Developer Documentation
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Public Attributes | |
GLSL::PtrVertexShader | vertexShader |
std::string | vertexShaderFile |
GLSL::PtrFragmentShader | fragmentShader |
std::string | fragmentShaderFile |
GLSL::PtrProgram | program |
bool | initialized |
Definition at line 147 of file ShaderNode.hh.
Definition at line 150 of file ShaderNode.hh.
GLSL::PtrFragmentShader ACG::SceneGraph::ShaderNode::ShaderInfo::fragmentShader |
Definition at line 163 of file ShaderNode.hh.
std::string ACG::SceneGraph::ShaderNode::ShaderInfo::fragmentShaderFile |
Definition at line 164 of file ShaderNode.hh.
bool ACG::SceneGraph::ShaderNode::ShaderInfo::initialized |
Definition at line 168 of file ShaderNode.hh.
GLSL::PtrProgram ACG::SceneGraph::ShaderNode::ShaderInfo::program |
Definition at line 166 of file ShaderNode.hh.
GLSL::PtrVertexShader ACG::SceneGraph::ShaderNode::ShaderInfo::vertexShader |
Definition at line 160 of file ShaderNode.hh.
std::string ACG::SceneGraph::ShaderNode::ShaderInfo::vertexShaderFile |
Definition at line 161 of file ShaderNode.hh.