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PolyLineObject.hh
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41
42
43
44//=============================================================================
45//
46// Types
47//
48//=============================================================================
49
56#ifndef POLYLINEOBJECT_HH
57#define POLYLINEOBJECT_HH
58
59
60
61//== INCLUDES =================================================================
62
63#include "PolyLineTypes.hh"
65
66#include <ObjectTypes/PolyLine/PolyLineNodeT.hh>
67
69
70//== TYPEDEFS =================================================================
71
72//== CLASS DEFINITION =========================================================
73
76class OBJECTTYPEDLLEXPORT PolyLineObject : public BaseObjectData {
77
78 friend class TypePolyLinePlugin;
79
80 public:
81
82 typedef PolyLine PolyLineType;
83
86
91 PolyLineObject(const PolyLineObject& _object);
92
94 virtual ~PolyLineObject();
95
97 virtual void cleanup();
98
102 BaseObject* copy();
103
104 protected:
105
107 virtual void init(PolyLine* _line = 0);
108
109 //===========================================================================
112 //===========================================================================
113 public:
114
116 void setName( QString _name );
117
118
119 //===========================================================================
122 //===========================================================================
123
124 public:
125
127 PolyLine* line();
128
129 private:
132
135 //===========================================================================
142 //===========================================================================
143
144 protected:
153 virtual void update(UpdateType _type = UPDATE_ALL );
154
157 //===========================================================================
160 //===========================================================================
161
162 public :
163
166
167 private :
168
171
174 //===========================================================================
177 //===========================================================================
178 public:
180 QString getObjectinfo();
181
185 //===========================================================================
188 //===========================================================================
189 public:
191 bool picked( uint _node_idx );
192
194 void enablePicking( bool _enable );
195
197 bool pickingEnabled();
198
199
202 const ACG::Vec3d _hitPoint,
203 const ACG::Vec3d _start ,
204 const ACG::Vec3d _dir,
205 const unsigned int _targetIdx );
206
209};
210
211//=============================================================================
212#endif // POLYLINEOBJECT_HH defined
213//=============================================================================
virtual void enablePicking(bool _enable)
virtual bool pickingEnabled()
virtual ACG::Vec3d refinePick(ACG::SceneGraph::PickTarget _pickTarget, const ACG::Vec3d _hitPoint, const ACG::Vec3d _start, const ACG::Vec3d _dir, const unsigned int _targetIdx)
Refine picking.
virtual void setName(QString _name) override
path to the file from which the object is loaded ( defaults to "." )
virtual void update(UpdateType _type=UPDATE_ALL) override
This function is called to update the object.
virtual void cleanup() override
virtual bool picked(uint _node_idx)
detect if the node has been picked
virtual QString getObjectinfo()
Get all Info for the Object as a string.
Definition: BaseObject.cc:242
virtual BaseObject * copy()
Returns a full copy of the object.
Definition: BaseObject.cc:767
PolyLine * line_
Pointer to the polyline.
ACG::SceneGraph::PolyLineNodeT< PolyLine > * lineNode_
Scenegraph Mesh Node.
Update type class.
Definition: UpdateType.hh:59
const UpdateType UPDATE_ALL(UpdateTypeSet(1))
Identifier for all updates.
PickTarget
What target to use for picking.
Definition: PickTarget.hh:74