Developer Documentation
math_test.cc
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41
42
43#include <gtest/gtest.h>
44
45#include <ACG/Math/GLMatrixT.hh>
46
47
48class MathTest : public testing::Test {
49
50public:
51 MathTest()
52 {
53 }
54
55protected:
56
57 // This function is called before each test is run
58 virtual void SetUp() {
59 }
60
61 // This function is called after all tests are through
62 virtual void TearDown() {
63 }
64
65
66};
67
68TEST_F(MathTest, GLMatrixT_extract_planes ) {
69
70 const double cmp_eps = 1e-7;
71
72 const double near = 10.0;
73 const double far = 25.0;
74
75 // test clipping plane extraction on perspective and orthographic matrix
77 P.identity();
78
79 EXPECT_FALSE(P.isPerspective());
80 EXPECT_FALSE(P.isOrtho());
81
82 P.perspective(45.0, 4.0/3.0, near, far);
83
85
86 EXPECT_LE(fabs(planes[0] - near), cmp_eps);
87 EXPECT_LE(fabs(planes[1] - far), cmp_eps);
88
89 EXPECT_TRUE(P.isPerspective());
90 EXPECT_FALSE(P.isOrtho());
91
92 // test on orthographic matrix
93
94 P.identity();
95 P.ortho(-1.0, 1.0, -1.0, 1.0, near, far);
96
97 planes = P.extract_planes_ortho();
98
99 EXPECT_LE(fabs(planes[0] - near), cmp_eps);
100 EXPECT_LE(fabs(planes[1] - far), cmp_eps);
101
102 EXPECT_FALSE(P.isPerspective());
103 EXPECT_TRUE(P.isOrtho());
104}
bool isOrtho() const
check if the matrix is an orthographic projection matrix
VectorT< Scalar, 2 > extract_planes_ortho() const
extract near and far clipping planes from an orthographic projection matrix
void perspective(Scalar fovY, Scalar aspect, Scalar near_plane, Scalar far_plane)
multiply self with a perspective projection matrix
void ortho(Scalar left, Scalar right, Scalar bottom, Scalar top, Scalar near_plane, Scalar far_plane)
multiply self with orthographic projection matrix
VectorT< Scalar, 2 > extract_planes_perspective() const
extract near and far clipping planes from a perspective projection matrix
bool isPerspective() const
check if the matrix is a perspective projection matrix
void identity()
setup an identity matrix