Developer Documentation
textureProperties.hh
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41 
42 
43 
44 
45 #pragma once
46 
47 #include "ui_textureProperties.h"
48 #include "TextureData.hh"
49 
50 #ifdef WITH_QWT
51  #include "QwtFunctionPlot.hh"
52 #endif
53 
58 class texturePropertiesWidget : public QDialog, public Ui::Dialog
59 {
60  Q_OBJECT
61 
62  signals:
63  void applyProperties(TextureData* _texData, QString _textureName, int _id);
64 
65  void getCoordinates1D(QString _textureName, int _id, std::vector< double >& _x );
66 
67  public:
68  explicit texturePropertiesWidget(QWidget *parent = 0);
69 
70  void show(TextureData* _texData, int _id, QString _name = "");
71 
72  private slots:
73 
74  void textureAboutToChange(QTreeWidgetItem* _item , int _column);
75 
76  void textureChanged(QTreeWidgetItem* _item , int _column);
77 
78  void slotButtonBoxClicked(QAbstractButton* _button);
79 
80  void slotPropertiesChanged(double _value = 0.0);
81 
82  void slotChangeImage();
83 
84  private:
85 
86  bool propChanged_;
87  QTreeWidgetItem* curItem_;
88  QString currentImage_;
89  QImage image_;
90 
91  TextureData* texData_;
92  QString textureName_;
93  int id_;
94 
95 #ifdef WITH_QWT
96  ACG::QwtFunctionPlot* functionPlot_;
97 #endif
98 
99 };
100