Here is a list of all documented class members with links to the class documentation for each member:
- m -
- m_filename
: INIFile
- m_iniData
: INIFile
- m_pTriMap
: ACG::GPUCacheOptimizer
- macros_
: ACG::BilateralBlurFilter
, ACG::GaussianBlurFilter
- mainMemBar_
: MemInfoPlugin
- mainToolbar_
: CoreWidget
- makeCurrent()
: ACG::GLState
, ACG::QtWidgets::QtBaseViewer
, ACG::SceneGraph::ACG::GLState
, glViewer
- makePropertyManagerFromExisting()
: OpenMesh::PropertyManager< PROPTYPE, MeshT >
- makePropertyManagerFromExistingOrNew()
: OpenMesh::PropertyManager< PROPTYPE, MeshT >
- makePropertyManagerFromNew()
: OpenMesh::PropertyManager< PROPTYPE, MeshT >
- manip_size_
: MovePlugin
- manip_size_modifier_
: MovePlugin
- manipPlaced()
: BaseObjectData
- manipPlaced_
: BaseObjectData
- manipulatorDirectionX()
: MovePlugin
- manipulatorDirectionY()
: MovePlugin
- manipulatorDirectionZ()
: MovePlugin
- ManipulatorMode
: ACG::SceneGraph::TranslationManipulatorNode
- manipulatorMoved()
: ACG::SceneGraph::QtManipulatorNode
, ACG::SceneGraph::QtTranslationManipulatorNode
, MovePlugin
, SkeletonEditingPlugin
- ManipulatorNode()
: ACG::SceneGraph::ManipulatorNode
- manipulatorNode()
: BaseObjectData
- manipulatorNode_
: BaseObjectData
- manipulatorPosition()
: MovePlugin
- ManipulatorPositionChanged()
: MovePlugin
, SkeletonEditingPlugin
- manMode_
: MovePlugin
- mapBuffer()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- mapToCylinder()
: ACG::SceneGraph::TranslationManipulatorNode
- mapToCylinderTop()
: ACG::SceneGraph::TranslationManipulatorNode
- mapToDrawTriID()
: ACG::MeshCompiler
, ACG::SceneGraph::ACG::MeshCompiler
- mapToDrawVertexID()
: ACG::MeshCompiler
, ACG::SceneGraph::ACG::MeshCompiler
- mapToOriginalFaceID()
: ACG::MeshCompiler
, ACG::SceneGraph::ACG::MeshCompiler
- mapToOriginalFaceIDPtr()
: ACG::MeshCompiler
, ACG::SceneGraph::ACG::MeshCompiler
- mapToOriginalVertexID()
: ACG::MeshCompiler
, ACG::SceneGraph::ACG::MeshCompiler
- mapToSphere()
: ACG::QtWidgets::QtExaminerViewer
, ACG::SceneGraph::TrackballNode
, ACG::SceneGraph::TranslationManipulatorNode
, glViewer
- mapVertexToVBOIndex()
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
- mark_components()
: ACG::PolyLineT< PointT >
- marker()
: ACG::QtWidgets::QtWheel
- marker_
: ACG::QtWidgets::QtWheel
- matchInputs()
: ACG::SceneGraph::ACG::ShaderGenerator
, ACG::ShaderGenerator
- Material()
: ACG::SceneGraph::ACG::SceneGraph::Material
, ACG::SceneGraph::ACG::SceneGraph::MaterialNode
- material()
: ACG::SceneGraph::ACG::SceneGraph::MaterialNode
- Material()
: ACG::SceneGraph::Material
, ACG::SceneGraph::MaterialNode
- material()
: ACG::SceneGraph::MaterialNode
- material_
: ACG::SceneGraph::ACG::SceneGraph::MaterialNode
, ACG::SceneGraph::MaterialNode
- materialBackup_
: ACG::SceneGraph::ACG::SceneGraph::MaterialNode
, ACG::SceneGraph::MaterialNode
- materialColorDefault_
: ColorPlugin
- materialColorPaper_
: ColorPlugin
- materialColorPresentation_
: ColorPlugin
- MaterialNode
: ACG::SceneGraph::ACG::SceneGraph::Material
, ACG::SceneGraph::ACG::SceneGraph::MaterialNode
, ACG::SceneGraph::Material
, ACG::SceneGraph::MaterialNode
- materialNode()
: BaseObjectData
- materialNode_
: BaseObjectData
- materials()
: OBJImporter
- materials_
: FileOBJPlugin
- materialString()
: MaterialPicker
- matrix()
: ACG::SceneGraph::TransformNode
- matrix4x4Prototype_
: Core
- Matrix4x4T()
: ACG::Matrix4x4T< Scalar >
, ACG::SceneGraph::ACG::Matrix4x4T< Scalar >
- Matrix4x4Widget()
: VSI::Matrix4x4Widget
- matrixManipulator()
: InterpolationAnimationT< PointT >
- max()
: ACG::ColorCoder
, ACG::NumLimitsT< Scalar >
, ACG::SceneGraph::OpenMesh::CLASSNAME
, OpenMesh::CLASSNAME
, OpenMesh::Utils::NumLimitsT< Scalar >
, OpenVolumeMesh::Geometry::CLASSNAME
- max_abs()
: ACG::SceneGraph::OpenMesh::CLASSNAME
, OpenMesh::CLASSNAME
, OpenVolumeMesh::Geometry::CLASSNAME
- max_angle()
: OpenMesh::NormalConeT< Scalar >
- max_err()
: OpenMesh::Decimater::ModQuadricT< MeshT >
- max_index()
: ACG::ColorTranslator
, ACG::SceneGraph::ACG::ColorTranslator
- max_normal_deviation()
: OpenMesh::Decimater::ModNormalFlippingT< MeshT >
- max_render_passes()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- max_render_passes_
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- max_texture_units()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- maxBackups()
: BackupData
- maxBoneLength()
: InfoSkeletonObjectPlugin
- maxEdgeLength()
: InfoMeshObjectPlugin
- maxFontWidth_
: ACG::SceneGraph::TextNode
- maxGaussCurvatureDev_
: MeshComparePlugin
- maximalDistance_
: MeshComparePlugin
- maximize()
: ACG::SceneGraph::OpenMesh::CLASSNAME
, OpenMesh::CLASSNAME
, OpenVolumeMesh::Geometry::CLASSNAME
- maximized()
: ACG::SceneGraph::OpenMesh::CLASSNAME
, OpenMesh::CLASSNAME
, OpenVolumeMesh::Geometry::CLASSNAME
- maxIndex()
: ACG::QtColorTranslator
- maxMeanCurvatureDev_
: MeshComparePlugin
- maxModes()
: ACG::SceneGraph::ACG::SceneGraph::DrawModes::DrawMode
, ACG::SceneGraph::DrawModes::DrawMode
- maxNormalDeviation_
: MeshComparePlugin
- maxNum_
: OpenMesh::RandomNumberGenerator
- maxPeelCount_
: DepthPeeling
- McDecimaterT()
: OpenMesh::Decimater::McDecimaterT< MeshT >
- mean()
: ACG::SceneGraph::OpenMesh::CLASSNAME
, OpenMesh::CLASSNAME
, OpenVolumeMesh::Geometry::CLASSNAME
- mean_abs()
: ACG::SceneGraph::OpenMesh::CLASSNAME
, OpenMesh::CLASSNAME
, OpenVolumeMesh::Geometry::CLASSNAME
- meanBoneLength()
: InfoSkeletonObjectPlugin
- meanEdgeLength()
: InfoMeshObjectPlugin
- menuBarVisChanged()
: CoreWidget
- menus_
: CoreWidget
- merge()
: OpenMesh::NormalConeT< Scalar >
- mergeAction_
: PolyLinePlugin
- mesh()
: ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::MeshNodeT< Mesh >
, MeshObject< MeshT >
, OpenMesh::Decimater::BaseDecimaterT< MeshT >
, OpenMesh::Decimater::ModBaseT< MeshT >
, VolumeMeshObject< MeshT >
- mesh_
: ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::DrawMeshT< Mesh >
, ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::MeshNodeT< Mesh >
, MeshObject< MeshT >
, OpenMesh::Decimater::BaseDecimaterT< MeshT >
, VolumeMeshObject< MeshT >
- MeshCheckerT()
: OpenMesh::Utils::MeshCheckerT< Mesh >
- MeshDialogLayout_
: DataControlPlugin
- meshIndex_
: PolyLineBezierSplineData
- meshNode()
: MeshObject< MeshT >
, VolumeMeshObject< MeshT >
- meshNode_
: MeshObject< MeshT >
, VolumeMeshObject< MeshT >
- MeshNodeT()
: ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh >
, ACG::SceneGraph::MeshNodeT< Mesh >
- MeshObject()
: MeshObject< MeshT >
- MeshObjectSelectionPlugin()
: MeshObjectSelectionPlugin
- MeshViewerWidget()
: MeshViewerWidget
- MeshViewerWidgetT()
: MeshViewerWidgetT< M >
- messageBox()
: VsiPlugin
- metadataDeserialized()
: MetadataInterface
- Method
: BaseSkin
- method_
: SkeletalAnimationPlugin
- mf_isConnected
: INIFile
- mimeData()
: TreeModel
- mimeTypes()
: TreeModel
- min()
: ACG::ColorCoder
, ACG::NumLimitsT< Scalar >
, ACG::SceneGraph::OpenMesh::CLASSNAME
, OpenMesh::CLASSNAME
, OpenMesh::Utils::NumLimitsT< Scalar >
, OpenVolumeMesh::Geometry::CLASSNAME
- min_abs()
: ACG::SceneGraph::OpenMesh::CLASSNAME
, OpenMesh::CLASSNAME
, OpenVolumeMesh::Geometry::CLASSNAME
- minBoneLength()
: InfoSkeletonObjectPlugin
- minEdgeLength()
: InfoMeshObjectPlugin
- minimize()
: ACG::SceneGraph::OpenMesh::CLASSNAME
, OpenMesh::CLASSNAME
, OpenVolumeMesh::Geometry::CLASSNAME
- minimized()
: ACG::SceneGraph::OpenMesh::CLASSNAME
, OpenMesh::CLASSNAME
, OpenVolumeMesh::Geometry::CLASSNAME
- minRefinementDistance()
: ACG::SceneGraph::GridNode
- minRefinementDistance_
: ACG::SceneGraph::GridNode
- mipmapping()
: ACG::SceneGraph::TextureNode
, Viewer::ViewerProperties
- mipmapping_
: Viewer::ViewerProperties
- mipmapping_allowed()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- MixedDecimaterT()
: OpenMesh::Decimater::MixedDecimaterT< MeshT >
- ModAspectRatioT()
: OpenMesh::Decimater::ModAspectRatioT< MeshT >
- ModBalancerT()
: ModBalancerT< D >
- ModBaseT()
: OpenMesh::Decimater::ModBaseT< MeshT >
- mode()
: QtMultiViewLayout
- mode_
: QtMultiViewLayout
- modeChangeWidget
: CoreWidget
- ModEdgeLengthT()
: OpenMesh::Decimater::ModEdgeLengthT< MeshT >
- model_
: DataControlPlugin
- modelingAreasVisible()
: ViewControlPlugin
- modelview()
: ACG::GLState
, ACG::RenderObject
, ACG::SceneGraph::ACG::GLState
, ACG::SceneGraph::ACG::RenderObject
- modes
: RendererInfo
- ModHandleT()
: OpenMesh::Decimater::ModHandleT< Module >
- ModHausdorffT()
: OpenMesh::Decimater::ModHausdorffT< MeshT >
- modifiers()
: ShortcutButton
- modifyFragmentBeginCode()
: ACG::SceneGraph::ACG::ShaderModifier
, ACG::ShaderModifier
, ACG::ShaderModifierFile
, PeelDualLayerModifier
, PeelLayerModifier
- modifyFragmentEndCode()
: ACG::IRenderer::DepthMapPass
, ACG::SceneGraph::ACG::IRenderer::DepthMapPass
, ACG::SceneGraph::ACG::ShaderModifier
, ACG::ShaderModifier
, ACG::ShaderModifierFile
, CelShadingModifier
, NormalFragmentModifier
, PeelDualInitModifier
, PeelDualLayerModifier
, PeelInitModifier
, PeelLayerModifier
- modifyFragmentIO()
: ACG::SceneGraph::ACG::ShaderModifier
, ACG::ShaderModifier
, ACG::ShaderModifierFile
, CelShadingModifier
, PeelDualLayerModifier
, PeelInitModifier
, PeelLayerModifier
- modifyGeometryIO()
: ACG::SceneGraph::ACG::ShaderModifier
, ACG::ShaderModifier
, ACG::ShaderModifierFile
- modifyLightingCode()
: ACG::SceneGraph::ACG::ShaderModifier
, ACG::SceneGraph::ACG::ShaderProgGenerator
, ACG::ShaderModifier
, ACG::ShaderProgGenerator
, CelShadingModifier
- modifyTessControlIO()
: ACG::SceneGraph::ACG::ShaderModifier
, ACG::ShaderModifier
, ACG::ShaderModifierFile
- modifyTessEvalIO()
: ACG::SceneGraph::ACG::ShaderModifier
, ACG::ShaderModifier
, ACG::ShaderModifierFile
- modifyVertexBeginCode()
: ACG::SceneGraph::ACG::ShaderModifier
, ACG::ShaderModifier
, ACG::ShaderModifierFile
- modifyVertexEndCode()
: ACG::SceneGraph::ACG::ShaderModifier
, ACG::ShaderModifier
, ACG::ShaderModifierFile
- modifyVertexIO()
: ACG::SceneGraph::ACG::ShaderModifier
, ACG::ShaderModifier
, ACG::ShaderModifierFile
, CelShadingModifier
, NormalFragmentModifier
- ModIndependentSetsT()
: OpenMesh::Decimater::ModIndependentSetsT< MeshT >
- ModNormalDeviationT()
: OpenMesh::Decimater::ModNormalDeviationT< MeshT >
- ModNormalFlippingT()
: OpenMesh::Decimater::ModNormalFlippingT< MeshT >
- ModProgMeshT()
: OpenMesh::Decimater::ModProgMeshT< MeshT >
- ModQuadricT()
: OpenMesh::Decimater::ModQuadricT< MeshT >
- ModRoundnessT()
: OpenMesh::Decimater::ModRoundnessT< MeshT >
- module()
: OpenMesh::Decimater::BaseDecimaterT< MeshT >
- mouseDoubleClickEvent()
: ACG::QtWidgets::QtWheel
, glViewer
, VSI::SceneElement
- mouseEvent()
: ACG::SceneGraph::ACG::SceneGraph::BaseNode
, ACG::SceneGraph::BaseNode
, ACG::SceneGraph::ManipulatorNode
, ACG::SceneGraph::QtManipulatorNode
, ACG::SceneGraph::QtTranslationManipulatorNode
, ACG::SceneGraph::TrackballNode
, ACG::SceneGraph::TranslationManipulatorNode
, OMPropertyModel< MeshT >
, QtWidgetObject
- mouseMove()
: VSI::GraphicsScene
, VSI::SceneTools
- mouseMoveEvent()
: ACG::QtWidgets::QtWheel
, glViewer
- mousePressEvent()
: ACG::QtWidgets::QtWheel
, glViewer
, VSI::ToolBoxElement
- mouseRelease()
: VSI::GraphicsScene
, VSI::SceneTools
- mouseReleaseEvent()
: ACG::QtWidgets::QtWheel
, glViewer
- moveAction_
: MovePlugin
, PolyLinePlugin
- moveBack()
: ACG::QtWidgets::QtBaseViewer
, CoreWidget
, glViewer
- moveBezSpline_SelIndex_
: PolyLinePlugin
- moveBezSpline_SelNode_
: PolyLinePlugin
- moveBezSpline_SelSubIndex_
: PolyLinePlugin
- moveButton_
: CoreWidget
- moveCircle_LastHitPos_
: PolyLinePlugin
- moveCircle_SelNode_
: PolyLinePlugin
- moveElements()
: VSI::GraphicsScene
- moveEvent()
: glViewer
- moveForward()
: ACG::QtWidgets::QtBaseViewer
, CoreWidget
, glViewer
- moveItem()
: TreeModel
, TreeModelObjectSelection
- moveItemToPosition()
: SideArea
- moveObject()
: MovePlugin
- MovePlugin()
: MovePlugin
- moveSelection()
: MovePlugin
- moveSelectionAction_
: MovePlugin
- moveToolBoxToBottom()
: Core
, CoreWidget
- moveToolBoxToTop()
: Core
, CoreWidget
- mproperty()
: ACG::SceneGraph::OpenMesh::BaseKernel
, OpenMesh::BaseKernel
, OpenMesh::Concepts::KernelT< FinalMeshItems >
- MSB
: ACG::SceneGraph::OpenMesh::IO::Options
, OpenMesh::Endian
, OpenMesh::IO::Options
- mseconds()
: OpenMesh::Utils::Timer
- msSinceLastRedraw()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- mult_matrix()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- MultiInterpolationAnimationT()
: MultiInterpolationAnimationT< PointT >
- MultipassBitMask
: ACG::SceneGraph::ACG::SceneGraph::BaseNode
, ACG::SceneGraph::BaseNode
- multipassNode()
: ACG::SceneGraph::ACG::SceneGraph::BaseNode
, ACG::SceneGraph::BaseNode
- multipassNode_
: ACG::SceneGraph::ACG::SceneGraph::BaseNode
, ACG::SceneGraph::BaseNode
- multipassNodeActive()
: ACG::SceneGraph::ACG::SceneGraph::BaseNode
, ACG::SceneGraph::BaseNode
- multipassNodeSetActive()
: ACG::SceneGraph::ACG::SceneGraph::BaseNode
, ACG::SceneGraph::BaseNode
- multipassStatus()
: ACG::SceneGraph::ACG::SceneGraph::BaseNode
, ACG::SceneGraph::BaseNode
- multipassStatus_
: ACG::SceneGraph::ACG::SceneGraph::BaseNode
, ACG::SceneGraph::BaseNode
- multipassStatusActive()
: ACG::SceneGraph::ACG::SceneGraph::BaseNode
, ACG::SceneGraph::BaseNode
- multipassStatusSetActive()
: ACG::SceneGraph::ACG::SceneGraph::BaseNode
, ACG::SceneGraph::BaseNode
- multiply()
: prototypeVec3d
, prototypeVec4d
- multisampling()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- multiSampling()
: ACG::SceneGraph::ACG::SceneGraph::Material
- multisampling()
: ACG::SceneGraph::ACG::SceneGraph::Material
- multiSampling()
: ACG::SceneGraph::ACG::SceneGraph::MaterialNode
- MultiSampling
: ACG::SceneGraph::ACG::SceneGraph::MaterialNode
- multisampling()
: ACG::SceneGraph::Material
- multiSampling()
: ACG::SceneGraph::Material
, ACG::SceneGraph::MaterialNode
- MultiSampling
: ACG::SceneGraph::MaterialNode
- multisampling()
: Viewer::ViewerProperties
- multisampling_
: Viewer::ViewerProperties
- multisampling_allowed()
: ACG::GLState
, ACG::SceneGraph::ACG::GLState
- multiTextureList
: Texture
- multiViewMode()
: Core
- MultiViewMode
: QtMultiViewLayout