Developer Documentation
ViewObjectMarker.hh
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41 
42 #pragma once
43 
44 //== INCLUDES =================================================================
45 #include <ACG/Math/VectorT.hh>
46 
47 //== FORWARDDECLARATIONS ======================================================
48 
49 class BaseObject;
50 
51 //== CLASS DEFINITION =========================================================
52 
53 
83 {
84 //-------------------------------------------------------------- public methods
85 public:
86 
87  //--------------------------------------------------- destructor
88 
90  enum Type {
94  PerBit
95  };
96 
98  virtual ~ViewObjectMarker () {};
99 
100  virtual Type type () { return PerNumber; };
101 
107  virtual bool stencilRefForObject (BaseObjectData *_obj, GLuint &_reference) = 0;
108 
116  virtual bool blendForStencilRefNumber (GLuint _reference, GLenum & _src, GLenum & _dst, ACG::Vec4f & _color) { return false; };
117 
125  virtual bool blendForStencilRefBit (GLuint _refbit , GLenum & _src , GLenum & _dst , ACG::Vec4f & _color ) { return false; };
126 
127 };
virtual ~ViewObjectMarker()
Destructor.
virtual bool blendForStencilRefBit(GLuint _refbit, GLenum &_src, GLenum &_dst, ACG::Vec4f &_color)
#define DLLEXPORT
virtual bool blendForStencilRefNumber(GLuint _reference, GLenum &_src, GLenum &_dst, ACG::Vec4f &_color)
Type
Blending type for this marker.
Mark per returned reference.