Developer Documentation
ShaderCache.hh
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40\*===========================================================================*/
41
42
43
44#pragma once
45
46
47#include <list>
48#include <QDateTime>
49#include <ACG/Config/ACGDefines.hh>
50#include <ACG/GL/ShaderGenerator.hh>
51
52// forward declaration
53namespace GLSL
54{
55 class Program;
56}
57
58
59namespace ACG {
60
61
73class ACGDLLEXPORT ShaderCache
74{
75public:
76
78 virtual ~ShaderCache();
79
84 static ShaderCache* getInstance();
85
86
93 GLSL::Program* getProgram(const ShaderGenDesc* _desc, const std::vector<unsigned int>& _mods);
94
101 GLSL::Program* getProgram(const ShaderGenDesc* _desc, const std::vector<unsigned int>* _mods)
102 {
103 return _mods ? getProgram(_desc, *_mods) : getProgram(_desc);
104 }
105
112 GLSL::Program* getProgram(const ShaderGenDesc* _desc);
113
114
129 GLSL::Program* getProgram(const char* _vertexShaderFile,
130 const char* _tessControlShaderFile,
131 const char* _tessEvalShaderFile,
132 const char* _geometryShaderFile,
133 const char* _fragmentShaderFile,
134 QStringList* _macros = 0, bool _verbose = true);
135
147 GLSL::Program* getProgram(const char* _vertexShaderFile, const char* _fragmentShaderFile, QStringList* _macros = 0, bool _verbose = true);
148
149
160 GLSL::Program* getComputeProgram(const char* _computeShaderFile, QStringList* _macros = 0, bool _verbose = true);
161
162
163
166 void clearCache();
167
171 void setTimeCheck(bool _on){timeCheck_ = _on;}
172 bool getTimeCheck(){return timeCheck_;}
173
174
177 void setDebugOutputDir(const char* _outputDir);
178
179protected:
180 ShaderCache();
181
183 {
184 ShaderGenDesc desc;
185 std::vector<unsigned int> mods;
186
187 // string-pointer in ShaderGenDesc may not be permanent,
188 // so copy string data here
189 QString strVertexTemplate;
190 QString strTessControlTemplate;
191 QString strTessEvaluationTemplate;
192 QString strGeometryTemplate;
193 QString strFragmentTemplate;
194
195 QDateTime vertexFileLastMod;
196 QDateTime tessControlFileLastMod;
197 QDateTime tessEvaluationFileLastMod;
198 QDateTime geometryFileLastMod;
199 QDateTime fragmentFileLastMod;
200
201 QStringList macros;
202 };
203
205 bool compareTimeStamp(const CacheEntry* _a, const CacheEntry* _b);
206
208 int compareShaderGenDescs(const CacheEntry* _a, const CacheEntry* _b);
209
210
211 typedef std::list<std::pair<CacheEntry, GLSL::Program*> > CacheList;
212
214 CacheList cache_;
215
217 CacheList cacheStatic_;
218
221
222 bool timeCheck_;
223
226};
227
228
229
230//=============================================================================
231} // namespace ACG
232//=============================================================================
Cache for shaders.
Definition: ShaderCache.hh:74
CacheList cache_
cache containing dynamic shaders from ShaderProgGenerator
Definition: ShaderCache.hh:214
CacheList cacheComputeShaders_
cache for static compute shaders
Definition: ShaderCache.hh:220
void setTimeCheck(bool _on)
enable or disable checking of the time step of each file
Definition: ShaderCache.hh:171
CacheList cacheStatic_
cache containing static shaders loaded from files (separate from dynamic cache to reduce access time)
Definition: ShaderCache.hh:217
QString dbgOutputDir_
output directory for shaders in dynamic cache
Definition: ShaderCache.hh:225
GLSL::Program * getProgram(const ShaderGenDesc *_desc, const std::vector< unsigned int > *_mods)
Query a dynamically generated program from cache.
Definition: ShaderCache.hh:101
GLSL program class.
Definition: GLSLShader.hh:211
Namespace providing different geometric functions concerning angles.
This namespace contains all the classes and functions for handling GLSL shader and program objects.
Definition: AntiAliasing.hh:66