56 #ifndef PLANEOBJECT_HH 57 #define PLANEOBJECT_HH 67 #include <ACG/Geometry/Types/PlaneType.hh> 68 #include "PlaneNode.hh" 104 virtual void init(
const Plane* _plane = 0);
121 void plane(Plane _plane);
180 bool picked( uint _node_idx );
193 #endif // PLANEOBJECT_HH defined
virtual QString getObjectinfo()
Get all Info for the Object as a string.
const UpdateType UPDATE_ALL(UpdateTypeSet(1))
Identifier for all updates.
virtual void update(UpdateType _type=UPDATE_ALL)
This function is called to update the object.
PlaneNode * planeNode_
Get the scenegraph Node.
virtual bool pickingEnabled()
virtual void setName(QString _name)
path to the file from which the object is loaded ( defaults to "." )
virtual void enablePicking(bool _enable)
virtual BaseObject * copy()
Returns a full copy of the object.
virtual bool picked(uint _node_idx)
detect if the node has been picked