Developer Documentation
textureProperties.hh
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40\*===========================================================================*/
41
42
43
44
45#pragma once
46
47#include "ui_textureProperties.h"
48#include "TextureData.hh"
49#include "QChartsPlot.hh"
50
55class texturePropertiesWidget : public QDialog, public Ui::Dialog
56{
57 Q_OBJECT
58
59 signals:
60 void applyProperties(TextureData* _texData, QString _textureName, int _id);
61
62 void getCoordinates1D(QString _textureName, int _id, std::vector< double >& _x );
63
64 public:
65 explicit texturePropertiesWidget(QWidget *parent = 0);
66
67 void show(TextureData* _texData, int _id, QString _name = "");
68
69 private slots:
70
71 void textureAboutToChange(QTreeWidgetItem* _item , int _column);
72
73 void textureChanged(QTreeWidgetItem* _item , int _column);
74
75 void slotButtonBoxClicked(QAbstractButton* _button);
76
77 void slotPropertiesChanged(double _value = 0.0);
78
79 void slotChangeImage();
80
81 private:
82
83 bool propChanged_;
84 QTreeWidgetItem* curItem_;
85 QString currentImage_;
86 QImage image_;
87
88 TextureData* texData_;
89 QString textureName_;
90 int id_;
91
92 QChartsPlot* plot_;
93
94};
95