Developer Documentation
QtPlaneSelect.hh
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/*===========================================================================*\
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* OpenFlipper *
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* Copyright (c) 2001-2015, RWTH-Aachen University *
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\*===========================================================================*/
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#ifndef QTPLANESELECT_HH
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#define QTPLANESELECT_HH
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#include <ACG/GL/GLState.hh>
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#include <ACG/Math/VectorT.hh>
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#include <ACG/Geometry/Types/PlaneType.hh>
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#include <
OpenFlipper/common/ObjectTypeDLLDefines.hh
>
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#include <ACG/Scenegraph/TransformNode.hh>
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#include <ACG/Scenegraph/LineNode.hh>
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#include <ObjectTypes/Plane/PlaneNode.hh>
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#include <qnamespace.h>
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#include <QObject>
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class
OBJECTTYPEDLLEXPORT
QtPlaneSelect
:
public
QObject
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{
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Q_OBJECT
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/*******************************************************************************
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Initialization and deinitialization
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*******************************************************************************/
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public
:
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explicit
QtPlaneSelect
(
ACG::GLState
& glState );
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~
QtPlaneSelect
();
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/*******************************************************************************
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Public slots.
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*******************************************************************************/
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public
slots:
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/*******************************************************************************
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Call this to notify the scissor about mouse actions.
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*******************************************************************************/
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void
slotMouseEvent(QMouseEvent* _event);
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/*******************************************************************************
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Call this to notify the scissor about mouse actions.
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*******************************************************************************/
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void
slotKeyReleaseEvent(QKeyEvent* _event);
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/*******************************************************************************
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Signals ("callbacks")
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*******************************************************************************/
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signals:
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void
signalTriggerCut( );
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void
updateViewProxy();
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void
nodeVisChangedProxy(
int
_id);
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/*******************************************************************************
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Public accessors.
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*******************************************************************************/
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public
:
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ACG::Vec3d
getNormal() {
return
normal_; }
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ACG::Vec3d
getSourcePoint( ) {
return
sourcePoint3D; }
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size_t
getNode() {
return
nodeIdx_; };
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size_t
getTargetIndex() {
return
targetIdx_; };
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void
setClamping(
bool
clamp) { clamp_ = clamp; };
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/*******************************************************************************
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Members
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*******************************************************************************/
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protected
:
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ACG::GLState
& glState;
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ACG::Vec3d
sourcePoint2D;
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ACG::Vec3d
sourcePoint3D;
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ACG::Vec3d
normal_;
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size_t
nodeIdx_;
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size_t
targetIdx_;
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bool
isDragging_;
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bool
clamp_ =
false
;
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PlaneNode
* planeNode_;
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private
:
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using
Plane
=
ACG::Geometry::Plane
;
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Plane
plane_;
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void
setPlaneAndSize(
const
ACG::Vec3d
& _sourcePoint3D,
const
ACG::Vec3d
& _target2D);
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};
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#endif // QTPLANESELECT_HH
ACG::GLState
Definition:
GLState.hh:213
ObjectTypeDLLDefines.hh
OpenMesh::VectorT
Definition:
Vector11T.hh:83
QtPlaneSelect
Definition:
QtPlaneSelect.hh:60
ACG::Geometry::Plane
Definition:
PlaneType.hh:50
PlaneNode
Definition:
PlaneNode.hh:74
Type-Plane
ObjectTypes
Plane
QtPlaneSelect.hh
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