OpenMesh
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This namespace holds per item attributes like normal/color. More...
Classes | |
class | StatusInfo |
Add status information to a base class. More... | |
Enumerations | |
enum | AttributeBits { None = 0 , Normal = 1 , Color = 2 , PrevHalfedge = 4 , Status = 8 , TexCoord1D = 16 , TexCoord2D = 32 , TexCoord3D = 64 , TextureIndex = 128 } |
Attribute bits. More... | |
enum | StatusBits { DELETED = 1 , LOCKED = 2 , SELECTED = 4 , HIDDEN = 8 , FEATURE = 16 , TAGGED = 32 , TAGGED2 = 64 , FIXEDNONMANIFOLD = 128 , UNUSED = 256 } |
Status bits used by the Status class. More... | |
This namespace holds per item attributes like normal/color.
There are some macros provided for convenience, see Attributes.hh.
Attribute bits.
Use the bits to define a standard property at compile time using traits.
Enumerator | |
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None | Clear all attribute bits. |
Normal | Add normals to mesh item (vertices/faces) |
Color | Add colors to mesh item (vertices/faces/edges) |
PrevHalfedge | Add storage for previous halfedge (halfedges). The bit is set by default in the DefaultTraits. |
Status | Add status to mesh item (all items) |
TexCoord1D | Add 1D texture coordinates (vertices, halfedges) |
TexCoord2D | Add 2D texture coordinates (vertices, halfedges) |
TexCoord3D | Add 3D texture coordinates (vertices, halfedges) |
TextureIndex | Add texture index (faces) |
Status bits used by the Status class.