Developer Documentation
Progress.hh
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41 
42 
43 #ifndef PROGRESS_HH_
44 #define PROGRESS_HH_
45 
46 #include <set>
47 #include <algorithm>
48 
49 #ifdef USE_QT
50 #include <QProgressDialog>
51 #endif
52 
53 namespace ACG {
54 
84 class Progress {
85  public:
86  Progress(double maxProgress = 1.0) : parent(0), maxProgress(maxProgress), currentProgress(0.0), dialog_padding(0)
87  {};
88  virtual ~Progress() {
89  if (parent) parent->childGoesBye(this);
90  };
91 
92  void setMaxProgress(double value) {
93  maxProgress = value;
94  if (currentProgress != 0.0) progressChanged();
95  }
96 
97 #ifdef USE_QT
98  void connectToDialog(QProgressDialog *dlg) {
99  dialog = dlg;
100  dialog->setMaximum(100000);
101  updateDialog();
102  }
103 #endif
104 
108  double getNormalizedProgress() const {
109  return getProgress() / maxProgress;
110  }
111 
112  double getProgress() const {
113  double result = currentProgress;
114 
115  /*
116  * Thread safety: Lock mutex on children!
117  */
118  for (std::set<ChildRecord>::const_iterator it = children.begin(); it != children.end(); ++it) {
119  result += it->child->getNormalizedProgress() * it->contribution;
120  }
121 
122  return std::min(maxProgress, result);
123  }
124 
128  void addSubProgress(Progress *progress, double contribution) {
129  progress->parent = this;
130 
131  /*
132  * Thread safety: Lock mutex on children!
133  */
134  children.insert(ChildRecord(progress, contribution));
135  }
136 
137  void increment(double amount) {
138  currentProgress += amount;
139  progressChanged();
140  }
141 
142  protected:
143  void onChildProgress(Progress *) {
144  progressChanged();
145  }
146 
147  inline void progressChanged() {
148  if (parent) parent->onChildProgress(this);
149  updateDialog();
150  }
151 
152  inline void updateDialog() {
153 #ifdef USE_QT
154  if (dialog)
155  dialog->setValue(100000 * getNormalizedProgress());
156 #endif
157  }
158 
159  inline void childGoesBye(Progress *child) {
160  /*
161  * Thread safety: Lock mutex on children!
162  */
163  std::set<ChildRecord>::iterator it = children.find(ChildRecord(child, 0));
164  currentProgress += it->contribution;
165  children.erase(it);
166  progressChanged();
167  }
168 
169  protected:
170  Progress *parent;
171 
172  class ChildRecord {
173  public:
174  ChildRecord(Progress *child, double contribution) : child(child), contribution(contribution) {}
175 
176  bool operator==(const ChildRecord &rhs) const { return child == rhs.child; }
177  bool operator<(const ChildRecord &rhs) const { return child < rhs.child; }
178 
179  Progress *child;
180  double contribution;
181  };
182  std::set<ChildRecord> children;
183 
184  double maxProgress, currentProgress;
185 
186  union {
187 #ifdef USE_QT
188  QProgressDialog *dialog;
189 #endif
190  /*
191  * Make sure the object has the same memory layout, no matter
192  * whether USE_QT is defined or not.
193  */
194  void *dialog_padding;
195  };
196 
197  private:
198  /*
199  * Progress objects are not copyable because
200  * of the child-parent double linkage.
201  */
202  Progress(const Progress &rhs);
203  Progress &operator=(const Progress &rhs);
204 };
205 
206 } /* namespace ACG */
207 #endif /* PROGRESS_HH_ */
void addSubProgress(Progress *progress, double contribution)
Definition: Progress.hh:128
Namespace providing different geometric functions concerning angles.
double getNormalizedProgress() const
Definition: Progress.hh:108