Developer Documentation
LightWidget.hh
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* OpenFlipper *
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\*===========================================================================*/
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#include <ObjectTypes/Light/LightNode.hh>
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#include <ui_lightWidget.h>
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#include <
OpenFlipper/common/ObjectTypeDLLDefines.hh
>
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#include "
Light.hh
"
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class
OBJECTTYPEDLLEXPORT
LightWidget
:
public
QDialog,
public
Ui::LightWidgetBase
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{
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Q_OBJECT
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public
:
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LightWidget
(
ACG::SceneGraph::BaseNode
* _node, QWidget *parent = 0);
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private
slots:
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void
directionalToggled();
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void
fixedPositionChanged();
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void
ambientChanged();
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void
diffuseChanged();
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void
specularChanged();
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void
brightnessChanged(
int
_newValue);
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void
radiusChanged();
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void
spotChanged();
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protected
:
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virtual
void
showEvent ( QShowEvent * event );
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private
:
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bool
getObject();
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void
updated();
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private
:
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ACG::SceneGraph::LightNode
* node_;
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LightObject
* object_;
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LightSource
* light_;
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bool
updatingWidgets_;
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};
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ObjectTypeDLLDefines.hh
Light.hh
LightObject
Definition:
LightObject.hh:72
ACG::SceneGraph::LightNode
Definition:
LightNode.hh:249
LightWidget
Definition:
LightWidget.hh:51
ACG::SceneGraph::LightSource
Structure to hold options for one LightSource.
Definition:
LightNode.hh:85
ACG::SceneGraph::BaseNode
Definition:
BaseNode.hh:104
Type-Light
ObjectTypes
Light
LightWidget.hh
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