56 #ifndef QT_WIDGET_OBJECT_HH 57 #define QT_WIDGET_OBJECT_HH 102 virtual void init(QWidget* _widget);
121 QWidget* widget()
const{
return widgetNode_->widget();}
123 void setWidget(QWidget* _widget){widgetNode_->setWidget(_widget);}
160 bool picked( uint _node_idx );
169 void mouseEvent(QMouseEvent* _event){widgetNode_->mouseEvent(_event);}
176 virtual void visible(
bool _visible);
212 #endif // QT_WIDGET_OBJECT_HH defined virtual QString getObjectinfo()
Get all Info for the Object as a string.
virtual void show()
Sets the whole Scenegraph subtree of this node to visible.
virtual bool picked(uint _node_idx)
detect if the node has been picked
virtual void setName(QString _name) override
path to the file from which the object is loaded ( defaults to "." )
const UpdateType UPDATE_ALL(UpdateTypeSet(1))
Identifier for all updates.
virtual bool hasNode(BaseNode *_node)
Check if the given node is owned by this object.
virtual void enablePicking(bool _enable)
virtual void cleanup() override
virtual void update(UpdateType _type=UPDATE_ALL) override
This function is called to update the object.
virtual void hide()
Sets the whole Scenegraph subtree of this node to invisible.
virtual BaseObject * copy()
Returns a full copy of the object.
virtual bool pickingEnabled()
virtual bool visible() override
return visiblity