Here is a list of all documented functions with links to the class documentation for each member:
- m -
- make_decoder() : OpenVolumeMesh::IO::detail::BinaryIStream
- make_property_ptr() : OpenVolumeMesh::PropertyStorageT< T >
- make_smart() : OpenMesh::PolyMeshT< Kernel >
- makeCurrent() : ACG::GLState, glViewer
- makePropertyManagerFromExisting() : OpenMesh::PropertyManager< PROPTYPE, MeshT >
- makePropertyManagerFromExistingOrNew() : OpenMesh::PropertyManager< PROPTYPE, MeshT >
- makePropertyManagerFromNew() : OpenMesh::PropertyManager< PROPTYPE, MeshT >
- makeTemporaryProperty() : OpenMesh::PropertyManager< PROPTYPE, MeshT >
- manipPlaced() : BaseObjectData
- manipulatorDirectionX() : MovePlugin
- manipulatorDirectionY() : MovePlugin
- manipulatorDirectionZ() : MovePlugin
- manipulatorMoved() : ACG::SceneGraph::QtManipulatorNode, ACG::SceneGraph::QtTranslationManipulatorNode, MovePlugin, SkeletonEditingPlugin
- ManipulatorNode() : ACG::SceneGraph::ManipulatorNode
- manipulatorNode() : BaseObjectData
- manipulatorPosition() : MovePlugin
- ManipulatorPositionChanged() : MovePlugin, SkeletonEditingPlugin
- mapBuffer() : ACG::GLState
- mapToCylinder() : ACG::SceneGraph::TranslationManipulatorNode
- mapToCylinderTop() : ACG::SceneGraph::TranslationManipulatorNode
- mapToDrawTriID() : ACG::MeshCompiler
- mapToDrawVertexID() : ACG::MeshCompiler
- mapToOriginalFaceID() : ACG::MeshCompiler
- mapToOriginalFaceIDPtr() : ACG::MeshCompiler
- mapToOriginalVertexID() : ACG::MeshCompiler
- mapToSphere() : ACG::SceneGraph::TrackballNode, ACG::SceneGraph::TranslationManipulatorNode, glViewer
- mapVertexToVBOIndex() : ACG::DrawMeshT< Mesh >
- mark_components() : ACG::PolyLineT< PointT >
- marker() : ACG::QtWidgets::QtWheel
- matchInputs() : ACG::ShaderGenerator
- matchMultiline() : PythonSyntaxHighlighter
- Material() : ACG::SceneGraph::Material
- material() : ACG::SceneGraph::MaterialNode
- MaterialNode() : ACG::SceneGraph::MaterialNode
- materialNode() : BaseObjectData
- materials() : OBJImporter
- materialString() : MaterialPicker
- matrix() : ACG::SceneGraph::TransformNode
- Matrix3x3T() : ACG::Matrix3x3T< Scalar >
- Matrix4x4T() : ACG::Matrix4x4T< Scalar >
- Matrix4x4Widget() : VSI::Matrix4x4Widget
- matrixManipulator() : InterpolationAnimationT< PointT >
- max() : ACG::ColorCoder, ACG::IColorCoder, ACG::LinearTwoColorCoder, ACG::NumLimitsT< Scalar >, OpenMesh::SmartRangeT< RangeT, HandleT >, OpenMesh::Utils::NumLimitsT< Scalar >, OpenMesh::VectorT< Scalar, DIM >, OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
- max_abs() : OpenMesh::VectorT< Scalar, DIM >, OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
- max_angle() : OpenMesh::NormalConeT< Vector >
- max_err() : OpenMesh::Decimater::ModQuadricT< MeshT >
- max_index() : ACG::ColorTranslator
- max_normal_deviation() : OpenMesh::Decimater::ModNormalFlippingT< MeshT >
- max_render_passes() : ACG::GLState
- max_texture_units() : ACG::GLState
- maxBackups() : BackupData
- maxBoneLength() : InfoSkeletonObjectPlugin
- maxEdgeLength() : InfoMeshObjectPlugin
- maximize() : OpenMesh::VectorT< Scalar, DIM >, OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
- maximized() : OpenMesh::VectorT< Scalar, DIM >, OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
- maxIndex() : ACG::QtColorTranslator
- maxModes() : ACG::SceneGraph::DrawModes::DrawMode
- McDecimaterT() : OpenMesh::Decimater::McDecimaterT< MeshT >
- mean() : OpenMesh::VectorT< Scalar, DIM >, OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
- mean_abs() : OpenMesh::VectorT< Scalar, DIM >, OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
- meanBoneLength() : InfoSkeletonObjectPlugin
- meanEdgeLength() : InfoMeshObjectPlugin
- menuBarVisChanged() : CoreWidget
- merge() : OpenMesh::NormalConeT< Vector >
- mergeMeshes() : MergePlugin
- mergeObjects() : MergePlugin
- mesh() : ACG::SceneGraph::MeshNodeT< Mesh >, MeshObject< MeshT >, OpenMesh::Decimater::BaseDecimaterT< MeshT >, OpenMesh::Decimater::ModBaseT< MeshT >, OpenMesh::SmartBaseHandle, VolumeMeshObject< MeshT >
- MeshCheckerT() : OpenMesh::Utils::MeshCheckerT< Mesh >
- meshNode() : MeshObject< MeshT >, VolumeMeshObject< MeshT >
- MeshNodeT() : ACG::SceneGraph::MeshNodeT< Mesh >
- MeshObject() : MeshObject< MeshT >
- MeshObjectSelectionPlugin() : MeshObjectSelectionPlugin
- MeshViewerWidget() : MeshViewerWidget
- MeshViewerWidgetSubdivider() : MeshViewerWidgetSubdivider
- MeshViewerWidgetT() : MeshViewerWidgetT< M >
- messageBox() : VsiPlugin
- metadataDeserialized() : MetadataInterface
- mimeData() : TreeModel
- mimeTypes() : TreeModel
- min() : ACG::ColorCoder, ACG::IColorCoder, ACG::LinearTwoColorCoder, ACG::NumLimitsT< Scalar >, OpenMesh::SmartRangeT< RangeT, HandleT >, OpenMesh::Utils::NumLimitsT< Scalar >, OpenMesh::VectorT< Scalar, DIM >, OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
- min_abs() : OpenMesh::VectorT< Scalar, DIM >, OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
- minBoneLength() : InfoSkeletonObjectPlugin
- minEdgeLength() : InfoMeshObjectPlugin
- minimize() : OpenMesh::VectorT< Scalar, DIM >, OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
- minimized() : OpenMesh::VectorT< Scalar, DIM >, OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
- minmax() : OpenMesh::SmartRangeT< RangeT, HandleT >
- minRefinementDistance() : ACG::SceneGraph::GridNode
- mipmapping() : ACG::SceneGraph::TextureNode, Viewer::ViewerProperties
- mipmapping_allowed() : ACG::GLState
- MixedDecimaterT() : OpenMesh::Decimater::MixedDecimaterT< MeshT >
- ModAspectRatioT() : OpenMesh::Decimater::ModAspectRatioT< MeshT >
- ModBalancerT() : ModBalancerT< D >
- ModBaseT() : OpenMesh::Decimater::ModBaseT< MeshT >
- mode() : QtMultiViewLayout
- ModEdgeLengthT() : OpenMesh::Decimater::ModEdgeLengthT< MeshT >
- modelingAreasVisible() : ViewControlPlugin
- modelview() : ACG::GLState, ACG::SceneGraph::CameraNode
- ModHandleT() : OpenMesh::Decimater::ModHandleT< Module >
- ModHausdorffT() : OpenMesh::Decimater::ModHausdorffT< MeshT >
- modifiers() : ShortcutButton
- modifyFragmentBeginCode() : ACG::ShaderModifier, ACG::ShaderModifierFile, PeelDualLayerModifier, PeelLayerModifier
- modifyFragmentEndCode() : ACG::IRenderer::DepthMapPass, ACG::ShaderModifier, ACG::ShaderModifierFile, CelShadingModifier, NormalFragmentModifier, PeelDualInitModifier, PeelDualLayerModifier, PeelInitModifier, PeelLayerModifier
- modifyFragmentIO() : ACG::ShaderModifier, ACG::ShaderModifierFile, CelShadingModifier, PeelDualLayerModifier, PeelInitModifier, PeelLayerModifier
- modifyGeometryIO() : ACG::ShaderModifier, ACG::ShaderModifierFile
- modifyLightingCode() : ACG::ShaderModifier, ACG::ShaderProgGenerator, CelShadingModifier
- modifyTessControlIO() : ACG::ShaderModifier, ACG::ShaderModifierFile
- modifyTessEvalIO() : ACG::ShaderModifier, ACG::ShaderModifierFile
- modifyVertexBeginCode() : ACG::ShaderModifier, ACG::ShaderModifierFile
- modifyVertexEndCode() : ACG::SceneGraph::ClippingNode::ClippingShaderModifier, ACG::ShaderModifier, ACG::ShaderModifierFile
- modifyVertexIO() : ACG::SceneGraph::ClippingNode::ClippingShaderModifier, ACG::ShaderModifier, ACG::ShaderModifierFile, CelShadingModifier, NormalFragmentModifier
- ModIndependentSetsT() : OpenMesh::Decimater::ModIndependentSetsT< MeshT >
- ModNormalDeviationT() : OpenMesh::Decimater::ModNormalDeviationT< MeshT >
- ModNormalFlippingT() : OpenMesh::Decimater::ModNormalFlippingT< MeshT >
- ModProgMeshT() : OpenMesh::Decimater::ModProgMeshT< MeshT >
- ModQuadricT() : OpenMesh::Decimater::ModQuadricT< MeshT >
- ModRoundnessT() : OpenMesh::Decimater::ModRoundnessT< MeshT >
- module() : OpenMesh::Decimater::BaseDecimaterT< MeshT >
- modulesInitialized() : PythonInterpreter
- motionPathVisible() : SkeletonObject
- mouseDoubleClickEvent() : ACG::QtWidgets::QtWheel, glViewer, VSI::SceneElement
- mouseEvent() : ACG::SceneGraph::BaseNode, ACG::SceneGraph::ManipulatorNode, ACG::SceneGraph::QtManipulatorNode, ACG::SceneGraph::QtTranslationManipulatorNode, ACG::SceneGraph::QtWidgetNode, ACG::SceneGraph::TrackballNode, ACG::SceneGraph::TranslationManipulatorNode, OMPropertyModel< MeshT >, OVMPropertyModel< MeshT >, QtWidgetObject
- mouseMove() : VSI::GraphicsScene, VSI::SceneTools
- mouseMoveEvent() : ACG::QtWidgets::QtWheel, glViewer
- mousePressEvent() : ACG::QtWidgets::QtWheel, glViewer, VSI::ToolBoxElement
- mouseRelease() : VSI::GraphicsScene, VSI::SceneTools
- mouseReleaseEvent() : ACG::QtWidgets::QtWheel, glViewer
- move_values_from() : OpenVolumeMesh::PropertyStorageBase, OpenVolumeMesh::PropertyStorageT< T >
- moveBack() : CoreWidget, glViewer
- moveElements() : VSI::GraphicsScene
- moveEvent() : glViewer
- moveForward() : CoreWidget, glViewer
- moveItem() : TreeModel, TreeModelObjectSelection, VSI::TreeModel
- moveItemToPosition() : SideArea
- moveObject() : MovePlugin
- MovePlugin() : MovePlugin
- moveSelection() : MovePlugin
- moveToolBoxToBottom() : Core, CoreWidget
- moveToolBoxToTop() : Core, CoreWidget
- mprop_stats() : OpenMesh::BaseKernel
- mproperty() : OpenMesh::BaseKernel, OpenMesh::Concepts::KernelT< FinalMeshItems >
- mprops_begin() : OpenMesh::BaseKernel
- mprops_clear() : OpenMesh::BaseKernel
- mprops_end() : OpenMesh::BaseKernel
- mprops_resize() : OpenMesh::BaseKernel
- mseconds() : OpenMesh::Utils::Timer
- msSinceLastRedraw() : ACG::GLState
- mult_matrix() : ACG::GLState
- MultiInterpolationAnimationT() : MultiInterpolationAnimationT< PointT >
- multipassNode() : ACG::SceneGraph::BaseNode
- multipassNodeActive() : ACG::SceneGraph::BaseNode
- multipassNodeSetActive() : ACG::SceneGraph::BaseNode
- multipassStatus() : ACG::SceneGraph::BaseNode
- multipassStatusActive() : ACG::SceneGraph::BaseNode
- multipassStatusSetActive() : ACG::SceneGraph::BaseNode
- multiply() : prototypeVec3d, prototypeVec4d
- multisampling() : ACG::GLState
- multiSampling() : ACG::SceneGraph::Material
- multisampling() : ACG::SceneGraph::Material
- multiSampling() : ACG::SceneGraph::MaterialNode
- multisampling() : Viewer::ViewerProperties
- multisampling_allowed() : ACG::GLState
- multiViewMode() : Core