60 #ifndef ACG_COORDSYSNODE_HH 61 #define ACG_COORDSYSNODE_HH 66 #include <ACG/Scenegraph/BaseNode.hh> 67 #include <ACG/Scenegraph/DrawModes.hh> 68 #include <ACG/GL/GLPrimitives.hh> 108 void boundingBox(
Vec3d& _bbMin,
Vec3d& _bbMax);
117 void position(
const Vec3d& _pos);
129 void size(
const double _size);
136 void drawCoordsys(
GLState& _state);
137 void drawCoordsysPick(
GLState& _state);
163 #endif // ACG_COORDSYSNODE_HH defined
Node for displaying coordinate systems.
PickTarget
What target to use for picking.
Vec3d position_
3d position of the coordsys origin
Namespace providing different geometric functions concerning angles.
double coordsysSize_
Size of the coordsys.
Matrix4x4d rotation_
Orientation of coordsys.