Developer Documentation
MeanCurvature.cc
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41
42
43
44
45#include "MeanCurvature.hh"
46
50
52
53#ifdef USE_OPENMP
54#endif
55
56
57MeanCurvaturePlugin::MeanCurvaturePlugin()
58{
59}
60
61
62MeanCurvaturePlugin::~MeanCurvaturePlugin()
63{
64}
65
66
67void MeanCurvaturePlugin::pluginsInitialized()
68{
69 emit addTexture( "Mean Curvature" , "mean_curvature.png" , 1 );
70 emit setTextureMode("Mean Curvature","clamp=true,center=true,repeat=false,clamp_min=-20,clamp_max=20");
71
72 emit setSlotDescription(tr("computeMeanCurvature(int)"), tr("Compute the mean curvature on a mesh. The curvature will be stored on the mesh on the vertex property called \"Mean Curvature\""),
73 QStringList(tr("ObjectId")), QStringList(tr("Id of the mesh")));
74}
75
76void MeanCurvaturePlugin::slotUpdateTexture( QString _textureName , int _identifier )
77{
78 if ( _textureName != "Mean Curvature") {
79 return;
80 }
81
82 BaseObjectData* object;
83 if (! PluginFunctions::getObject( _identifier , object ) ) {
84 return;
85 }
86
87 if ( object->dataType( DATA_TRIANGLE_MESH ) ) {
88 TriMesh* mesh = PluginFunctions::triMesh(object);
90 }
91
92 if ( object->dataType( DATA_POLY_MESH ) ) {
93 PolyMesh* mesh = PluginFunctions::polyMesh(object);
95 }
96
97 emit updatedTextures("Mean Curvature",_identifier);
98}
99
101 BaseObjectData* object;
102 if (! PluginFunctions::getObject( _objectId , object ) ) {
103 return false;
104 }
105
106 if ( object->dataType( DATA_TRIANGLE_MESH ) ) {
107 TriMesh* mesh = PluginFunctions::triMesh(object);
109 return true;
110 }
111
112 if ( object->dataType( DATA_POLY_MESH ) ) {
113 PolyMesh* mesh = PluginFunctions::polyMesh(object);
115 return true;
116 }
117
118 return false;
119}
120
121template< typename MeshT >
123
125
126 if(!_mesh->get_property_handle( mean, "Mean Curvature"))
127 _mesh->add_property( mean, "Mean Curvature" );
128
129 //QTime time;
130 //time.start();
131 std::vector< typename MeshT::VertexHandle > handles;
132 handles.reserve(_mesh->n_vertices());
133 for ( auto v_it : _mesh->vertices())
134 handles.push_back( v_it );
135
136 #ifdef USE_OPENMP
137 #pragma omp parallel for
138 #endif
139 for ( int i = 0 ; i < (int)handles.size(); ++i ) {
140
141 const typename MeshT::VertexHandle handle = handles[i];
142 ACG::Vec3d curva(0.0,0.0,0.0);
143 double area = 0.0;
144 curvature::discrete_mean_curv_op<MeshT,ACG::Vec3d,double>(*_mesh,handle,curva,area);
145 double curv = curva.norm();
146
147 if ( (curva | _mesh->normal(handle)) <0 )
148 curv = -curv;
149
150 _mesh->property(mean,handle) = curv;
151 }
152
153}
154
Functions for calculating curvatures.
#define DATA_POLY_MESH
Definition: PolyMesh.hh:59
#define DATA_TRIANGLE_MESH
Definition: TriangleMesh.hh:60
bool dataType(DataType _type) const
Definition: BaseObject.cc:219
bool computeMeanCurvature(int _objectId)
Scripting slot to trigger computation of mean curvature.
PointT normal(HalfFaceHandle _hfh) const
size_t n_vertices() const override
Get number of vertices in mesh.
bool getObject(const int _identifier, BaseObject *&_object)
Get the object which has the given identifier.
TriMesh * triMesh(BaseObjectData *_object)
Get a triangle mesh from an object.
PolyMesh * polyMesh(BaseObjectData *_object)
Get a poly mesh from an object.