Developer Documentation
PolyMesh.hh
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50#ifndef POLY_MESH_INCLUDE_HH
51#define POLY_MESH_INCLUDE_HH
52
53
54//== INCLUDES =================================================================
55
59#define DATA_POLY_MESH typeId("PolyMesh")
61#include <ObjectTypes/MeshObject/MeshObjectT.hh>
63
65class OBJECTTYPEDLLEXPORTONLY PolyMeshObject : public MeshObject< PolyMesh > {
66
67public:
72 PolyMeshObject(const PolyMeshObject& _object);
73
81 PolyMeshObject(DataType _typeId);
82
84 virtual ~PolyMeshObject();
85
90
91 public:
93 ACG::Vec3d refinePick(ACG::SceneGraph::PickTarget _pickTarget, const ACG::Vec3d _hitPoint, const ACG::Vec3d _start , const ACG::Vec3d _dir, const unsigned int _targetIdx );
94
95};
96
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100
101//=============================================================================
102#endif // POLY_MESH_INCLUDE_HH defined
103//=============================================================================
104
virtual ACG::Vec3d refinePick(ACG::SceneGraph::PickTarget _pickTarget, const ACG::Vec3d _hitPoint, const ACG::Vec3d _start, const ACG::Vec3d _dir, const unsigned int _targetIdx)
Refine picking.
virtual BaseObject * copy()
Returns a full copy of the object.
Definition: BaseObject.cc:767
Predefined datatypes.
Definition: DataTypes.hh:83
Type for a Meshobject containing a poly mesh.
Definition: PolyMesh.hh:65
PickTarget
What target to use for picking.
Definition: PickTarget.hh:74