Developer Documentation
PluginFunctionsSphere.cc
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46 
47 //=============================================================================
48 //
49 // Plugin Functions for Spheres
50 //
51 //=============================================================================
52 
54 #include "Sphere.hh"
55 
57 
58 namespace PluginFunctions {
59 
60 // ===============================================================================
61 // Get objects
62 // ===============================================================================
63 
64 bool getObject( int _identifier , SphereObject*& _object ) {
65 
66  if ( _identifier == BaseObject::NOOBJECT ) {
67  _object = 0;
68  return false;
69  }
70 
71  // Get object by using the map accelerated plugin function
72  BaseObjectData* object = 0;
73  PluginFunctions::getObject(_identifier,object);
74 
75  _object = dynamic_cast< SphereObject* >(object);
76  return ( _object != 0 );
77 }
78 
79 SphereObject* sphereObject( int _objectId ) {
80 
81  if ( _objectId == BaseObject::NOOBJECT ) {
82  return 0;
83  }
84 
85  // Get object by using the map accelerated plugin function
86  BaseObjectData* object = 0;
87  PluginFunctions::getObject(_objectId,object);
88 
89  SphereObject* sphereObject = dynamic_cast< SphereObject* >(object);
90  return sphereObject;
91 
92 }
93 
94 
95 // ===============================================================================
96 // Getting data from objects and casting between them
97 // ===============================================================================
98 
100 
101  if ( _object->dataType(DATA_SPHERE) ) {
102  SphereObject* object = dynamic_cast< SphereObject* >(_object);
103  return object->sphereNode();
104  } else
105  return 0;
106 }
107 
108 
110  if ( ! _object->dataType(DATA_SPHERE) )
111  return 0;
112  return dynamic_cast< SphereObject* >( _object );
113 }
114 
115 }
bool getObject(const int _identifier, BaseObject *&_object)
Get the object which has the given identifier.
SphereObject * sphereObject(int _objectId)
Get a SphereObject from id if possible.
bool dataType(DataType _type) const
Definition: BaseObject.cc:221
SphereNode * sphereNode(BaseObjectData *_object)
Get a SphereNode from an object.
static int NOOBJECT
Definition: BaseObject.hh:106
#define DATA_SPHERE
Definition: Sphere.hh:58
SphereNode * sphereNode()
Get the scenegraph Node.