Developer Documentation
StatusBar.cc
1/*===========================================================================*\
2* *
3* OpenFlipper *
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40\*===========================================================================*/
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45
46//=============================================================================
47//
48// CLASS CoreWidget - IMPLEMENTATION
49//
50//=============================================================================
51
52
53//== INCLUDES =================================================================
54
55// -------------------- mview
56#include "CoreWidget.hh"
57
58//== IMPLEMENTATION ==========================================================
59
60
61
62void CoreWidget::statusMessage(QString _message, int _timeout) {
63 statusBar_->showMessage(_message,_timeout);
64}
65
66
67//=============================================================================
68
69
70void CoreWidget::setupStatusBar()
71{
72 statusBar_ = new ColorStatusBar();
73
74 setStatusBar( statusBar_ );
75
76 QPixmap pix;
77 pix.load(OpenFlipper::Options::iconDirStr() +
78 OpenFlipper::Options::dirSeparator() +
79 "status_green.png");
80
81
82 statusIcon_ = new QLabel();
83 statusIcon_->setPixmap(pix.scaled(12,12,Qt::KeepAspectRatio,Qt::SmoothTransformation));
84
85 statusBar_->addPermanentWidget(statusIcon_);
86
87 if ( ! OpenFlipperSettings().value("Core/Gui/StatusBar/hidden",false).toBool() )
88 statusBar()->show();
89 else
90 statusBar()->hide();
91}
92
93//=============================================================================
94
95void CoreWidget::clearStatusMessage()
96{
97 statusBar_->clearMessage();
98}
99
100//=============================================================================
101
102void CoreWidget::setStatus( ApplicationStatus::applicationStatus _status)
103{
104 QPixmap pix;
105
106 switch (_status) {
108 pix.load(OpenFlipper::Options::iconDirStr() +
109 OpenFlipper::Options::dirSeparator() +
110 "status_green.png");
111 break;
113 pix.load(OpenFlipper::Options::iconDirStr() +
114 OpenFlipper::Options::dirSeparator() +
115 "status_yellow.png");
116 break;
118 pix.load(OpenFlipper::Options::iconDirStr() +
119 OpenFlipper::Options::dirSeparator() +
120 "status_red.png");
121 break;
122 }
123
124 statusIcon_->setPixmap(pix.scaled(12,12,Qt::KeepAspectRatio,Qt::SmoothTransformation));
125
126}
127
128void CoreWidget::addWidgetToStatusbar(QWidget* _widget){
129
130 statusBar_->insertPermanentWidget(0,_widget);
131
132
133 statusBar_->removeWidget(statusIcon_);
134 statusBar_->addPermanentWidget(statusIcon_);
135 statusIcon_->show();
136
137}
138
139//-----------------------------------------------------------------------------
140
143void
145
146 //toggle
147 showStatusBar( OpenFlipperSettings().value("Core/Gui/StatusBar/hidden",false).toBool() );
148}
149
150//-----------------------------------------------------------------------------
151
154void
156
157 //toggle
158 OpenFlipperSettings().setValue("Core/Gui/StatusBar/hidden",!_state);
159
160 if ( OpenFlipperSettings().value("Core/Gui/StatusBar/hidden",false).toBool() ){
161 statusBar_->setVisible(false);
162 }else{
163 statusBar_->setVisible(true);
164 }
165 emit statusBarVisChanged(_state);
166}
167
168//=============================================================================
DLLEXPORT OpenFlipperQSettings & OpenFlipperSettings()
QSettings object containing all program settings of OpenFlipper.
void statusBarVisChanged(bool _state)
will be emitted if the visibility of the statusbar is changed
void toggleStatusBar()
Change visibility of the Status Bar.
Definition: StatusBar.cc:144
void showStatusBar(bool _state)
Show or hide status bar.
Definition: StatusBar.cc:155
void setValue(const QString &key, const QVariant &value)
Wrapper function which makes it possible to enable Debugging output with -DOPENFLIPPER_SETTINGS_DEBUG...
applicationStatus
Enum for the statusBar Status Icon.
@ READY
Status is ready (green light)
@ PROCESSING
Status is processing but system will allow interaction (yellow light)
@ BLOCKED
Status is processing and blocked system will not allow interaction (red light)