Developer Documentation
BSplineCurveBackup.cc
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41 
42 #include "BSplineCurveBackup.hh"
43 
44 //-----------------------------------------------------------------------------
45 
46 BSplineCurveBackup::BSplineCurveBackup(BSplineCurveObject* _curveObj, QString _name, UpdateType _type)
47  : BaseBackup( _curveObj, _name, _type ),
48  curveObj_(_curveObj)
49 {
50 // std::cerr << "Create BSplineCurveBackup with name:" << name_.toStdString() << "(id : " << id_ << ")" << std::endl;
51  curveBackup_ = new BSplineCurve( *(PluginFunctions::splineCurve(curveObj_)) );
52 }
53 
54 //-----------------------------------------------------------------------------
55 
56 BSplineCurveBackup::~BSplineCurveBackup(){
57 // std::cerr << "Delete BSplineCurveBackup with name:" << name_.toStdString() << "(id : " << id_ << ")" << std::endl;
58  delete curveBackup_;
59 }
60 
61 //-----------------------------------------------------------------------------
62 
64 
65  //first apply the baseBackup
67 
68 // std::cerr << "Apply SkeletonBackup with name:" << name_.toStdString() << "(id : " << id_ << ")" << std::endl;
69  *(PluginFunctions::splineCurve(curveObj_)) = *curveBackup_;
70 }
71 
72 //-----------------------------------------------------------------------------
virtual void apply()
Revert this backup.
Definition: BaseBackup.cc:93
BSplineCurve * splineCurve(BaseObjectData *_object)
Get a Bspline curve from an object.
void apply()
Revert this backup.
Update type class.
Definition: UpdateType.hh:59
Class that encapsulates a backup.
Definition: BaseBackup.hh:53
ACG::BSplineCurveT< ACG::Vec3d > BSplineCurve
Simple Name for BSpline curves.