45#ifndef SKELETONMARKER_HH
46#define SKELETONMARKER_HH
48#include <OpenFlipper/common/ViewObjectMarker.hh>
bool stencilRefForObject(BaseObjectData *_obj, GLuint &_reference)
bool blendForStencilRefNumber(GLuint _reference, GLenum &_src, GLenum &_dst, ACG::Vec4f &_color)