Developer Documentation
MeshFixingT.hh
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48
49
50#ifndef OPENMESH_MESHFIXING_HH
51#define OPENMESH_MESHFIXING_HH
52
53//=============================================================================
54//
55// CLASS MeshFixing
56//
57//=============================================================================
58
59//== INCLUDES =================================================================
60
61//== NAMESPACE ================================================================
62
63//== CLASS DEFINITION =========================================================
64
71{
72public:
73
75 explicit CompareVectors(double _eps = FLT_MIN);
76
78 bool operator()( const ACG::Vec3d& _v0, const ACG::Vec3d& _v1 ) const;
79
80private:
81 const double epsilon_;
82};
83
84
88template<class MeshT>
90
91public:
92
93 MeshFixing(MeshT& _mesh, double _epsilon );
94
95 bool fix();
96
97
98private:
99
100 TriMesh& mesh_;
101
102
111 void add_face(const ACG::Vec3d& _p0, const ACG::Vec3d& _p1, const ACG::Vec3d& _p2);
112
113 void fix_topology();
114 void fix_orientation();
115
116 int neighbor(unsigned int _f, unsigned int _v0, unsigned int _v1);
117
118
119
121 struct Vertex
122 {
123 explicit Vertex(const ACG::Vec3d& _p) : p(_p) { };
124 ACG::Vec3d p;
125
127 std::vector<unsigned int> faces;
128 };
129
131 struct Face
132 {
133 Face(int _i0, int _i1, int _i2) :
134 component(-1)
135 {
136 v[0] = _i0;
137 v[1] = _i1;
138 v[2] = _i2;
139
140 }
141
142 unsigned int v[3];
143 int component;
144 };
145
146
147 typedef std::map<ACG::Vec3d, int, CompareVectors> VertexMap;
148
149 typedef VertexMap::iterator MapIter;
150
151 std::vector<Vertex> vertices_;
152 std::vector<Face> faces_;
153
154
160 int add_vertex(const ACG::Vec3d& _p);
161
162 VertexMap vmap_;
163
164};
165
166#if defined(INCLUDE_TEMPLATES) && !defined(OPENMESH_MESHFIXING_CC)
167#define OPENMESH_MESHFIXING_TEMPLATES
168#include "MeshFixingT_impl.hh"
169#endif
170
171#endif
172
Compare two vectors.
Definition: MeshFixingT.hh:71
CompareVectors(double _eps=FLT_MIN)
Constructor.
bool operator()(const ACG::Vec3d &_v0, const ACG::Vec3d &_v1) const
comparison operator
Fix a mesh.
Definition: MeshFixingT.hh:89
int neighbor(unsigned int _f, unsigned int _v0, unsigned int _v1)
void fix_topology()
Fix the mesh topology.
void fix_orientation()
int add_vertex(const ACG::Vec3d &_p)
void add_face(const ACG::Vec3d &_p0, const ACG::Vec3d &_p1, const ACG::Vec3d &_p2)
Add a face to the fixing data.
Internal face type.
Definition: MeshFixingT.hh:132
Internal vertex type.
Definition: MeshFixingT.hh:122
std::vector< unsigned int > faces
This vector will contain a list of all faces incident to the current vertex.
Definition: MeshFixingT.hh:127