Developer Documentation
ContextMenuDataControl.cc
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41 
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44 
45 
46 
47 #include "DataControlPlugin.hh"
48 
50  QVariant contextObject = targetAction_->data();
51  int objectId = contextObject.toInt();
52 
53  if ( objectId == -1)
54  return;
55 
56  BaseObjectData* object;
57  if ( ! PluginFunctions::getObject(objectId,object) )
58  return;
59 
60  object->target( targetAction_->isChecked() );
61 }
62 
64  QVariant contextObject = targetAction_->data();
65  int objectId = contextObject.toInt();
66 
67  if ( objectId == -1)
68  return;
69 
70  BaseObjectData* object;
71  if ( ! PluginFunctions::getObject(objectId,object) )
72  return;
73 
74  object->hide();
75 }
76 
77 
79  QVariant contextObject = sourceAction_->data();
80  int objectId = contextObject.toInt();
81 
82  if ( objectId == -1)
83  return;
84 
85  BaseObjectData* object;
86  if ( ! PluginFunctions::getObject(objectId,object) )
87  return;
88 
89  object->source( sourceAction_->isChecked() );
90 }
91 
93  QVariant contextObject = sourceAction_->data();
94  int objectId = contextObject.toInt();
95 
96  if ( objectId == -1)
97  return;
98 
99  emit deleteObject( objectId );
100 }
101 
103  if ( _objectId == -1)
104  return;
105 
106  BaseObjectData* object;
107  if ( ! PluginFunctions::getObject(_objectId,object) )
108  return;
109 
110  sourceAction_->setText( tr("Source" ));
111  sourceAction_->setChecked( object->source() );
112 
113  targetAction_->setText( tr("Target" ));
114  targetAction_->setChecked( object->target() );
115 }
116 
117 
void slotUpdateContextMenu(int _objectId)
Update the context Menus for the given id.
bool source()
Definition: BaseObject.cc:291
void slotContextMenuTarget()
Target Selection.
QAction * targetAction_
Hide an object.
bool getObject(const int _identifier, BaseObject *&_object)
Get the object which has the given identifier.
bool target()
Definition: BaseObject.cc:273
QAction * sourceAction_
Hide an object.
void slotContextMenuRemove()
Remove Selected Item.
virtual void hide()
Sets the whole Scenegraph subtree of this node to invisible.
void slotContextMenuSource()
Source Selection.
void slotContextMenuHide()
Hide an object.