Developer Documentation
Toggle main menu visibility
Main Page
Related Pages
Modules
Namespaces
Namespace List
Namespace Members
All
_
a
b
c
d
e
f
g
h
i
k
l
m
n
o
p
q
r
s
t
u
v
w
Functions
_
a
b
c
d
e
f
g
h
i
k
l
m
n
o
p
q
r
s
t
u
v
w
Variables
_
a
c
d
e
h
n
p
s
u
w
Typedefs
f
g
i
m
q
r
s
u
v
Enumerations
Enumerator
b
c
d
f
h
l
n
p
r
s
t
u
v
Classes
Class List
Class Index
Class Hierarchy
Class Members
All
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
~
Functions
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
~
Variables
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
Typedefs
b
c
e
f
h
i
k
m
n
o
p
q
r
s
t
v
Enumerations
a
c
d
e
f
g
h
l
m
n
o
p
s
t
u
Enumerator
a
b
c
d
e
f
h
i
l
m
n
o
p
r
s
t
v
Properties
Related Functions
Files
File List
File Members
All
a
b
c
d
e
f
g
h
i
k
l
m
o
p
q
r
s
t
v
Functions
a
d
h
m
o
p
r
s
t
Variables
Typedefs
b
c
d
h
i
k
l
m
p
q
s
t
v
Enumerations
Enumerator
Macros
a
d
e
f
g
h
o
p
s
t
v
SkeletonTransform.hh
1
/*===========================================================================*\
2
* *
3
* OpenFlipper *
4
* Copyright (c) 2001-2015, RWTH-Aachen University *
5
* Department of Computer Graphics and Multimedia *
6
* All rights reserved. *
7
* www.openflipper.org *
8
* *
9
*---------------------------------------------------------------------------*
10
* This file is part of OpenFlipper. *
11
*---------------------------------------------------------------------------*
12
* *
13
* Redistribution and use in source and binary forms, with or without *
14
* modification, are permitted provided that the following conditions *
15
* are met: *
16
* *
17
* 1. Redistributions of source code must retain the above copyright notice, *
18
* this list of conditions and the following disclaimer. *
19
* *
20
* 2. Redistributions in binary form must reproduce the above copyright *
21
* notice, this list of conditions and the following disclaimer in the *
22
* documentation and/or other materials provided with the distribution. *
23
* *
24
* 3. Neither the name of the copyright holder nor the names of its *
25
* contributors may be used to endorse or promote products derived from *
26
* this software without specific prior written permission. *
27
* *
28
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS *
29
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *
30
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A *
31
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER *
32
* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, *
33
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, *
34
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR *
35
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF *
36
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING *
37
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS *
38
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *
39
* *
40
\*===========================================================================*/
41
42
43
44
#ifndef SKELETONTRANSFORM_HH
45
#define SKELETONTRANSFORM_HH
46
47
#include "../Skeleton.hh"
48
#include <ACG/Math/Matrix4x4T.hh>
49
#include <
OpenFlipper/common/ObjectTypeDLLDefines.hh
>
50
58
class
OBJECTTYPEDLLEXPORT
SkeletonTransform
{
59
60
public
:
61
explicit
SkeletonTransform
(
Skeleton
& _skeleton);
62
~SkeletonTransform
() {}
63
64
public
:
66
void
scaleSkeleton(
double
_factor,
Skeleton::Pose
* _pose = 0);
67
69
void
translateSkeleton(
ACG::Vec3d
_translation,
Skeleton::Pose
* _pose = 0);
70
72
void
transformSkeleton(
Matrix4x4
_transformation,
Skeleton::Pose
* _pose = 0);
73
75
void
translateJoint(
Skeleton::Joint
* _joint,
ACG::Vec3d
_translation,
bool
_keepChildPositions =
true
);
76
78
void
transformJoint(
Skeleton::Joint
* _joint,
Matrix4x4
_matrix,
bool
_keepChildPositions =
true
);
79
81
void
rotateJoint(
Skeleton::Joint
* _joint,
Skeleton::Pose
* _pose,
Matrix4x4
_rotation,
bool
_applyToWholeAnimation =
true
);
82
84
static
double
determinant(
const
Matrix4x4
& _m);
85
86
private
:
87
Skeleton
& skeleton_;
88
Skeleton::Pose
* refPose_;
89
};
90
91
#endif
//SKELETONTRANSFORM_HH
ObjectTypeDLLDefines.hh
ACG::Matrix4x4T< double >
JointT
Represents a single joint in the skeleton.
Definition:
JointT.hh:61
OpenMesh::VectorT
Definition:
Vector11T.hh:83
PoseT
A general pose, used to store the frames of the animation.
Definition:
PoseT.hh:59
SkeletonT
Definition:
SkeletonT.hh:61
SkeletonTransform
Skeleton transformation class.
Definition:
SkeletonTransform.hh:58
Type-Skeleton
ObjectTypes
Skeleton
Helper
SkeletonTransform.hh
Generated on Wed Apr 9 2025 11:39:47 for Developer Documentation by
1.9.4