45 #include <ACG/Math/VectorT.hh> 100 virtual Type type () {
return PerNumber; };
107 virtual bool stencilRefForObject (
BaseObjectData *_obj, GLuint &_reference) = 0;
virtual ~ViewObjectMarker()
Destructor.
virtual bool blendForStencilRefBit(GLuint _refbit, GLenum &_src, GLenum &_dst, ACG::Vec4f &_color)
virtual bool blendForStencilRefNumber(GLuint _reference, GLenum &_src, GLenum &_dst, ACG::Vec4f &_color)
Type
Blending type for this marker.
Mark per returned reference.