCLUDES =================================================================
55
57#include <QGraphicsScene>
58#include <QGraphicsItem>
59
60//== FORWARDDECLARATIONS ======================================================
61class glViewer;
62class CursorPainter;
63
64//== NAMESPACES ===============================================================
65
66//== CLASS DEFINITION =========================================================
67
68
69
77class DLLEXPORT SimpleGLGraphicsScene : public QGraphicsScene
78{
79Q_OBJECT
80
81public:
83
84 void setView (glViewer *_view);
85
86protected:
87
88 virtual void drawBackground(QPainter *_painter, const QRectF &_rect);
89
90 virtual void mouseMoveEvent(QGraphicsSceneMouseEvent* _e);
91
92 // Catch enter and leave events for 3d cursor
93 virtual bool event (QEvent *_event);
94
95private:
96
97 glViewer *view_;
98
99 bool initialized_;
100
101 CursorPainter *cursorPainter_;
102};
103
104#endif
105
106//=============================================================================
107//=============================================================================
#define DLLEXPORT