48#ifndef OSG_MODQUADRIC_HH
49#define OSG_MODQUADRIC_HH
56#include <OpenMesh/Core/Utils/Property.hh>
57#include <OpenMesh/Core/Utils/vector_cast.hh>
92 Base::mesh().add_property( quadrics_ );
99 Base::mesh().remove_property(quadrics_);
119 Q q = Base::mesh().property(quadrics_, _ci.
v0);
120 q += Base::mesh().property(quadrics_, _ci.
v1);
122 double err = q(_ci.
p1);
129 return float( (err < max_err_) ? err :
float( Base::ILLEGAL_COLLAPSE ) );
136 Base::mesh().property(quadrics_, _ci.
v1) +=
137 Base::mesh().property(quadrics_, _ci.
v0);
156 Base::set_binary(_binary);
164 Base::set_binary(
false);
184#if defined(OM_INCLUDE_TEMPLATES) && !defined(OPENMESH_DECIMATER_MODQUADRIC_CC)
185#define OSG_MODQUADRIC_TEMPLATES
Mesh decimation module computing collapse priority based on error quadrics.
ModQuadricT(MeshT &_mesh)
void set_max_err(double _err, bool _binary=true)
void set_error_tolerance_factor(double _factor) override
set the percentage of maximum quadric error
virtual ~ModQuadricT()
Destructor.
virtual void initialize(void) override
Initalize the module and prepare the mesh for decimation.
double max_err() const
Return value of max. allowed error.
virtual void postprocess_collapse(const CollapseInfo &_ci) override
Post-process halfedge collapse (accumulate quadrics)
virtual float collapse_priority(const CollapseInfo &_ci) override
Mesh::VertexHandle v1
Remaining vertex.
Mesh::Point p1
Positions of remaining vertex.
Mesh::VertexHandle v0
Vertex to be removed.