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template<typename MeshT > |
void | computeGaussianCurvature (MeshT *_mesh) |
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virtual void | noguiSupported () |
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virtual | ~BaseInterface () |
| Destructor. More...
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virtual void | blockScenegraphUpdates (bool _block) |
| Tell the core to prevent scenegraph updates. More...
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virtual void | updatedObject (int _objectId) |
| An object has been changed or added by this plugin. More...
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virtual void | updatedObject (int _identifier, const UpdateType &_type) |
| An object has been changed or added by this plugin. More...
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virtual void | nodeVisibilityChanged (int _identifier) |
| A scenegraph node has been shown or hidden. More...
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virtual void | getCurrentRenderer (unsigned int _viewer, QString &_rendererName) |
| Get the current renderer for the given viewer. More...
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virtual void | addTexture (QString _name, QImage _image, uint _dimension, int _id) |
| Emit this Signal if a texture has been added (Property Name,image,Dimension) More...
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virtual void | addTexture (QString _name, QString _filename, uint _dimension) |
| Emit this Signal if a texture has been added (Property Name,filename,Dimension) More...
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virtual void | addTexture (QString _name, QImage _image, uint _dimension) |
| Emit this Signal if a texture has been added (Property Name,image,Dimension) More...
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virtual void | addMultiTexture (QString _textureGroup, QString _name, QString _filename, int _id, int &_textureId) |
| Emit this Signal if you want to add a texture for a multitexturing mode. More...
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virtual void | addMultiTexture (QString _textureGroup, QString _name, QImage _image, int _id, int &_textureId) |
| Emit this Signal if you want to add a texture for a multitexturing mode. More...
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virtual void | updateTexture (QString _textureName, int _identifier) |
| Tell Plugins to update the given texture for the given identifier This signal can be called from any thread.
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virtual void | updateAllTextures () |
| Tell Plugins to update all textures. More...
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virtual void | updatedTextures (QString, int) |
| emit this signal if you updated a texture More...
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virtual void | switchTexture (QString _textureName, int _id) |
| emit this signal if you want to switch the texture of a specific object This signal can be called from any thread.
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virtual void | switchTexture (QString _textureName) |
| emit this signal if you want to switch the global texture This signal can be called from any thread.
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virtual void | setTextureMode (QString _textureName, QString _mode) |
| emit this signal if you want to set a special mode for this texture (Clamping,...) More...
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virtual void | setTextureMode (QString _textureName, QString _mode, int _id) |
| emit this signal if you want to set a special mode for this texture (Clamping,...) More...
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virtual void | textureChangeImage (QString _textureName, QImage &_image, int _id) |
| Change the texture image of a given texture. More...
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virtual void | textureChangeImage (QString _textureName, QImage &_image) |
| Change the texture image of a given global texture. More...
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virtual void | textureGetImage (QString _textureName, QImage &_image, int _id) |
| get the texture image of a given texture More...
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virtual void | textureGetImage (QString _textureName, QImage &_image) |
| Get the texture image of a given global texture. More...
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virtual void | textureIndex (QString _textureName, int _id, int &_index) |
| Get the texture index of a given texture. More...
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virtual void | textureIndexPropertyName (int _id, QString &_propertyName) |
| Get the name of the texture index property. More...
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virtual void | textureName (int _id, int _textureIndex, QString &_textureName) |
| get the name of the texture with given texture index More...
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virtual void | textureFilename (int _id, QString _textureName, QString &_textureFilename) |
| get the filename of the texture with given texture index More...
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virtual void | getCurrentTexture (int _id, QString &_textureName) |
| get the name of the texture which is currently enabled More...
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virtual void | getSubTextures (int _id, QString _multiTextureName, QStringList &_subTextures) |
| get the names of all sub-textures under the given multiTexture More...
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virtual | ~TextureInterface () |
| Destructor. More...
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