Developer Documentation
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#include <OpenFlipper/libs_required/ACG/ShaderUtils/GLSLShader.hh>
Additional Inherited Members | |
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Shader (GLenum shaderType) | |
Creates a new shader. More... | |
virtual | ~Shader () |
Deletes the shader object. More... | |
void | setSource (const StringList &source) |
Upload the source of the shader. More... | |
void | setSource (const QStringList &source) |
Upload the source of the shader. More... | |
bool | compile (bool verbose=true) |
Compile the shader object. More... | |
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GLuint | m_shaderId |
GLSL vertex shader.
Definition at line 95 of file GLSLShader.hh.
GLSL::VertexShader::VertexShader | ( | ) |
Definition at line 181 of file GLSLShader.cc.
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virtual |
Definition at line 182 of file GLSLShader.cc.