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Tracking changes of an object: The Backup Plugin
UpdateType data type used for python scripting
DataType data type used for python scripting
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- _ -
__OBJWriterinstance :
OpenMesh::IO
__OFFReaderInstance :
OpenMesh::IO
__OFFWriterInstance :
OpenMesh::IO
__OMReaderInstance :
OpenMesh::IO
__OMWriterInstance :
OpenMesh::IO
__PLYReaderInstance :
OpenMesh::IO
__PLYWriterInstance :
OpenMesh::IO
__STLReaderInstance :
OpenMesh::IO
__VTKWriterinstance :
OpenMesh::IO
- a -
ALL_OBJECTS :
PluginFunctions
- c -
CELLS_COLORED :
ACG::SceneGraph::DrawModes
- d -
DEFAULT :
ACG::SceneGraph::DrawModes
- e -
EDGES :
ACG::SceneGraph::DrawModes
EDGES_COLORED :
ACG::SceneGraph::DrawModes
- h -
HALFEDGES :
ACG::SceneGraph::DrawModes
HALFEDGES_COLORED :
ACG::SceneGraph::DrawModes
HIDDENLINE :
ACG::SceneGraph::DrawModes
- n -
NONE :
ACG::SceneGraph::DrawModes
- p -
POINTS :
ACG::SceneGraph::DrawModes
POINTS_COLORED :
ACG::SceneGraph::DrawModes
POINTS_SHADED :
ACG::SceneGraph::DrawModes
- s -
sceneGraphGenerators_ :
PluginFunctions
SOLID_1DTEXTURED :
ACG::SceneGraph::DrawModes
SOLID_1DTEXTURED_SHADED :
ACG::SceneGraph::DrawModes
SOLID_2DTEXTURED_FACE :
ACG::SceneGraph::DrawModes
SOLID_2DTEXTURED_FACE_SHADED :
ACG::SceneGraph::DrawModes
SOLID_3DTEXTURED :
ACG::SceneGraph::DrawModes
SOLID_3DTEXTURED_SHADED :
ACG::SceneGraph::DrawModes
SOLID_ENV_MAPPED :
ACG::SceneGraph::DrawModes
SOLID_FACES_COLORED :
ACG::SceneGraph::DrawModes
SOLID_FACES_COLORED_2DTEXTURED_FACE_SMOOTH_SHADED :
ACG::SceneGraph::DrawModes
SOLID_FACES_COLORED_FLAT_SHADED :
ACG::SceneGraph::DrawModes
SOLID_FACES_COLORED_SMOOTH_SHADED :
ACG::SceneGraph::DrawModes
SOLID_FLAT_SHADED :
ACG::SceneGraph::DrawModes
SOLID_PHONG_SHADED :
ACG::SceneGraph::DrawModes
SOLID_POINTS_COLORED :
ACG::SceneGraph::DrawModes
SOLID_POINTS_COLORED_SHADED :
ACG::SceneGraph::DrawModes
SOLID_SHADER :
ACG::SceneGraph::DrawModes
SOLID_SMOOTH_SHADED :
ACG::SceneGraph::DrawModes
SOLID_SMOOTH_SHADED_FEATURES :
ACG::SceneGraph::DrawModes
SOLID_TEXTURED :
ACG::SceneGraph::DrawModes
SOLID_TEXTURED_SHADED :
ACG::SceneGraph::DrawModes
- u -
UNUSED :
ACG::SceneGraph::DrawModes
- w -
WIREFRAME :
ACG::SceneGraph::DrawModes
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