Developer Documentation
TriangleBSPCoreT_impl.hh
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40\*===========================================================================*/
41
42
43
44//=============================================================================
45//
46// CLASS TriangleBSPCoreT
47//
48//=============================================================================
49
50#define TRIANGLEBSPCORET_C
51
52//== INCLUDES =================================================================
53
54
55#include "TriangleBSPCoreT.hh"
56
57
58//== CLASS DEFINITION =========================================================
59
60template <class BSPTraits>
61void
63build(unsigned int _max_handles, unsigned int _max_depth)
64{
65 // init
66 delete root_;
67 root_ = new Node(handles_, 0);
68
69 // delete own handles (don't store them twice)
70 handles_ = Handles();
71
72 nodes=1;
73 traits_.calculateBoundingBoxRoot (root_);
74 // call recursive helper
75 _build(root_, _max_handles, _max_depth);
76
77}
78
79
80//-----------------------------------------------------------------------------
81
82
83template <class BSPTraits>
84void
86_build(Node* _node,
87 unsigned int _max_handles,
88 unsigned int _depth)
89{
90 // should we stop at this level ?
91 if ((_depth == 0) || ((_node->end()-_node->begin()) <= (int)_max_handles))
92 return;
93
94 Point median;
95 int axis;
96 // compute bounding boxes for children
97 traits_.calculateBoundingBox (_node, median, axis);
98
99 // construct splitting plane
100 const Point XYZ[3] = { Point(1,0,0), Point(0,1,0), Point(0,0,1) };
101 _node->plane_ = Plane(median, XYZ[axis]);
102
103 // partition for left and right child
104 Handles lhandles, rhandles;
105 lhandles.reserve(_node->handles_.size()/2);
106 rhandles.reserve(_node->handles_.size()/2);
107
108 HandleIter it;
109 Point p0, p1, p2;
110 for (it=_node->begin(); it!=_node->end(); ++it)
111 {
112 traits_.points(*it, p0, p1, p2);
113
114 /* @TODO Remove this comment block. Replaced by the clause below
115
116 if (_node->plane_(p0)) left = true;
117 else right = true;
118 if (_node->plane_(p1)) left = true;
119 else right = true;
120 if (_node->plane_(p2)) left = true;
121 else right = true;
122
123 if (left) lhandles.push_back(*it);
124 if (right) rhandles.push_back(*it);
125 */
126
127 if ( _node->plane_(p0) || _node->plane_(p1) || _node->plane_(p2) ) lhandles.push_back(*it);
128 if ( !_node->plane_(p0) || !_node->plane_(p1) || !_node->plane_(p2) ) rhandles.push_back(*it);
129
130 }
131
132 // check it
133 if (lhandles.size() == _node->handles_.size() ||
134 rhandles.size() == _node->handles_.size())
135 return;
136 else
137 _node->handles_ = Handles();
138
139
140 // create children
141 _node->left_child_ = new Node(lhandles, _node); lhandles = Handles();
142 _node->right_child_ = new Node(rhandles, _node); rhandles = Handles();
143 nodes+=2;
144
145 //save bounding boxes for children
146 /*
147 _node->left_child_->bb_min = _node->bb_min;
148 _node->left_child_->bb_max = _node->bb_max;
149 _node->left_child_->bb_max[axis] = median [axis];
150
151 _node->right_child_->bb_min = _node->bb_min;
152 _node->right_child_->bb_min[axis] = median [axis];
153 _node->right_child_->bb_max = _node->bb_max;
154 */
155 _node->right_child_->bb_min = _node->bb_min;
156 _node->right_child_->bb_max = _node->bb_max;
157 _node->right_child_->bb_max[axis] = median [axis];
158
159 _node->left_child_->bb_min = _node->bb_min;
160 _node->left_child_->bb_min[axis] = median [axis];
161 _node->left_child_->bb_max = _node->bb_max;
162
163 // recurse to childen
164 _build(_node->left_child_, _max_handles, _depth-1);
165 _build(_node->right_child_, _max_handles, _depth-1);
166}
167
168//=============================================================================
169
170
void build(unsigned int _max_handles, unsigned int _max_depth)