Developer Documentation
PlaneType.hh
1 #pragma once
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42 
43 #include <ACG/Math/Matrix4x4T.hh>
44 #include <ACG/Math/VectorT.hh>
45 #include <ACG/Config/ACGDefines.hh>
46 
47 namespace ACG {
48 namespace Geometry {
49 
50 class ACGDLLEXPORT Plane {
51 
52 public:
53  Plane() {}
54  Plane(const ACG::Vec3d& _p, const ACG::Vec3d& _n, const ACG::Vec3d& _x, const ACG::Vec3d& _y) :
55  position(_p), normal(_n), xDirection(_x), yDirection(_y) {
56  }
57 
64  void setPlane(const ACG::Vec3d& _position, const ACG::Vec3d& _xDirection, const ACG::Vec3d& );
65 
71  void setPlane(const ACG::Vec3d & _position, const ACG::Vec3d & _normal);
72 
80  void setSize(double _xDirection, double _yDirection);
81 
87  void transform(const ACG::Matrix4x4d & _mat);
88 
89 public:
90 
91  ACG::Vec3d position;
92  ACG::Vec3d normal;
93  ACG::Vec3d xDirection;
94  ACG::Vec3d yDirection;
95 
96 };
97 
98 }} // namespaces
Namespace providing different geometric functions concerning angles.