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| Face (int _i0=-1, int _i1=-1, int _i2=-1, int _t0=-1, int _t1=-1, int _t2=-1) |
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Definition at line 111 of file OBJNode.hh.
◆ Face()
ACG::SceneGraph::OBJNode::Face::Face |
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int |
_i0 = -1 , |
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int |
_i1 = -1 , |
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int |
_i2 = -1 , |
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int |
_t0 = -1 , |
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int |
_t1 = -1 , |
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int |
_t2 = -1 |
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) |
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inline |
◆ i0
int ACG::SceneGraph::OBJNode::Face::i0 |
◆ i1
int ACG::SceneGraph::OBJNode::Face::i1 |
◆ i2
int ACG::SceneGraph::OBJNode::Face::i2 |
◆ t0
int ACG::SceneGraph::OBJNode::Face::t0 |
◆ t1
int ACG::SceneGraph::OBJNode::Face::t1 |
◆ t2
int ACG::SceneGraph::OBJNode::Face::t2 |
The documentation for this struct was generated from the following file:
- OpenFlipper/libs_required/ACG/Scenegraph/OBJNode.hh