Developer Documentation
|
Public Member Functions | |
Texture3D (GLenum unit=GL_NONE) | |
![]() | |
Texture (GLenum tgt, GLenum _unit=GL_NONE) | |
void | bind (GLenum _unit) |
void | activate (GLenum _unit) |
void | bind () |
void | activate () |
void | parameter (GLenum pname, GLint i) |
void | parameter (GLenum pname, GLfloat f) |
void | parameter (GLenum pname, GLint *ip) |
void | parameter (GLenum pname, GLfloat *fp) |
void | enable () |
void | disable () |
void | del () |
void | gen () |
bool | is_valid () const |
GLuint | id () const |
void | setUnit (GLenum u) |
GLenum | getUnit () const |
GLenum | getTarget () const |
GLint | getInternalFormat () |
bool | clear (const ACG::Vec4f &_color) |
bool | clear (const ACG::Vec4i &_color) |
bool | clear (const ACG::Vec4ui &_color) |
void | bindAsImage (GLuint _index, GLenum _access) |
Additional Inherited Members | |
![]() | |
static bool | supportsImageLoadStore () |
static bool | supportsTextureBuffer () |
static bool | supportsClearTexture () |
static bool | supportsGenerateMipmap () |
![]() | |
GLint | internalFormat_ |
Definition at line 456 of file globjects.hh.
|
inline |
Definition at line 459 of file globjects.hh.