Developer Documentation
Triangulator.hh
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40\*===========================================================================*/
41
42#ifndef ACG_TRIANGULATOR_HH
43#define ACG_TRIANGULATOR_HH
44
45
46
47#include <ACG/Math/VectorT.hh>
48#include <ACG/Config/ACGDefines.hh>
49
50#include <vector>
51#include <list>
52
53
54namespace ACG{
55
56
57
58class ACGDLLEXPORT Triangulator
59{
60public:
65 explicit Triangulator(const std::vector<Vec3f>& _pos);
66
69 virtual ~Triangulator();
70
74 size_t numTriangles() const { return numTris_; }
75
81 int index(int _i) const { return tris_[_i]; }
82
87 const std::vector<int>& indices() const { return tris_; }
88
93 bool convex() const { return convex_; }
94
100 size_t numReflexVertices() const { return numReflexVertices_; }
101
108 bool isReflexVertex(int _i) const;
109
114 bool success() const { return ok_; }
115
116
117private:
118
119 void initVertexList();
120
121 // ear clipping algorithm in O(n^2)
122 int earClippingN2();
123
124 // ear clipping algorithm in O(n^3)
125 int earClippingN3();
126
127
128 // disable implicit assignment operator
129 Triangulator& operator=(const Triangulator&) = delete;
130
131
132 float triangleAreaSign(const Vec2f& v0, const Vec2f& v1, const Vec2f& v2) const;
133 float distancePointToSegmentSq(const Vec2f& v0, const Vec2f& v1, const Vec2f& pt) const;
134
135 // test if vertex v1 is reflex in triangle v0-v1-v2 (inner angle at v1 is greater than 180 deg)
136 bool isReflexVertex(const Vec2f& v0, const Vec2f& v1, const Vec2f& v2) const;
137
138
139
140 bool pointInTriangle(const Vec2f& v0, const Vec2f& v1, const Vec2f& v2, const Vec2f& pt) const;
141
142
144 {
145 RingVertex() {}
146
147 RingVertex(int i, bool r, const Vec2f& x, RingVertex* p, RingVertex* n)
148 : id(i), reflex(r), pos(x), prev(p), next(n) { }
149
150 int id;
151 bool reflex;
152 Vec2f pos;
153
154 RingVertex* prev;
155 RingVertex* next;
156 };
157
158
159 bool updateReflexVertex(RingVertex* v);
160 void addEar(RingVertex* _earTip);
161
162
163 const size_t polySize_;
164 size_t numRemaningVertices_;
165 size_t numTris_;
166 size_t numReflexVertices_;
167
168 bool ok_;
169 bool convex_;
170
171
172 std::vector<Vec2f> pos_;
173
174 std::vector<RingVertex> vertices_;
175 std::list<RingVertex*> reflexVertices_;
176
177 std::vector<int> tris_;
178
179};
180
181
182
183
184//=============================================================================
185}
186
187
188//=============================================================================
189#endif // ACG_TRIANGULATOR_HH defined
190//=============================================================================
size_t numTriangles() const
Get number of triangles.
Definition: Triangulator.hh:74
bool success() const
Check if the triangulation was successful.
const std::vector< int > & indices() const
Get local index buffer.
Definition: Triangulator.hh:87
int index(int _i) const
Get local vertex index.
Definition: Triangulator.hh:81
size_t numReflexVertices() const
Get number of reflex vertices.
bool convex() const
Is the polygon convex?
Definition: Triangulator.hh:93
Namespace providing different geometric functions concerning angles.