Developer Documentation
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This is the complete list of members for TextureData, including all inherited members.
addManagedImageId(int _imageId) (defined in TextureData) | TextureData | |
addMultiTexture(QString _textureName) | TextureData | |
addTexture(QString _textureName, uint _dimension, GLuint _glName) | TextureData | inline |
addTexture(QString _textureName, QString _filename, uint _dimension, GLuint _glName) | TextureData | |
addTexture(Texture _texture, GLuint _glName) | TextureData | |
copyPerObjectData() | TextureData | inlinevirtual |
disableTexture(QString _textureName) | TextureData | |
enableTexture(QString _textureName, bool _exclusive=false) | TextureData | |
getTextureIndex(QString _textureName) | TextureData | private |
isEnabled(QString _textureName) | TextureData | |
managedImageId_ (defined in TextureData) | TextureData | private |
nextInternalID_ | TextureData | private |
noTexture (defined in TextureData) | TextureData | private |
PerObjectData() | PerObjectData | |
propertyMap() | TextureData | |
propertyMap_ (defined in TextureData) | TextureData | private |
setImage(QString _textureName, int _id) | TextureData | |
texture(QString _textureName) | TextureData | |
TextureData() | TextureData | |
textureExists(QString _textureName) | TextureData | |
textureMap() | TextureData | |
textureMap_ (defined in TextureData) | TextureData | private |
textures() | TextureData | |
textures_ | TextureData | private |
~PerObjectData() (defined in PerObjectData) | PerObjectData | virtual |
~TextureData() | TextureData |