Developer Documentation
PickTarget.hh
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40\*===========================================================================*/
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45
46//=============================================================================
47//
48// CLASS BaseNode
49//
50//=============================================================================
51
52
53#pragma once
54
55
56//== INCLUDES =================================================================
57
58
59
60
61
62//== NAMESPACES ===============================================================
63
64
65namespace ACG {
66namespace SceneGraph {
67
68
69//== CLASS DEFINITION =========================================================
70
71
74 {
85
90
93 };
94
95 }
96}
97
PickTarget
What target to use for picking.
Definition: PickTarget.hh:74
@ PICK_EDGE
picks edges (may not be implemented for all nodes)
Definition: PickTarget.hh:80
@ PICK_ANYTHING
pick any of the prior targets (should be implemented for all nodes)
Definition: PickTarget.hh:84
@ PICK_CELL
picks faces (may not be implemented for all nodes)
Definition: PickTarget.hh:76
@ PICK_SPLINE
Pick spline curve or surface (picks u or u,v coords respectively)
Definition: PickTarget.hh:92
@ PICK_FRONT_VERTEX
picks only visible front verices (may not be implemented for all nodes)
Definition: PickTarget.hh:89
@ PICK_FACE
picks faces (should be implemented for all nodes)
Definition: PickTarget.hh:78
@ PICK_VERTEX
picks verices (may not be implemented for all nodes)
Definition: PickTarget.hh:82
@ PICK_FRONT_EDGE
picks only visible front edges (may not be implemented for all nodes)
Definition: PickTarget.hh:87
Namespace providing different geometric functions concerning angles.