Developer Documentation
TextureData Member List

This is the complete list of members for TextureData, including all inherited members.

addManagedImageId(int _imageId) (defined in TextureData)TextureData
addMultiTexture(QString _textureName)TextureData
addTexture(QString _textureName, uint _dimension, GLuint _glName)TextureDatainline
addTexture(QString _textureName, QString _filename, uint _dimension, GLuint _glName)TextureData
addTexture(Texture _texture, GLuint _glName)TextureData
copyPerObjectData()TextureDatainlinevirtual
disableTexture(QString _textureName)TextureData
enableTexture(QString _textureName, bool _exclusive=false)TextureData
getTextureIndex(QString _textureName)TextureDataprivate
isEnabled(QString _textureName)TextureData
managedImageId_ (defined in TextureData)TextureDataprivate
nextInternalID_TextureDataprivate
noTexture (defined in TextureData)TextureDataprivate
PerObjectData()PerObjectData
propertyMap()TextureData
propertyMap_ (defined in TextureData)TextureDataprivate
setImage(QString _textureName, int _id)TextureData
texture(QString _textureName)TextureData
TextureData()TextureData
textureExists(QString _textureName)TextureData
textureMap()TextureData
textureMap_ (defined in TextureData)TextureDataprivate
textures()TextureData
textures_TextureDataprivate
~PerObjectData() (defined in PerObjectData)PerObjectDatavirtual
~TextureData()TextureData