53 #include <ACG/GL/IRenderer.hh> 62 Q_PLUGIN_METADATA(IID
"org.OpenFlipper.Plugins.Plugin-Render-ShaderPipeline")
66 void log(
Logtype _type, QString _message);
67 void log(QString _message);
74 QString
name() {
return (QString(
"Shader Pipeline Renderer Plugin")); };
75 QString
description( ) {
return (QString(tr(
"Shader Based Rendering Pipeline (Alpha Version!)"))); };
78 QString version() {
return QString(
"1.0"); };
86 void initializePlugin();
91 QString rendererName() {
return QString(
"Alpha_Version_ShaderPipeline");}
94 QString checkOpenGL();
virtual QString dumpCurrentRenderObjectsToString(ACG::RenderObject **_list=0, bool _outputShaders=false, std::vector< ACG::ShaderModifier *> *_modifiers=0)
Outputs the current render objects to the string.
Logtype
Log types for Message Window.
QString name()
Return a name for the plugin.
QString description()
Return a description of what the plugin is doing.
QString renderObjectsInfo(bool _outputShaderInfo)
Return a qstring of the current render objects.
Interface for all Plugins which do logging to the logging window of the framework.
DrawMode DEFAULT
use the default (global) draw mode and not the node's own.
std::vector< ACG::RenderObject * > sortedObjects_
sorted list of renderobjects without overlay objects (sorted in rendering order)
Interface class from which all plugins have to be created.
Interface to add additional rendering functions from within plugins.